Player Matchup

Fenrir
Fenrir
BledRedd
Fenrir
Level 17
God Stats
21W - 28L
1,207 SR
Queue Stats
35W - 50L
1,086 Elo+
Party 2
Bacchus
Bacchus
Enpixx
Bacchus
Level 104
God Stats
2W - 3L
1,336 SR
Queue Stats
52W - 75L
1,157 Elo+
Party 2
Bellona
Bellona
ObamaCantDab
Bellona
Level 18
God Stats
20W - 26L
1,161 SR
Queue Stats
43W - 66L
1,153 Elo+
Party 2
Team Averages
Level 46
1,235 SR
1,132 Elo+

VS

Team Averages
Level 115
1,479 SR
1,279 Elo+
Mercury
Mercury
CCovenant
Mercury
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 96L
1,175 Elo+
Party 1
Ah Puch
Ah Puch
RaaidM1981
Ah Puch
Level 157
God Stats
75W - 97L
1,442 SR
Queue Stats
1,330W - 1,901L
1,309 Elo+
Solo
Cernunnos
Cernunnos
rpgrob
Cernunnos
Level 82
God Stats
8W - 17L
1,493 SR
Queue Stats
113W - 132L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BledRedd
Fenrir
20
13 / 7 / 9
18,962
677
21,587
26,715
19,589
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Enpixx
Bacchus
19
1 / 1 / 18
15,976
571
20,494
31,072
57,839
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bellona
ObamaCantDab
Bellona
20
10 / 6 / 9
18,211
650
16,735
24,650
27,940
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CCovenant
Mercury
19
6 / 10 / 5
17,322
619
16,488
22,418
8,363
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
RaaidM1981
Ah Puch
20
8 / 4 / 4
17,588
628
32,270
21,822
14,505
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cernunnos
rpgrob
Cernunnos
19
0 / 10 / 7
16,042
573
13,883
24,795
9,394
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
30
24
Kills
14
14
Deaths
24
36
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BledRedd
Fenrir
13
7
9
2.5
L
Mercury
CCovenant
Mercury
6
10
5
0.85
W
Bacchus
Enpixx
Bacchus
1
1
18
10
W
Bellona
ObamaCantDab
Bellona
10
6
9
2.42
L
Ah Puch
RaaidM1981
Ah Puch
8
4
4
2.5
L
Cernunnos
rpgrob
Cernunnos
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,816
Damage
62,641
82,437
Taken
69,035
105,368
Mitigated
32,262
1,727
Healing
12,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BledRedd
Fenrir
21,587
4,630
0
1,041
26,715
19,589
698
12,160
14,555
0
45,582
L
Mercury
CCovenant
Mercury
16,488
11,588
256
1,892
22,418
8,363
97
6,687
15,731
0
56,530
W
Bacchus
Enpixx
Bacchus
20,494
2,888
0
240
31,072
57,839
791
8,814
22,258
59,460
0
W
Bellona
ObamaCantDab
Bellona
16,735
4,779
0
446
24,650
27,940
1,424
11,600
13,050
0
61,535
L
Ah Puch
RaaidM1981
Ah Puch
32,270
307
0
5,268
21,822
14,505
52
8,218
13,604
90,311
0
L
Cernunnos
rpgrob
Cernunnos
13,883
4,432
108
4,866
24,795
9,394
842
7,186
17,609
0
101,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,149
Gold Earned
50,952
221
Minions Killed
307
3
Camps Cleared
17
1,513,252
Distance Traveled
1,296,351
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
18,962
677
54
2
2
505,277
1
L
Mercury
17,322
619
40
1
7
503,050
0
W
Bacchus
15,976
571
58
2
0
543,210
0
W
Bellona
18,211
650
109
4
1
464,765
1
L
Ah Puch
17,588
628
149
5
2
392,879
1
L
Cernunnos
16,042
573
118
4
8
400,422
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role