Player Matchup

Thor
Thor
KerbMayn
Thor
Level 128
God Stats
2W - 2L
1,609 SR
Queue Stats
5W - 10L
1,388 Elo+
Party 2
Danzaburou
Danzaburou
LittleWolf55
Danzaburou
Level 117
God Stats
2W - 3L
1,628 SR
Queue Stats
5W - 8L
1,413 Elo+
Party 2
Achilles
Achilles
MR LIBERTAD
Achilles
Level 119
God Stats
1W - 2L
1,477 SR
Queue Stats
4W - 9L
1,355 Elo+
Party 2
Cabrakan
Cabrakan
Shxdoh
Cabrakan
Level 94
God Stats
1W - 1L
1,630 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
eXo Andradite
Kukulkan
Level 86
God Stats
3W - 1L
1,698 SR
Queue Stats
4W - 9L
1,355 Elo+
Party 2
Team Averages
Level 109
1,608 SR
1,402 Elo+

VS

Team Averages
Level 76
1,650 SR
1,490 Elo+
Charybdis
Charybdis
 
Charybdis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Baki405
Cthulhu
Level 44
God Stats
4W - 3L
1,661 SR
Queue Stats
169W - 171L
1,380 Elo+
Solo
Tiamat
Tiamat
Cowsy4964
Tiamat
Level 58
God Stats
2W - 1L
1,796 SR
Queue Stats
107W - 107L
1,490 Elo+
Party 1
Chaac
Chaac
Ghost_Tidus
Chaac
Level 137
God Stats
22W - 8L
1,675 SR
Queue Stats
171W - 170L
1,525 Elo+
Party 1
Geb
Geb
LightningFeniks
Geb
Level 55
God Stats
2W - 3L
1,618 SR
Queue Stats
49W - 42L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
7 / 2 / 11
11,022
525
14,762
14,844
6,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
LittleWolf55
Danzaburou
18
16 / 3 / 4
11,745
559
22,782
16,381
6,866
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
MR LIBERTAD
Achilles
15
3 / 6 / 4
8,985
428
6,248
18,185
15,778
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
Shxdoh
Cabrakan
14
2 / 4 / 14
9,750
464
9,689
17,332
16,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
eXo Andradite
Kukulkan
15
1 / 4 / 8
9,305
443
12,881
11,001
4,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
4 / 8 / 2
9,829
468
8,889
13,420
4,148
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Baki405
Cthulhu
14
2 / 6 / 5
9,263
441
12,753
22,645
11,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
Cowsy4964
Tiamat
14
2 / 6 / 2
9,014
429
4,794
14,945
7,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
9 / 4 / 4
10,563
503
27,621
25,296
30,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 5 / 8
9,649
459
6,030
19,223
11,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
40
29
Kills
19
19
Deaths
29
41
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
4
8
2
0.63
L
Cthulhu
Baki405
Cthulhu
2
6
5
0.75
L
Tiamat
Cowsy4964
Tiamat
2
6
2
0.5
L
9
4
4
2.75
W
Thor
7
2
11
6.25
L
2
5
8
1.2
W
Danzaburou
LittleWolf55
Danzaburou
16
3
4
6
W
Achilles
MR LIBERTAD
Achilles
3
6
4
0.83
W
Cabrakan
Shxdoh
Cabrakan
2
4
14
2.25
W
Kukulkan
eXo Andradite
Kukulkan
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,362
Damage
60,087
77,743
Taken
95,529
50,008
Mitigated
64,589
21,031
Healing
29,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
8,889
3,999
0
2,403
13,420
4,148
814
1,008
12,412
0
67,417
L
Cthulhu
Baki405
Cthulhu
12,753
978
123
6,254
22,645
11,037
210
5,354
17,291
41,528
0
L
Tiamat
Cowsy4964
Tiamat
4,794
416
139
3,503
14,945
7,621
366
4,772
10,173
43,743
0
L
27,621
3,034
0
11,044
25,296
30,476
144
6,230
19,066
16,933
52,933
W
Thor
14,762
3,788
0
4,619
14,844
6,156
569
5,260
8,922
0
53,815
L
6,030
590
0
6,141
19,223
11,307
0
5,454
13,769
53,686
0
W
Danzaburou
LittleWolf55
Danzaburou
22,782
13,731
0
6,960
16,381
6,866
708
6,069
9,509
0
77,285
W
Achilles
MR LIBERTAD
Achilles
6,248
2,603
0
3,770
18,185
15,778
312
6,414
10,335
0
35,829
W
Cabrakan
Shxdoh
Cabrakan
9,689
896
1,175
2,734
17,332
16,897
0
6,636
9,895
32,188
0
W
Kukulkan
eXo Andradite
Kukulkan
12,881
961
0
1,773
11,001
4,311
334
4,336
6,390
61,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,807
Gold Earned
48,318
393
Minions Killed
455
0
Camps Cleared
0
1,980,389
Distance Traveled
1,802,038
5
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,829
468
118
6
0
322,312
7
L
Cthulhu
9,263
441
72
3
0
387,294
6
L
Tiamat
9,014
429
70
3
0
312,062
5
L
Chaac
10,563
503
109
5
0
394,616
1
W
Thor
11,022
525
76
4
0
430,457
0
L
Geb
9,649
459
86
4
0
385,754
10
W
Danzaburou
11,745
559
95
5
0
380,419
3
W
Achilles
8,985
428
64
3
0
373,064
0
W
Cabrakan
9,750
464
47
2
0
412,425
1
W
Kukulkan
9,305
443
111
5
0
384,024
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role