Player Matchup

Kali
Kali
 
Kali
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Akinbenwa
Mulan
Level 31
God Stats
5W - 5L
1,325 SR
Queue Stats
67W - 65L
1,446 Elo+
Party 1
Scylla
Scylla
Alexj2003
Scylla
Level 48
God Stats
7W - 3L
1,695 SR
Queue Stats
180W - 138L
1,528 Elo+
Party 1
Cerberus
Cerberus
Senhs
Cerberus
Level 17
God Stats
7W - 10L
1,249 SR
Queue Stats
9W - 12L
1,273 Elo+
Party 1
Cernunnos
Cernunnos
bloodragee
Cernunnos
Level 135
God Stats
5W - 1L
1,774 SR
Queue Stats
272W - 273L
1,443 Elo+
Solo
Team Averages
Level 71
1,509 SR
1,438 Elo+

VS

Team Averages
Level 44
1,520 SR
1,399 Elo+
Ra
Ra
Luegenminion
Ra
Level 48
God Stats
117W - 135L
1,453 SR
Queue Stats
118W - 136L
1,402 Elo+
Party 3
Chaac
Chaac
YNaGaToPaiNY
Chaac
Level 48
God Stats
6W - 4L
1,618 SR
Queue Stats
113W - 136L
1,400 Elo+
Party 3
Gilgamesh
Gilgamesh
Yeahux
Gilgamesh
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,222 Elo+
Solo
Odin
Odin
ZaiDHakkii
Odin
Level 32
God Stats
8W - 6L
1,611 SR
Queue Stats
90W - 107L
1,465 Elo+
Party 2
Heimdallr
Heimdallr
ahmed24j
Heimdallr
Level 18
God Stats
6W - 9L
1,418 SR
Queue Stats
23W - 32L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
7 / 2 / 7
8,302
593
9,164
11,091
4,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Akinbenwa
Mulan
14
6 / 2 / 6
8,311
594
14,000
12,995
8,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
Alexj2003
Scylla
14
6 / 0 / 3
8,402
600
5,252
5,205
1,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Senhs
Cerberus
11
1 / 1 / 5
6,636
474
4,674
6,940
3,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
bloodragee
Cernunnos
13
0 / 3 / 0
6,951
497
3,942
8,010
2,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
5,933
424
3,041
8,186
2,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 8 / 1
6,733
481
6,793
14,483
8,008
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Yeahux
Gilgamesh
13
3 / 2 / 1
7,732
552
4,805
10,575
3,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 2 / 2
7,045
503
6,005
10,679
4,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
ahmed24j
Heimdallr
12
1 / 2 / 3
6,739
481
6,172
8,378
2,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
20
Kills
8
8
Deaths
20
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
7
2
7
5.25
W
Mulan
Akinbenwa
Mulan
6
2
6
4.5
W
Scylla
Alexj2003
Scylla
6
0
3
7.5
L
0
6
1
0.08
W
Cerberus
Senhs
Cerberus
1
1
5
3.5
L
1
8
1
0.19
L
Gilgamesh
Yeahux
Gilgamesh
3
2
1
1.75
L
3
2
2
2
L
Heimdallr
ahmed24j
Heimdallr
1
2
3
1.25
W
Cernunnos
bloodragee
Cernunnos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,032
Damage
26,816
44,241
Taken
52,301
20,178
Mitigated
21,517
16,309
Healing
16,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
9,164
4,846
0
4,410
11,091
4,663
0
984
9,987
0
51,105
W
Mulan
Akinbenwa
Mulan
14,000
1,845
0
5,713
12,995
8,115
148
1,029
11,878
363
49,175
W
Scylla
Alexj2003
Scylla
5,252
125
0
1,620
5,205
1,509
0
870
4,117
47,762
0
L
3,041
531
240
1,779
8,186
2,340
0
2,450
5,469
25,028
0
W
Cerberus
Senhs
Cerberus
4,674
236
0
1,645
6,940
3,832
0
328
6,612
14,660
0
L
6,793
1,307
0
3,389
14,483
8,008
0
230
13,690
0
32,388
L
Gilgamesh
Yeahux
Gilgamesh
4,805
1,105
0
4,180
10,575
3,983
0
1,102
9,210
0
52,436
L
6,005
1,395
0
3,289
10,679
4,760
0
4,247
6,314
2,168
27,499
L
Heimdallr
ahmed24j
Heimdallr
6,172
3,352
0
3,645
8,378
2,426
0
1,605
6,771
0
41,326
W
Cernunnos
bloodragee
Cernunnos
3,942
1,508
0
2,921
8,010
2,059
0
0
8,010
0
54,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,602
Gold Earned
34,182
390
Minions Killed
378
0
Camps Cleared
0
1,495,592
Distance Traveled
1,335,710
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,302
593
80
6
0
320,294
0
W
Mulan
8,311
594
77
6
0
269,223
1
W
Scylla
8,402
600
95
7
0
288,581
0
L
Ra
5,933
424
47
3
0
256,628
2
W
Cerberus
6,636
474
29
2
0
300,616
4
L
Chaac
6,733
481
79
6
0
254,136
3
L
Gilgamesh
7,732
552
108
8
0
280,673
3
L
Odin
7,045
503
59
4
0
288,691
4
L
Heimdallr
6,739
481
85
6
0
255,582
0
W
Cernunnos
6,951
497
109
8
0
316,878
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role