Player Matchup

Izanami
Izanami
 
Izanami
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Zhong Kui
Zhong Kui
G3mblo
Zhong Kui
Level 63
God Stats
0W - 4L
1,340 SR
Queue Stats
86W - 107L
1,413 Elo+
Party 3
Bastet
Bastet
IGHades
Bastet
Level 94
God Stats
0W - 1L
1,162 SR
Queue Stats
79W - 90L
1,431 Elo+
Party 4
Ravana
Ravana
Mrechek
Ravana
Level 64
God Stats
15W - 10L
1,629 SR
Queue Stats
102W - 121L
1,425 Elo+
Party 3
Hachiman
Hachiman
NaimaKKa
Hachiman
Level 24
God Stats
14W - 21L
1,389 SR
Queue Stats
52W - 70L
1,363 Elo+
Party 3
Team Averages
Level 56
1,404 SR
1,426 Elo+

VS

Team Averages
Level 81
1,513 SR
1,395 Elo+
King Arthur
King Arthur
DarkSouls360
King Arthur
Level 156
God Stats
122W - 105L
1,544 SR
Queue Stats
353W - 359L
1,575 Elo+
Solo
Gilgamesh
Gilgamesh
DeadlyBunnies
Gilgamesh
Level 79
God Stats
15W - 14L
1,513 SR
Queue Stats
422W - 488L
1,403 Elo+
Party 1
Fenrir
Fenrir
Food4Life
Fenrir
Level 65
God Stats
34W - 33L
1,510 SR
Queue Stats
232W - 301L
1,415 Elo+
Party 1
Thoth
Thoth
Theporomaster
Thoth
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,412 Elo+
Party 2
Arachne
Arachne
rubennomesemas
Arachne
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,168 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 6 / 2
6,894
460
4,727
10,055
2,934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
G3mblo
Zhong Kui
11
5 / 3 / 5
7,990
533
14,115
12,292
10,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
IGHades
Bastet
13
4 / 2 / 3
7,983
532
6,494
12,090
4,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
Mrechek
Ravana
12
1 / 4 / 0
6,863
458
5,388
9,949
5,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
NaimaKKa
Hachiman
11
4 / 5 / 3
7,205
480
8,564
12,769
3,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarkSouls360
King Arthur
15
6 / 1 / 0
9,321
621
10,616
10,974
7,536
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
DeadlyBunnies
Gilgamesh
12
4 / 4 / 5
7,879
525
8,294
15,622
4,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Food4Life
Fenrir
12
1 / 4 / 8
7,213
481
8,192
11,213
5,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
6 / 2 / 2
8,615
574
7,233
8,054
2,531
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 3 / 3
7,509
501
4,337
12,329
4,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
38
14
Kills
20
20
Deaths
14
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
6
2
0.17
W
King Arthur
DarkSouls360
King Arthur
6
1
0
6
W
Gilgamesh
DeadlyBunnies
Gilgamesh
4
4
5
1.63
W
Fenrir
Food4Life
Fenrir
1
4
8
1.25
L
Zhong Kui
G3mblo
Zhong Kui
5
3
5
2.5
L
Bastet
IGHades
Bastet
4
2
3
2.75
L
Ravana
Mrechek
Ravana
1
4
0
0.25
L
Hachiman
NaimaKKa
Hachiman
4
5
3
1.1
W
6
2
2
3.5
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,288
Damage
38,672
57,155
Taken
58,192
27,157
Mitigated
25,204
15,657
Healing
16,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,727
2,428
0
39
10,055
2,934
504
5,801
4,254
0
39,106
W
King Arthur
DarkSouls360
King Arthur
10,616
923
0
1,873
10,974
7,536
0
1,073
9,200
0
55,829
W
Gilgamesh
DeadlyBunnies
Gilgamesh
8,294
2,460
1,493
5,343
15,622
4,712
0
5,155
10,467
0
31,258
W
Fenrir
Food4Life
Fenrir
8,192
795
0
1,585
11,213
5,516
0
4,519
6,694
0
30,073
L
Zhong Kui
G3mblo
Zhong Kui
14,115
1,675
1,261
3,247
12,292
10,779
480
520
11,772
35,702
0
L
Bastet
IGHades
Bastet
6,494
1,573
0
4,622
12,090
4,128
0
607
11,483
0
52,478
L
Ravana
Mrechek
Ravana
5,388
1,291
0
2,805
9,949
5,839
306
0
9,949
1,446
32,940
L
Hachiman
NaimaKKa
Hachiman
8,564
4,632
0
3,683
12,769
3,477
585
305
12,464
0
39,233
W
7,233
328
0
1,932
8,054
2,531
318
480
7,574
58,814
0
W
4,337
2,928
0
4,728
12,329
4,909
0
2,945
9,384
0
39,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,935
Gold Earned
40,537
358
Minions Killed
400
0
Camps Cleared
0
1,353,434
Distance Traveled
1,507,603
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,894
460
85
6
0
239,127
0
W
King Arthur
9,321
621
113
8
0
307,567
3
W
Gilgamesh
7,879
525
52
3
0
305,310
1
W
Fenrir
7,213
481
47
3
0
293,955
0
L
Zhong Kui
7,990
533
57
4
0
236,418
3
L
Bastet
7,983
532
82
5
0
325,345
4
L
Ravana
6,863
458
75
5
0
297,630
3
L
Hachiman
7,205
480
59
4
0
254,914
1
W
Thoth
8,615
574
112
7
0
284,111
3
W
Arachne
7,509
501
76
5
0
316,660
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role