Player Matchup

Anubis
Anubis
 
Anubis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
FutaRyan
Arachne
Level 68
God Stats
61W - 60L
1,554 SR
Queue Stats
176W - 193L
1,410 Elo+
Party 2
Bellona
Bellona
Ovladevay
Bellona
Level 13
God Stats
3W - 9L
1,289 SR
Queue Stats
5W - 18L
1,178 Elo+
Party 2
Yemoja
Yemoja
rvmzes
Yemoja
Level 15
God Stats
4W - 18L
1,184 SR
Queue Stats
4W - 19L
1,128 Elo+
Party 2
Team Averages
Level 62
1,405 SR
1,343 Elo+

VS

Team Averages
Level 41
1,428 SR
1,342 Elo+
Tyr
Tyr
BlebikHIP
Tyr
Level 29
God Stats
2W - 10L
1,146 SR
Queue Stats
68W - 92L
1,353 Elo+
Party 1
Merlin
Merlin
Nevlarven
Merlin
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,246 Elo+
Party 1
Izanami
Izanami
Nicktheboss99
Izanami
Level 69
God Stats
8W - 7L
1,502 SR
Queue Stats
23W - 25L
1,391 Elo+
Solo
Chang'e
Chang'e
Pechenka420
Chang'e
Level 59
God Stats
5W - 6L
1,421 SR
Queue Stats
56W - 72L
1,381 Elo+
Party 1
Bakasura
Bakasura
Red218
Bakasura
Level 37
God Stats
35W - 20L
1,570 SR
Queue Stats
80W - 114L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
2 / 7 / 0
8,413
467
6,019
12,561
5,974
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
 
Anhur
11
3 / 4 / 2
7,251
403
4,265
9,003
2,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
FutaRyan
Arachne
15
8 / 3 / 2
9,319
518
11,445
16,337
7,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Ovladevay
Bellona
13
2 / 2 / 1
7,763
431
1,979
10,175
7,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
rvmzes
Yemoja
11
0 / 2 / 4
7,102
395
5,551
11,632
9,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 8
8,600
478
7,402
9,032
5,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
Nevlarven
Merlin
15
1 / 3 / 5
9,307
517
5,254
7,752
2,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
15
2 / 4 / 6
9,298
517
8,097
7,986
2,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Pechenka420
Chang'e
16
5 / 2 / 6
10,014
556
12,809
8,867
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
Red218
Bakasura
17
5 / 4 / 3
10,221
568
10,577
13,301
4,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
15
Kills
17
18
Deaths
15
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
7
0
0.29
L
Anhur
 
Anhur
3
4
2
1
W
4
2
8
4
L
Arachne
FutaRyan
Arachne
8
3
2
3
W
Merlin
Nevlarven
Merlin
1
3
5
1.17
W
Izanami
2
4
6
1.25
L
Bellona
Ovladevay
Bellona
2
2
1
1.25
W
Chang'e
Pechenka420
Chang'e
5
2
6
4
W
Bakasura
Red218
Bakasura
5
4
3
1.63
L
Yemoja
rvmzes
Yemoja
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,259
Damage
44,139
59,708
Taken
46,938
32,909
Mitigated
17,902
17,123
Healing
15,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,019
117
779
3,600
12,561
5,974
98
6,357
5,684
58,032
0
L
Anhur
 
Anhur
4,265
2,336
0
1,844
9,003
2,491
155
1,495
7,293
0
34,337
W
7,402
672
0
2,328
9,032
5,219
0
3,264
5,768
1,644
15,637
L
Arachne
FutaRyan
Arachne
11,445
6,825
0
5,796
16,337
7,413
954
3,235
11,785
0
61,672
W
Merlin
Nevlarven
Merlin
5,254
369
0
1,348
7,752
2,636
1,785
2,405
5,347
53,107
0
W
Izanami
8,097
6,156
0
1,760
7,986
2,193
1,837
2,138
5,848
0
56,594
L
Bellona
Ovladevay
Bellona
1,979
312
0
2,291
10,175
7,156
778
4,454
5,327
0
32,722
W
Chang'e
Pechenka420
Chang'e
12,809
1,645
1,972
5,375
8,867
2,981
1,164
1,559
7,308
54,672
0
W
Bakasura
Red218
Bakasura
10,577
7,458
0
2,896
13,301
4,873
1,868
2,204
11,097
0
63,184
L
Yemoja
rvmzes
Yemoja
5,551
27
1,194
1,619
11,632
9,875
325
2,650
8,606
20,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,848
Gold Earned
47,440
377
Minions Killed
470
0
Camps Cleared
0
1,530,026
Distance Traveled
1,731,295
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,413
467
110
6
0
264,386
7
L
Anhur
7,251
403
59
3
0
224,046
2
W
Tyr
8,600
478
21
1
0
330,291
1
L
Arachne
9,319
518
101
6
0
370,981
0
W
Merlin
9,307
517
116
6
0
327,234
0
W
Izanami
9,298
517
109
6
0
317,370
4
L
Bellona
7,763
431
79
4
0
355,527
0
W
Chang'e
10,014
556
106
6
0
348,687
4
W
Bakasura
10,221
568
118
7
0
407,713
0
L
Yemoja
7,102
395
28
2
0
315,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role