Player Matchup

Achilles
Achilles
BolusMclunky
Achilles
Level 44
God Stats
19W - 19L
1,562 SR
Queue Stats
114W - 77L
1,553 Elo+
Party 1
Xbalanque
Xbalanque
Chrisbfried
Xbalanque
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,346 Elo+
Solo
Anubis
Anubis
Sneaky Josh
Anubis
Level 100
God Stats
7W - 1L
1,955 SR
Queue Stats
252W - 211L
1,548 Elo+
Party 1
Charybdis
Charybdis
childishkambino6
Charybdis
Level 41
God Stats
8W - 9L
1,543 SR
Queue Stats
62W - 58L
1,473 Elo+
Solo
Bellona
Bellona
darkwalker78
Bellona
Level 144
God Stats
64W - 43L
1,628 SR
Queue Stats
165W - 141L
1,550 Elo+
Party 1
Team Averages
Level 74
1,638 SR
1,494 Elo+

VS

Team Averages
Level 43
1,476 SR
1,431 Elo+
Amaterasu
Amaterasu
Bl nd Sh oT
Amaterasu
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 86L
1,439 Elo+
Solo
Medusa
Medusa
D3rr1ck00
Medusa
Level 46
God Stats
1W - 5L
1,575 SR
Queue Stats
84W - 73L
1,484 Elo+
Solo
Ymir
Ymir
ZABE6687
Ymir
Level 14
God Stats
8W - 6L
1,574 SR
Queue Stats
36W - 29L
1,427 Elo+
Party 2
Zeus
Zeus
aFREAKINOSTRICH
Zeus
Level 76
God Stats
7W - 5L
1,278 SR
Queue Stats
43W - 33L
1,422 Elo+
Party 2
Scylla
Scylla
masecase
Scylla
Level 49
God Stats
11W - 10L
1,455 SR
Queue Stats
39W - 47L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BolusMclunky
Achilles
17
3 / 1 / 19
10,505
1,051
6,772
8,842
10,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Xbalanque
Chrisbfried
Xbalanque
17
7 / 1 / 9
10,385
1,039
20,211
6,700
2,709
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
17
4 / 1 / 16
10,282
1,028
14,722
6,759
3,607
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
17
5 / 0 / 13
10,527
1,053
14,850
7,085
2,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
darkwalker78
Bellona
16
5 / 1 / 12
10,842
1,084
9,468
7,267
11,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

312

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bl nd Sh oT
Amaterasu
14
2 / 1 / 2
9,158
916
4,796
15,182
9,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
D3rr1ck00
Medusa
14
0 / 4 / 3
8,301
830
3,438
6,797
2,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
15
0 / 6 / 1
8,481
848
5,310
19,400
7,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 5 / 1
8,429
843
12,118
14,969
3,075
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
masecase
Scylla
15
1 / 8 / 0
8,864
886
5,585
12,719
1,773
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
11
24
Kills
4
4
Deaths
24
69
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Bl nd Sh oT
Amaterasu
2
1
2
3
W
Achilles
BolusMclunky
Achilles
3
1
19
12.5
W
Xbalanque
Chrisbfried
Xbalanque
7
1
9
11.5
L
Medusa
D3rr1ck00
Medusa
0
4
3
0.38
W
Anubis
4
1
16
12
L
Ymir
0
6
1
0.08
L
1
5
1
0.3
W
Charybdis
5
0
13
11.5
W
Bellona
darkwalker78
Bellona
5
1
12
11
L
Scylla
masecase
Scylla
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,023
Damage
31,247
36,653
Taken
69,067
31,111
Mitigated
23,910
8,441
Healing
3,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Bl nd Sh oT
Amaterasu
4,796
1,272
0
3,076
15,182
9,361
0
3,284
11,898
0
21,150
W
Achilles
BolusMclunky
Achilles
6,772
1,584
0
1,384
8,842
10,955
0
5,507
3,286
0
12,688
W
Xbalanque
Chrisbfried
Xbalanque
20,211
2,030
0
79
6,700
2,709
0
5,378
1,241
0
33,444
L
Medusa
D3rr1ck00
Medusa
3,438
1,122
0
54
6,797
2,080
0
2,037
4,760
0
18,095
W
Anubis
14,722
70
0
2,770
6,759
3,607
0
3,405
3,231
40,443
0
L
Ymir
5,310
419
0
0
19,400
7,621
0
5,684
13,716
23,562
0
L
12,118
1,231
90
509
14,969
3,075
0
2,568
12,401
22,780
0
W
Charybdis
14,850
6,507
0
3,142
7,085
2,786
0
5,101
1,942
0
43,196
W
Bellona
darkwalker78
Bellona
9,468
1,757
0
1,066
7,267
11,054
0
3,622
3,447
0
11,892
L
Scylla
masecase
Scylla
5,585
375
0
0
12,719
1,773
0
1,149
11,570
18,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,541
Gold Earned
43,233
173
Minions Killed
159
7
Camps Cleared
6
935,719
Distance Traveled
877,647
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,158
916
27
3
2
206,484
0
W
Achilles
10,505
1,051
11
1
0
186,761
0
W
Xbalanque
10,385
1,039
27
3
1
200,160
0
L
Medusa
8,301
830
13
1
3
130,364
1
W
Anubis
10,282
1,028
64
6
1
187,574
0
L
Ymir
8,481
848
66
7
0
182,427
0
L
Zeus
8,429
843
19
2
0
188,685
0
W
Charybdis
10,527
1,053
65
7
5
172,526
1
W
Bellona
10,842
1,084
6
1
0
188,698
0
L
Scylla
8,864
886
34
3
1
169,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role