Player Matchup

Achilles
Achilles
AWildGoten
Achilles
Level 106
God Stats
15W - 17L
1,567 SR
Queue Stats
300W - 269L
1,541 Elo+
Party 2
Hera
Hera
Indy5x5
Hera
Level 101
God Stats
25W - 23L
1,558 SR
Queue Stats
242W - 210L
1,555 Elo+
Party 2
Thanatos
Thanatos
JadeSnekYT
Thanatos
Level 104
God Stats
8W - 5L
1,707 SR
Queue Stats
275W - 244L
1,534 Elo+
Party 2
Cabrakan
Cabrakan
Mourfok
Cabrakan
Level 100
God Stats
3W - 3L
1,763 SR
Queue Stats
233W - 219L
1,534 Elo+
Party 2
Izanami
Izanami
Titan Txc
Izanami
Level 80
God Stats
23W - 17L
1,577 SR
Queue Stats
35W - 40L
1,435 Elo+
Solo
Team Averages
Level 98
1,634 SR
1,520 Elo+

VS

Team Averages
Level 109
1,574 SR
1,485 Elo+
Bastet
Bastet
 
Bastet
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DeadDragonG0d
Sylvanus
Level 140
God Stats
12W - 10L
1,446 SR
Queue Stats
166W - 180L
1,357 Elo+
Solo
Anhur
Anhur
MeetSkeet
Anhur
Level 74
God Stats
3W - 3L
1,554 SR
Queue Stats
152W - 129L
1,549 Elo+
Party 1
Nox
Nox
SalvadorG
Nox
Level 127
God Stats
2W - 1L
1,712 SR
Queue Stats
63W - 66L
1,465 Elo+
Solo
Loki
Loki
TK Melvynn
Loki
Level 87
God Stats
6W - 4L
1,657 SR
Queue Stats
117W - 103L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AWildGoten
Achilles
16
4 / 9 / 0
10,392
433
13,267
26,320
18,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
Indy5x5
Hera
16
1 / 7 / 5
10,020
418
12,188
10,565
2,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
JadeSnekYT
Thanatos
17
5 / 6 / 1
11,206
467
10,006
22,251
9,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cabrakan
Mourfok
Cabrakan
13
1 / 7 / 3
9,234
385
3,989
21,062
23,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Titan Txc
Izanami
13
1 / 10 / 4
9,116
380
11,500
17,639
3,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
19
11 / 2 / 11
13,498
562
21,633
18,987
14,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sylvanus
DeadDragonG0d
Sylvanus
18
6 / 5 / 13
12,355
515
10,783
24,450
22,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anhur
MeetSkeet
Anhur
19
7 / 2 / 12
13,129
547
16,039
17,371
6,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
5 / 2 / 11
12,725
530
12,740
14,205
6,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 1 / 10
15,227
634
15,083
14,627
6,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
95
12
Kills
38
39
Deaths
12
13
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
11
2
11
8.25
L
Achilles
AWildGoten
Achilles
4
9
0
0.44
W
Sylvanus
DeadDragonG0d
Sylvanus
6
5
13
2.5
L
Hera
Indy5x5
Hera
1
7
5
0.5
L
Thanatos
JadeSnekYT
Thanatos
5
6
1
0.92
W
Anhur
MeetSkeet
Anhur
7
2
12
6.5
L
Cabrakan
Mourfok
Cabrakan
1
7
3
0.36
W
5
2
11
5.25
W
9
1
10
14
L
Izanami
Titan Txc
Izanami
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,950
Damage
76,278
97,837
Taken
89,640
57,328
Mitigated
55,696
24,514
Healing
41,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
21,633
4,586
0
7,591
18,987
14,283
1,086
3,316
14,718
0
61,872
L
Achilles
AWildGoten
Achilles
13,267
2,850
0
4,774
26,320
18,290
0
4,753
20,498
6,580
49,984
W
Sylvanus
DeadDragonG0d
Sylvanus
10,783
3,303
4,809
9,269
24,450
22,608
2,520
7,024
17,005
50,422
11,300
L
Hera
Indy5x5
Hera
12,188
3,689
0
810
10,565
2,904
0
1,838
8,447
67,898
0
L
Thanatos
JadeSnekYT
Thanatos
10,006
3,125
0
13,892
22,251
9,300
0
3,192
18,576
0
82,573
W
Anhur
MeetSkeet
Anhur
16,039
6,640
0
6,553
17,371
6,319
3,462
1,489
15,729
0
107,283
L
Cabrakan
Mourfok
Cabrakan
3,989
636
162
2,871
21,062
23,325
24
7,274
13,464
16,024
0
W
12,740
1,016
0
5,717
14,205
6,214
738
5,061
8,618
82,298
0
W
15,083
5,734
0
7,264
14,627
6,272
998
1,818
12,542
0
132,850
L
Izanami
Titan Txc
Izanami
11,500
8,138
0
2,005
17,639
3,509
1,341
4,649
12,738
0
54,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,968
Gold Earned
66,934
476
Minions Killed
624
0
Camps Cleared
0
2,012,311
Distance Traveled
2,334,989
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,498
562
62
3
0
490,604
5
L
Achilles
10,392
433
113
5
0
416,993
3
W
Sylvanus
12,355
515
89
4
0
404,069
5
L
Hera
10,020
418
132
6
0
416,943
9
L
Thanatos
11,206
467
125
5
0
506,557
9
W
Anhur
13,129
547
132
6
0
427,107
9
L
Cabrakan
9,234
385
23
1
0
422,031
1
W
Nox
12,725
530
153
6
0
454,742
6
W
Loki
15,227
634
188
8
0
558,467
0
L
Izanami
9,116
380
83
3
0
249,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role