Player Matchup

Persephone
Persephone
 
Persephone
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Dsmooth1094
Agni
Level 29
God Stats
4W - 8L
1,329 SR
Queue Stats
32W - 105L
1,034 Elo+
Party 1
Ares
Ares
jsmooth5618
Ares
Level 77
God Stats
9W - 12L
1,417 SR
Queue Stats
39W - 126L
1,071 Elo+
Party 1
Team Averages
Level 64
1,415 SR
1,202 Elo+

VS

Team Averages
Level 64
1,585 SR
1,300 Elo+
Atlas
Atlas
Sr_Moloch
Atlas
Level 88
God Stats
0W - 2L
1,316 SR
Queue Stats
1W - 3L
1,396 Elo+
Solo
Sol
Sol
THEKiller234857
Sol
Level 69
God Stats
0W - 1L
1,708 SR
Queue Stats
2W - 6L
1,206 Elo+
Solo
Neith
Neith
xlaVitas7th
Neith
Level 36
God Stats
4W - 2L
1,729 SR
Queue Stats
121W - 169L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
5 / 0 / 3
10,022
771
11,592
9,436
3,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 3 / 3
7,953
612
3,914
7,973
2,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 2 / 3
9,025
694
3,505
12,819
12,415
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Sr_Moloch
Atlas
11
1 / 5 / 3
7,820
602
4,729
12,425
8,590
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
0 / 0 / 1
7,205
554
2,097
3,440
974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
3 / 4 / 1
8,383
645
7,035
8,545
2,750
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
9
Kills
4
5
Deaths
9
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
5
0
3
6.5
W
0
3
3
0.5
L
Atlas
Sr_Moloch
Atlas
1
5
3
0.5
L
0
0
1
0.5
W
4
2
3
2.75
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,011
Damage
13,861
30,228
Taken
24,410
18,647
Mitigated
12,314
3,489
Healing
1,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
11,592
708
214
2,161
9,436
3,407
1,636
2,823
6,613
51,180
0
W
3,914
0
0
17
7,973
2,825
0
2,109
5,864
13,316
0
L
Atlas
Sr_Moloch
Atlas
4,729
754
0
0
12,425
8,590
0
10,113
1,660
14,822
0
L
2,097
305
0
465
3,440
974
0
2,014
1,146
6,903
477
W
3,505
337
262
835
12,819
12,415
518
2,226
10,593
9,986
0
L
7,035
4,157
0
1,064
8,545
2,750
0
6,300
1,701
0
26,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,000
Gold Earned
23,408
131
Minions Killed
72
7
Camps Cleared
2
732,003
Distance Traveled
539,829
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,022
771
87
7
3
244,929
1
W
Agni
7,953
612
23
2
1
232,442
0
L
Atlas
7,820
602
11
1
2
199,383
0
L
Sol
7,205
554
11
1
0
103,820
1
W
Ares
9,025
694
21
2
3
254,632
1
L
Neith
8,383
645
50
4
0
236,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role