Player Matchup

Danzaburou
Danzaburou
Froggy47
Danzaburou
Level 13
God Stats
6W - 4L
1,302 SR
Queue Stats
8W - 10L
1,307 Elo+
Party 3
Hercules
Hercules
Kampxx
Hercules
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
24W - 37L
1,331 Elo+
Party 3
Atlas
Atlas
SenseiSuper0
Atlas
Level 59
God Stats
2W - 2L
1,175 SR
Queue Stats
34W - 57L
1,317 Elo+
Party 1
Ne Zha
Ne Zha
Theblur03
Ne Zha
Level 67
God Stats
1W - 1L
1,214 SR
Queue Stats
50W - 55L
1,277 Elo+
Party 3
Sol
Sol
Zooblecorn
Sol
Level 106
God Stats
194W - 142L
1,625 SR
Queue Stats
547W - 618L
1,505 Elo+
Party 1
Team Averages
Level 66
1,363 SR
1,347 Elo+

VS

Team Averages
Level 79
1,527 SR
1,399 Elo+
Mulan
Mulan
Dysangelium
Mulan
Level 61
God Stats
22W - 25L
1,448 SR
Queue Stats
187W - 202L
1,432 Elo+
Solo
Athena
Athena
Fyrae
Athena
Level 88
God Stats
8W - 11L
1,475 SR
Queue Stats
54W - 62L
1,421 Elo+
Solo
Anubis
Anubis
Thessily
Anubis
Level 115
God Stats
139W - 118L
1,580 SR
Queue Stats
369W - 525L
1,416 Elo+
Solo
Danzaburou
Danzaburou
thatblackguy2000
Danzaburou
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,269 Elo+
Party 2
Da Ji
Da Ji
thtblkguy
Da Ji
Level 40
God Stats
1W - 2L
1,633 SR
Queue Stats
50W - 43L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Froggy47
Danzaburou
9
0 / 1 / 1
5,134
428
3,059
5,136
1,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Kampxx
Hercules
14
11 / 0 / 0
8,671
723
9,464
7,259
4,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 0 / 2
6,047
504
3,048
5,777
3,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
Theblur03
Ne Zha
10
2 / 3 / 4
6,646
554
4,051
7,474
2,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 4 / 0
7,179
598
6,323
8,636
1,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
5,154
430
3,428
9,272
3,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
Fyrae
Athena
9
2 / 1 / 0
5,870
489
1,979
8,520
4,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Thessily
Anubis
13
6 / 3 / 0
7,389
616
8,691
11,092
5,466
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
thatblackguy2000
Danzaburou
10
0 / 2 / 2
5,732
478
4,684
5,126
1,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
thtblkguy
Da Ji
8
0 / 3 / 2
5,015
418
1,833
5,319
1,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
16
Kills
8
8
Deaths
16
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Danzaburou
Froggy47
Danzaburou
0
1
1
0.5
L
Athena
Fyrae
Athena
2
1
0
2
W
Hercules
Kampxx
Hercules
11
0
0
11
W
1
0
2
2
W
Ne Zha
Theblur03
Ne Zha
2
3
4
1.33
L
Anubis
Thessily
Anubis
6
3
0
2
W
2
4
0
0.5
L
Danzaburou
thatblackguy2000
Danzaburou
0
2
2
0.5
L
Da Ji
thtblkguy
Da Ji
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,945
Damage
20,615
34,282
Taken
39,329
13,408
Mitigated
17,994
8,157
Healing
11,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,428
729
0
1,085
9,272
3,915
0
449
8,360
0
18,828
W
Danzaburou
Froggy47
Danzaburou
3,059
1,042
0
819
5,136
1,317
123
797
4,300
0
20,292
L
Athena
Fyrae
Athena
1,979
300
0
2,339
8,520
4,947
34
1,974
6,546
14,115
0
W
Hercules
Kampxx
Hercules
9,464
3,453
0
2,869
7,259
4,899
901
754
6,188
6,197
38,593
W
3,048
1,307
0
1,112
5,777
3,275
0
1,051
4,726
19,427
0
W
Ne Zha
Theblur03
Ne Zha
4,051
1,446
0
334
7,474
2,035
0
2,313
5,161
0
37,242
L
Anubis
Thessily
Anubis
8,691
905
0
5,001
11,092
5,466
0
6,504
4,546
50,050
0
W
6,323
2,191
0
3,023
8,636
1,882
874
5,755
2,881
42,173
0
L
Danzaburou
thatblackguy2000
Danzaburou
4,684
1,179
202
1,669
5,126
1,979
34
746
4,380
0
39,832
L
Da Ji
thtblkguy
Da Ji
1,833
461
0
1,486
5,319
1,687
0
723
4,431
0
18,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,677
Gold Earned
29,160
347
Minions Killed
287
0
Camps Cleared
0
1,155,226
Distance Traveled
975,215
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,154
430
46
4
0
201,495
2
W
Danzaburou
5,134
428
54
5
0
222,169
0
L
Athena
5,870
489
17
1
0
211,961
6
W
Hercules
8,671
723
103
9
0
251,941
3
W
Atlas
6,047
504
31
3
0
214,768
4
W
Ne Zha
6,646
554
73
6
0
250,150
3
L
Anubis
7,389
616
99
8
0
205,873
1
W
Sol
7,179
598
86
7
0
216,198
2
L
Danzaburou
5,732
478
87
7
0
192,491
1
L
Da Ji
5,015
418
38
3
0
163,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role