Player Matchup

Artio
Artio
 
Artio
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
ASmallTadpole
Apollo
Level 30
God Stats
18W - 3L
1,938 SR
Queue Stats
107W - 86L
1,560 Elo+
Party 1
Zeus
Zeus
ExtenddWoodsman
Zeus
Level 45
God Stats
4W - 2L
1,599 SR
Queue Stats
179W - 159L
1,550 Elo+
Party 3
Arachne
Arachne
Wtue
Arachne
Level 107
God Stats
3W - 1L
1,221 SR
Queue Stats
171W - 187L
1,497 Elo+
Party 3
Achilles
Achilles
anywhereee
Achilles
Level 96
God Stats
6W - 7L
1,490 SR
Queue Stats
148W - 161L
1,459 Elo+
Party 3
Team Averages
Level 73
1,550 SR
1,513 Elo+

VS

Team Averages
Level 98
1,524 SR
1,486 Elo+
Sol
Sol
 
Sol
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
 
Artio
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Donpwnderosa
Mercury
Level 158
God Stats
3W - 3L
1,473 SR
Queue Stats
362W - 363L
1,491 Elo+
Party 2
Chang'e
Chang'e
JonyD87
Chang'e
Level 39
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 22L
1,357 Elo+
Solo
Izanami
Izanami
shokuchaotic
Izanami
Level 44
God Stats
21W - 12L
1,648 SR
Queue Stats
81W - 76L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
0 / 0 / 9
7,249
518
3,322
9,637
6,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
7 / 2 / 1
7,929
566
6,926
8,749
2,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
6 / 0 / 2
8,634
617
11,888
3,135
1,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
Wtue
Arachne
13
4 / 2 / 1
7,636
545
4,722
9,732
3,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Achilles
anywhereee
Achilles
13
2 / 0 / 1
6,952
497
4,882
9,712
7,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 5 / 0
6,745
482
3,453
9,751
3,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artio
 
Artio
8
0 / 3 / 4
6,189
442
1,941
9,127
5,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mercury
Donpwnderosa
Mercury
13
3 / 3 / 1
7,618
544
4,002
9,949
3,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
JonyD87
Chang'e
12
0 / 5 / 0
6,926
495
6,646
10,972
6,071
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
shokuchaotic
Izanami
11
0 / 3 / 3
6,755
483
5,536
7,171
1,785
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
19
Kills
4
4
Deaths
19
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
0
9
4.5
L
Sol
 
Sol
1
5
0
0.2
L
Artio
 
Artio
0
3
4
0.67
W
7
2
1
3.75
L
Mercury
Donpwnderosa
Mercury
3
3
1
1.17
W
6
0
2
7
L
Chang'e
JonyD87
Chang'e
0
5
0
0
W
Arachne
Wtue
Arachne
4
2
1
2.25
W
Achilles
anywhereee
Achilles
2
0
1
2.5
L
Izanami
shokuchaotic
Izanami
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,740
Damage
21,578
40,965
Taken
46,970
20,839
Mitigated
19,618
15,679
Healing
13,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
3,322
671
2,047
4,463
9,637
6,702
0
971
8,608
15,792
0
L
Sol
 
Sol
3,453
868
0
3,414
9,751
3,012
0
5,669
3,840
36,356
0
L
Artio
 
Artio
1,941
115
1,259
2,381
9,127
5,480
0
3,628
5,397
10,493
0
W
6,926
4,448
0
2,680
8,749
2,571
611
1,541
7,152
0
44,918
L
Mercury
Donpwnderosa
Mercury
4,002
1,803
0
323
9,949
3,270
291
2,386
7,387
0
50,872
W
11,888
712
0
1,130
3,135
1,078
372
1,374
1,609
62,361
0
L
Chang'e
JonyD87
Chang'e
6,646
512
185
4,935
10,972
6,071
456
915
9,290
40,829
0
W
Arachne
Wtue
Arachne
4,722
3,754
0
1,513
9,732
3,269
333
2,134
7,566
0
49,746
W
Achilles
anywhereee
Achilles
4,882
913
0
3,846
9,712
7,219
0
5,722
3,990
0
31,646
L
Izanami
shokuchaotic
Izanami
5,536
3,649
0
1,027
7,171
1,785
0
2,451
4,694
0
53,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,400
Gold Earned
34,233
401
Minions Killed
392
0
Camps Cleared
0
1,378,854
Distance Traveled
1,247,125
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,249
518
13
1
0
291,368
0
L
Sol
6,745
482
89
6
0
236,011
3
L
Artio
6,189
442
14
1
0
270,606
7
W
Apollo
7,929
566
96
7
0
264,322
5
L
Mercury
7,618
544
87
6
0
286,311
2
W
Zeus
8,634
617
130
9
0
251,978
4
L
Chang'e
6,926
495
87
6
0
212,199
0
W
Arachne
7,636
545
95
7
0
299,949
2
W
Achilles
6,952
497
67
5
0
271,237
1
L
Izanami
6,755
483
115
8
0
241,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role