Player Matchup

Scylla
Scylla
 
Scylla
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
CarroFunebre
Cliodhna
Level 103
God Stats
1W - 0L
1,243 SR
Queue Stats
37W - 31L
1,555 Elo+
Party 3
Chronos
Chronos
PentaWenom
Chronos
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
475W - 429L
1,541 Elo+
Party 1
Hercules
Hercules
SlapAndTickle
Hercules
Level 78
God Stats
5W - 3L
1,417 SR
Queue Stats
335W - 268L
1,559 Elo+
Party 1
Charybdis
Charybdis
TimeToGrow
Charybdis
Level 159
God Stats
4W - 3L
1,627 SR
Queue Stats
1,038W - 957L
1,522 Elo+
Party 1
Team Averages
Level 130
1,457 SR
1,535 Elo+

VS

Team Averages
Level 119
1,491 SR
1,505 Elo+
Rama
Rama
Dougray
Rama
Level 141
God Stats
0W - 5L
1,350 SR
Queue Stats
99W - 85L
1,534 Elo+
Party 4
Artio
Artio
HydroBlits
Artio
Level 155
God Stats
0W - 3L
1,210 SR
Queue Stats
136W - 111L
1,563 Elo+
Party 4
Scylla
Scylla
I Heppie I
Scylla
Level 133
God Stats
6W - 4L
1,693 SR
Queue Stats
199W - 200L
1,535 Elo+
Solo
Atlas
Atlas
Maxmaxtayson
Atlas
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,501 Elo+
Party 2
Sobek
Sobek
Stanislav99
Sobek
Level 23
God Stats
1W - 1L
1,701 SR
Queue Stats
7W - 12L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
5 / 5 / 11
11,220
748
21,494
11,710
5,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
CarroFunebre
Cliodhna
18
4 / 1 / 15
10,630
709
23,219
11,081
6,475
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chronos
PentaWenom
Chronos
17
2 / 1 / 11
10,135
676
12,666
11,223
4,824
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
SlapAndTickle
Hercules
18
1 / 3 / 19
11,404
760
11,621
32,635
32,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
TimeToGrow
Charybdis
19
10 / 5 / 6
12,177
812
21,039
12,375
6,006
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Dougray
Rama
18
3 / 4 / 8
10,122
675
20,854
15,782
6,253
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
17
2 / 3 / 9
10,362
691
12,471
22,886
24,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Scylla
I Heppie I
Scylla
17
5 / 4 / 5
10,131
675
10,701
7,552
2,645
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 3 / 7
9,580
639
11,991
22,032
18,816
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 8 / 9
9,640
643
8,256
31,217
28,573
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
53
22
Kills
15
15
Deaths
22
62
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
5
11
2.1
W
Cliodhna
CarroFunebre
Cliodhna
4
1
15
11.5
L
Rama
Dougray
Rama
3
4
8
1.75
L
Artio
2
3
9
2.17
L
Scylla
I Heppie I
Scylla
5
4
5
1.88
L
3
3
7
2.17
W
Chronos
PentaWenom
Chronos
2
1
11
7.5
W
Hercules
SlapAndTickle
Hercules
1
3
19
3.5
L
2
8
9
0.81
W
Charybdis
TimeToGrow
Charybdis
10
5
6
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,039
Damage
64,273
79,024
Taken
99,469
55,002
Mitigated
81,111
38,070
Healing
42,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
21,494
2,705
2,102
2,227
11,710
5,170
853
7,823
3,887
41,206
0
W
Cliodhna
CarroFunebre
Cliodhna
23,219
2,283
1,263
3,412
11,081
6,475
776
7,815
3,266
0
35,574
L
Rama
Dougray
Rama
20,854
11,734
948
5,240
15,782
6,253
24
6,778
8,798
0
38,939
L
Artio
12,471
1,767
7,961
11,655
22,886
24,824
0
7,917
14,448
18,160
0
L
Scylla
I Heppie I
Scylla
10,701
362
1,745
421
7,552
2,645
0
1,179
6,340
34,609
0
L
11,991
2,270
182
6,737
22,032
18,816
0
8,490
13,232
21,939
0
W
Chronos
PentaWenom
Chronos
12,666
4,314
1,335
2,578
11,223
4,824
826
7,249
3,974
32,623
0
W
Hercules
SlapAndTickle
Hercules
11,621
3,145
1,937
18,422
32,635
32,527
50
12,301
20,334
0
20,054
L
8,256
925
408
7,678
31,217
28,573
0
9,796
20,801
14,255
0
W
Charybdis
TimeToGrow
Charybdis
21,039
12,632
2,276
2,518
12,375
6,006
2,977
8,231
4,144
0
37,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,566
Gold Earned
49,835
155
Minions Killed
146
0
Camps Cleared
0
1,334,829
Distance Traveled
1,326,390
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,220
748
40
3
0
251,729
3
W
Cliodhna
10,630
709
29
2
0
317,338
0
L
Rama
10,122
675
59
4
0
228,239
2
L
Artio
10,362
691
9
1
0
302,434
1
L
Scylla
10,131
675
53
4
0
266,007
4
L
Atlas
9,580
639
17
1
0
283,869
0
W
Chronos
10,135
676
36
2
0
266,559
0
W
Hercules
11,404
760
20
1
0
302,285
3
L
Sobek
9,640
643
8
1
0
245,841
2
W
Charybdis
12,177
812
30
2
0
196,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role