Player Matchup

Cerberus
Cerberus
NorthTrashPanda
Cerberus
Level 103
God Stats
2W - 2L
1,440 SR
Queue Stats
9W - 10L
1,264 Elo+
Party 2
Medusa
Medusa
Red_Panda_Man_
Medusa
Level 106
God Stats
3W - 3L
1,742 SR
Queue Stats
312W - 301L
1,553 Elo+
Party 2
Merlin
Merlin
Vadori-_-
Merlin
Level 147
God Stats
17W - 14L
1,596 SR
Queue Stats
503W - 490L
1,578 Elo+
Party 2
Team Averages
Level 119
1,592 SR
1,465 Elo+

VS

Team Averages
Level 80
1,519 SR
1,555 Elo+
Skadi
Skadi
Djrocks11
Skadi
Level 49
God Stats
2W - 3L
1,447 SR
Queue Stats
21W - 10L
1,599 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
biggudaddyj
Morgan Le Fay
Level 105
God Stats
1W - 0L
1,417 SR
Queue Stats
15W - 8L
1,546 Elo+
Party 1
Chaac
Chaac
lkharos
Chaac
Level 87
God Stats
1W - 1L
1,693 SR
Queue Stats
27W - 21L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
1 / 7 / 7
10,211
638
8,382
22,470
21,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
5 / 6 / 1
10,139
634
8,385
12,861
4,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Vadori-_-
Merlin
14
3 / 4 / 4
10,027
627
20,040
11,906
3,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Djrocks11
Skadi
14
3 / 4 / 9
10,262
641
9,558
12,581
3,363
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
biggudaddyj
Morgan Le Fay
15
4 / 4 / 12
10,958
685
17,211
13,716
4,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
lkharos
Chaac
16
10 / 1 / 6
12,059
754
17,733
23,418
22,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
9
Kills
17
17
Deaths
9
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Skadi
Djrocks11
Skadi
3
4
9
1.88
L
Cerberus
1
7
7
0.64
L
5
6
1
0.92
L
Merlin
Vadori-_-
Merlin
3
4
4
1.25
W
Morgan Le Fay
biggudaddyj
Morgan Le Fay
4
4
12
2.5
W
Chaac
lkharos
Chaac
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,807
Damage
44,502
47,237
Taken
49,715
29,573
Mitigated
30,587
8,401
Healing
13,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Djrocks11
Skadi
9,558
4,736
105
735
12,581
3,363
591
8,253
4,328
0
36,979
L
Cerberus
8,382
438
473
4,941
22,470
21,088
0
7,912
14,032
18,644
0
L
8,385
3,721
0
185
12,861
4,703
0
5,664
6,891
0
26,159
L
Merlin
Vadori-_-
Merlin
20,040
488
0
2,802
11,906
3,782
0
4,401
7,064
50,909
0
W
Morgan Le Fay
biggudaddyj
Morgan Le Fay
17,211
1,446
0
2,357
13,716
4,257
1,025
9,250
4,466
51,989
0
W
Chaac
lkharos
Chaac
17,733
2,657
447
10,152
23,418
22,967
396
11,651
11,767
642
49,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,377
Gold Earned
33,279
180
Minions Killed
199
5
Camps Cleared
8
727,864
Distance Traveled
845,371
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,262
641
47
3
3
268,058
3
L
Cerberus
10,211
638
45
3
1
226,848
7
L
Medusa
10,139
634
51
3
2
263,522
1
L
Merlin
10,027
627
84
5
2
237,494
0
W
Morgan Le Fay
10,958
685
71
4
2
268,629
4
W
Chaac
12,059
754
81
5
3
308,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role