Player Matchup

Merlin
Merlin
 
Merlin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Assassin-Ha
Izanami
Level 156
God Stats
1W - 0L
1,606 SR
Queue Stats
55W - 58L
1,474 Elo+
Solo
Kukulkan
Kukulkan
imomicron
Kukulkan
Level 17
God Stats
21W - 17L
1,444 SR
Queue Stats
23W - 21L
1,408 Elo+
Solo
Hercules
Hercules
xXCubaKingXx730
Hercules
Level 159
God Stats
3W - 0L
1,591 SR
Queue Stats
262W - 260L
1,507 Elo+
Party 1
Team Averages
Level 115
1,528 SR
1,478 Elo+

VS

Team Averages
Level 66
1,657 SR
1,521 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Drea7
Thoth
Level 41
God Stats
1W - 1L
1,504 SR
Queue Stats
4W - 5L
1,562 Elo+
Party 2
Chaac
Chaac
Megol
Chaac
Level 50
God Stats
0W - 1L
1,581 SR
Queue Stats
0W - 5L
1,195 Elo+
Party 2
Artemis
Artemis
Minasas
Artemis
Level 25
God Stats
1W - 1L
1,984 SR
Queue Stats
3W - 1L
1,787 Elo+
Party 2
Persephone
Persephone
WJ91
Persephone
Level 67
God Stats
0W - 1L
1,714 SR
Queue Stats
5W - 6L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
2 / 0 / 8
8,156
816
9,137
5,391
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
 
Vulcan
13
2 / 1 / 2
7,519
752
3,907
4,028
1,363
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Assassin-Ha
Izanami
12
1 / 1 / 3
7,207
721
1,063
4,149
1,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
imomicron
Kukulkan
17
4 / 0 / 8
9,053
905
7,606
5,474
2,140
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
14
6 / 0 / 7
8,800
880
8,568
11,939
7,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
2 / 4 / 0
6,803
680
5,980
9,359
3,443
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
Drea7
Thoth
13
0 / 1 / 1
6,150
615
6,192
4,286
1,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Megol
Chaac
12
0 / 2 / 2
6,199
620
4,032
10,092
7,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Minasas
Artemis
11
0 / 5 / 0
5,715
572
3,685
7,629
2,597
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Persephone
WJ91
Persephone
12
0 / 3 / 0
6,171
617
3,366
6,355
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
15
Kills
2
2
Deaths
15
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
0
8
6
W
Vulcan
 
Vulcan
2
1
2
3
L
Hun Batz
 
Hun Batz
2
4
0
0.5
W
Izanami
Assassin-Ha
Izanami
1
1
3
2.5
L
Thoth
Drea7
Thoth
0
1
1
0.5
L
Chaac
Megol
Chaac
0
2
2
0.5
L
Artemis
Minasas
Artemis
0
5
0
0
L
Persephone
WJ91
Persephone
0
3
0
0
W
Kukulkan
imomicron
Kukulkan
4
0
8
8
W
Hercules
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,281
Damage
23,255
30,981
Taken
37,721
14,531
Mitigated
17,409
6,752
Healing
6,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,137
334
48
1,115
5,391
1,729
171
1,122
3,957
29,200
0
W
Vulcan
 
Vulcan
3,907
2,433
0
770
4,028
1,363
162
686
3,102
18,270
0
L
Hun Batz
 
Hun Batz
5,980
950
0
500
9,359
3,443
0
4,527
4,525
0
20,587
W
Izanami
Assassin-Ha
Izanami
1,063
404
0
1,146
4,149
1,360
4,356
993
2,962
0
15,770
L
Thoth
Drea7
Thoth
6,192
105
0
289
4,286
1,310
0
2,604
1,622
17,658
0
L
Chaac
Megol
Chaac
4,032
536
0
2,638
10,092
7,687
0
5,899
3,942
0
19,879
L
Artemis
Minasas
Artemis
3,685
1,267
344
1,707
7,629
2,597
180
3,831
3,675
0
17,661
L
Persephone
WJ91
Persephone
3,366
460
0
746
6,355
2,372
0
4,074
2,193
18,514
0
W
Kukulkan
imomicron
Kukulkan
7,606
232
0
250
5,474
2,140
0
2,470
2,740
46,990
0
W
Hercules
8,568
2,433
0
3,423
11,939
7,939
288
3,710
7,647
0
16,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,735
Gold Earned
31,038
251
Minions Killed
192
11
Camps Cleared
6
945,864
Distance Traveled
892,519
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,156
816
46
5
3
181,027
0
W
Vulcan
7,519
752
34
3
0
199,560
4
L
Hun Batz
6,803
680
30
3
3
193,807
3
W
Izanami
7,207
721
40
4
1
141,595
2
L
Thoth
6,150
615
44
4
0
179,899
0
L
Chaac
6,199
620
35
4
0
185,663
3
L
Artemis
5,715
572
38
4
1
164,805
1
L
Persephone
6,171
617
45
5
2
168,345
2
W
Kukulkan
9,053
905
114
11
4
217,681
3
W
Hercules
8,800
880
17
2
3
206,001
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role