Player Matchup

Cu Chulainn
Cu Chulainn
Gold III
DG-120202
Cu Chulainn
Gold III
Level 117
God Stats
3W - 2L
1,634 SR
Queue Stats
22W - 20L
1,566 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold IV
RossL210401
Kumbhakarna
Gold IV
Level 127
God Stats
6W - 4L
1,675 SR
Queue Stats
22W - 22L
1,452 MMR
Party 1
Jormungandr
Jormungandr
Gold V
mlgscrubl0rd69
Jormungandr
Gold V
Level 107
God Stats
2W - 0L
1,749 SR
Queue Stats
20W - 18L
1,441 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,686 SR
1,486 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,480 SR
1,298 MMR
Sobek
Sobek
Silver II
 
Sobek
Silver II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver IV
fulsta
Chang'e
Silver IV
Level 147
God Stats
7W - 7L
1,513 SR
Queue Stats
78W - 162L
964 MMR
Solo
Neith
Neith
Gold III
stravinski000
Neith
Gold III
Level 87
God Stats
0W - 5L
1,426 SR
Queue Stats
34W - 45L
1,431 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DG-120202
Cu Chulainn
15
8 / 2 / 7
10,258
733
17,560
18,167
12,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
RossL210401
Kumbhakarna
15
5 / 0 / 11
10,706
765
6,475
17,697
19,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
mlgscrubl0rd69
Jormungandr
14
4 / 1 / 12
9,710
694
9,591
12,415
13,265
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
OdinPersephoneZeusBacchus

VS

Bans
AthenaMedusaThothCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
2 / 4 / 1
9,328
666
10,788
16,811
18,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
fulsta
Chang'e
11
0 / 6 / 2
8,121
580
7,452
9,622
3,630
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 7 / 1
8,707
622
10,432
11,077
4,360
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
17
Kills
3
3
Deaths
17
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
4
1
0.63
W
Cu Chulainn
DG-120202
Cu Chulainn
8
2
7
5.75
W
Kumbhakarna
RossL210401
Kumbhakarna
5
0
11
10.5
L
Chang'e
fulsta
Chang'e
0
6
2
0.17
W
Jormungandr
mlgscrubl0rd69
Jormungandr
4
1
12
10
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,626
Damage
28,672
48,279
Taken
37,510
45,149
Mitigated
26,155
12,898
Healing
6,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
10,788
1,115
0
2,300
16,811
18,165
0
8,746
7,500
20,209
0
W
Cu Chulainn
DG-120202
Cu Chulainn
17,560
2,979
1,242
4,178
18,167
12,748
135
6,912
11,255
0
45,697
W
Kumbhakarna
RossL210401
Kumbhakarna
6,475
667
642
4,754
17,697
19,136
102
6,918
10,779
16,117
0
L
Chang'e
fulsta
Chang'e
7,452
754
2,129
1,288
9,622
3,630
0
3,872
5,508
23,049
0
W
Jormungandr
mlgscrubl0rd69
Jormungandr
9,591
2,591
571
1,511
12,415
13,265
496
4,939
7,476
31,531
0
L
10,432
3,417
0
952
11,077
4,360
1,319
3,751
6,953
0
37,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,674
Gold Earned
26,156
138
Minions Killed
138
6
Camps Cleared
7
844,993
Distance Traveled
698,885
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,328
666
24
2
1
248,676
2
W
Cu Chulainn
10,258
733
79
6
2
280,331
5
W
Kumbhakarna
10,706
765
13
1
1
307,705
2
L
Chang'e
8,121
580
36
3
4
230,784
5
W
Jormungandr
9,710
694
46
3
3
256,957
0
L
Neith
8,707
622
78
6
2
219,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role