Player Matchup

Loki
Loki
 
Loki
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BeGothen
Danzaburou
Level 65
God Stats
1W - 1L
1,833 SR
Queue Stats
11W - 12L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
LipeLoki
Baron Samedi
Level 107
God Stats
8W - 14L
1,426 SR
Queue Stats
506W - 514L
1,394 Elo+
Solo
Olorun
Olorun
LordWessker
Olorun
Level 155
God Stats
2W - 2L
1,683 SR
Queue Stats
123W - 102L
1,518 Elo+
Party 1
Sun Wukong
Sun Wukong
m41ck_rs
Sun Wukong
Level 119
God Stats
12W - 16L
1,470 SR
Queue Stats
1,016W - 1,101L
1,541 Elo+
Solo
Team Averages
Level 120
1,583 SR
1,485 Elo+

VS

Team Averages
Level 118
1,542 SR
1,489 Elo+
Hercules
Hercules
 
Hercules
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
 
Yemoja
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Snotsk
Ao Kuang
Level 118
God Stats
6W - 7L
1,478 SR
Queue Stats
172W - 128L
1,479 Elo+
Party 2
Anhur
Anhur
UrbaneArtifact
Anhur
Level 104
God Stats
3W - 1L
1,730 SR
Queue Stats
230W - 187L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
0 / 0 / 0
5,153
644
122
3,885
986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
BeGothen
Danzaburou
7
1 / 3 / 0
4,437
555
2,804
4,992
1,522
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
LipeLoki
Baron Samedi
4
0 / 1 / 0
3,822
478
1,040
3,419
1,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
9
0 / 1 / 1
5,000
625
2,079
3,610
903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
m41ck_rs
Sun Wukong
5
0 / 1 / 0
4,016
502
3,337
4,680
2,565
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 0 / 0
5,525
691
2,811
4,901
2,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
 
Yemoja
9
0 / 0 / 4
5,446
681
1,346
3,258
1,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Neith
 
Neith
9
3 / 1 / 1
5,064
633
4,176
4,424
1,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
Snotsk
Ao Kuang
9
1 / 0 / 1
5,257
657
1,174
3,685
1,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 0 / 0
5,116
640
1,370
3,741
1,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
6
6
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
0
0
0
W
Hercules
 
Hercules
1
0
0
1
W
Yemoja
 
Yemoja
0
0
4
2
W
Neith
 
Neith
3
1
1
3.5
L
Danzaburou
BeGothen
Danzaburou
1
3
0
0.33
L
Baron Samedi
LipeLoki
Baron Samedi
0
1
0
0
L
Olorun
0
1
1
0.5
W
Ao Kuang
Snotsk
Ao Kuang
1
0
1
1.5
W
1
0
0
1
L
Sun Wukong
m41ck_rs
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,382
Damage
10,877
20,586
Taken
20,009
7,175
Mitigated
7,608
7,399
Healing
9,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
122
0
0
2,885
3,885
986
0
57
3,828
0
31,087
W
Hercules
 
Hercules
2,811
800
0
3,202
4,901
2,474
590
417
4,484
0
26,838
W
Yemoja
 
Yemoja
1,346
288
1,766
1,659
3,258
1,901
316
584
2,674
15,569
0
W
Neith
 
Neith
4,176
2,382
0
398
4,424
1,138
664
363
4,061
0
23,782
L
Danzaburou
BeGothen
Danzaburou
2,804
1,049
0
870
4,992
1,522
0
967
4,025
0
15,176
L
Baron Samedi
LipeLoki
Baron Samedi
1,040
151
107
1,598
3,419
1,199
0
616
2,803
6,568
0
L
Olorun
2,079
908
0
1,714
3,610
903
0
880
2,730
28,441
0
W
Ao Kuang
Snotsk
Ao Kuang
1,174
283
0
1,071
3,685
1,012
0
779
2,906
25,522
0
W
1,370
224
0
1,615
3,741
1,083
0
1,393
2,348
0
24,495
L
Sun Wukong
m41ck_rs
Sun Wukong
3,337
358
0
225
4,680
2,565
0
0
4,297
1,051
12,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,428
Gold Earned
26,408
230
Minions Killed
269
0
Camps Cleared
0
703,538
Distance Traveled
765,785
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,153
644
84
11
0
182,235
2
W
Hercules
5,525
691
76
10
0
150,441
4
W
Yemoja
5,446
681
32
4
0
131,068
2
W
Neith
5,064
633
46
6
0
139,185
0
L
Danzaburou
4,437
555
39
5
0
145,013
2
L
Baron Samedi
3,822
478
4
1
0
83,812
0
L
Olorun
5,000
625
71
9
0
171,760
2
W
Ao Kuang
5,257
657
56
7
0
183,569
2
W
Anhur
5,116
640
59
7
0
161,522
3
L
Sun Wukong
4,016
502
32
4
0
120,718
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role