Player Matchup

Ganesha
Ganesha
Gold IV
GodlyDillPickle
Ganesha
Gold IV
Level 122
God Stats
3W - 1L
1,217 SR
Queue Stats
52W - 61L
1,478 MMR
Solo
Neith
Neith
Silver I
Trickstini
Neith
Silver I
Level 66
God Stats
8W - 5L
1,861 SR
Queue Stats
19W - 15L
1,508 MMR
Party 2
Achilles
Achilles
Silver I
ViperVenom
Achilles
Silver I
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 15L
1,487 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 84
1,526 SR
1,491 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 105
1,763 SR
1,596 MMR
Gilgamesh
Gilgamesh
Gold V
CliffordSized
Gilgamesh
Gold V
Level 85
God Stats
5W - 4L
1,721 SR
Queue Stats
49W - 58L
1,163 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum IV
Dudyman1
Kuzenbo
Platinum IV
Level 124
God Stats
1W - 1L
1,863 SR
Queue Stats
68W - 59L
1,800 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold III
FatRatHD
Morgan Le Fay
Gold III
Level 105
God Stats
1W - 4L
1,706 SR
Queue Stats
46W - 36L
1,825 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 13
10,470
698
7,414
15,448
19,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
16
7 / 0 / 7
10,855
724
17,950
8,301
3,620
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Achilles
ViperVenom
Achilles
15
7 / 4 / 5
10,532
702
18,009
19,472
19,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
ArtioThothKhepriCthulhuHou Yi

VS

Bans
AthenaZeusPersephoneOlorunMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CliffordSized
Gilgamesh
12
2 / 5 / 2
8,644
576
10,315
20,113
20,007
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Dudyman1
Kuzenbo
12
1 / 5 / 4
8,454
564
6,813
16,752
23,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
FatRatHD
Morgan Le Fay
12
2 / 4 / 3
8,818
588
15,538
11,772
4,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
14
Kills
5
5
Deaths
14
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CliffordSized
Gilgamesh
2
5
2
0.6
L
Kuzenbo
Dudyman1
Kuzenbo
1
5
4
0.6
L
Morgan Le Fay
FatRatHD
Morgan Le Fay
2
4
3
0.88
W
0
1
13
6.5
W
Neith
7
0
7
10.5
W
Achilles
ViperVenom
Achilles
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,373
Damage
32,666
43,221
Taken
48,637
42,962
Mitigated
47,566
12,491
Healing
4,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CliffordSized
Gilgamesh
10,315
1,905
0
256
20,113
20,007
0
4,925
14,778
0
25,581
L
Kuzenbo
Dudyman1
Kuzenbo
6,813
1,613
0
965
16,752
23,061
16
2,840
13,391
16,176
0
L
Morgan Le Fay
FatRatHD
Morgan Le Fay
15,538
554
194
3,073
11,772
4,498
37
2,779
8,798
40,320
0
W
7,414
521
1,403
3,369
15,448
19,573
53
6,785
8,394
23,501
0
W
Neith
17,950
10,453
0
4,244
8,301
3,620
1,960
4,241
3,890
0
72,346
W
Achilles
ViperVenom
Achilles
18,009
3,532
81
3,394
19,472
19,769
366
10,510
8,392
7,582
29,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,857
Gold Earned
25,916
219
Minions Killed
107
10
Camps Cleared
3
815,251
Distance Traveled
767,216
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,644
576
25
2
0
257,491
3
L
Kuzenbo
8,454
564
15
1
0
245,325
0
L
Morgan Le Fay
8,818
588
67
4
3
264,400
1
W
Ganesha
10,470
698
0
0
0
280,640
3
W
Neith
10,855
724
155
10
6
260,894
2
W
Achilles
10,532
702
64
4
4
273,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role