Player Matchup

Chaac
Chaac
Hockeymann15
Chaac
Level 66
God Stats
42W - 36L
1,487 SR
Queue Stats
157W - 140L
1,447 Elo+
Party 1
Zeus
Zeus
Hockeymann15
Zeus
Level 72
God Stats
146W - 140L
1,494 SR
Queue Stats
214W - 221L
1,419 Elo+
Party 1
Atlas
Atlas
NoMercyMorf
Atlas
Level 67
God Stats
16W - 15L
1,375 SR
Queue Stats
261W - 289L
1,422 Elo+
Party 1
Team Averages
Level 68
1,452 SR
1,429 Elo+

VS

Team Averages
Level 120
1,485 SR
1,515 Elo+
Tiamat
Tiamat
El3ctricRush_98
Tiamat
Level 100
God Stats
4W - 3L
1,442 SR
Queue Stats
18W - 18L
1,487 Elo+
Party 2
Erlang Shen
Erlang Shen
OkvmIII-
Erlang Shen
Level 141
God Stats
3W - 1L
1,461 SR
Queue Stats
100W - 82L
1,543 Elo+
Party 2
Loki
Loki
Xx_RaiiD3R_xX_pR
Loki
Level 120
God Stats
18W - 19L
1,551 SR
Queue Stats
153W - 158L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 2
6,563
656
7,616
14,418
9,807
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

10
1 / 8 / 1
6,682
668
5,315
7,485
2,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 9 / 1
6,195
620
4,777
16,108
11,692
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 14
8,472
847
10,143
4,381
2,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Erlang Shen
OkvmIII-
Erlang Shen
12
9 / 1 / 13
8,900
890
12,553
10,605
8,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
9 / 1 / 12
8,448
845
11,556
6,674
2,254
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
64
3
Kills
25
25
Deaths
3
4
Assists
39
Player
Kills
Deaths
Assists
KDA
W
7
1
14
14
L
1
8
2
0.25
L
1
8
1
0.19
L
1
9
1
0.17
W
Erlang Shen
OkvmIII-
Erlang Shen
9
1
13
15.5
W
9
1
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,708
Damage
34,252
38,011
Taken
21,660
23,513
Mitigated
13,023
5,128
Healing
7,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,143
570
124
1,580
4,381
2,367
205
2,366
2,015
24,818
0
L
7,616
1,157
0
3,226
14,418
9,807
0
3,513
10,444
0
17,084
L
5,315
1,094
0
140
7,485
2,014
0
2,111
5,151
17,371
0
L
4,777
2,342
504
1,258
16,108
11,692
0
4,786
11,070
9,498
0
W
Erlang Shen
OkvmIII-
Erlang Shen
12,553
7,447
0
4,508
10,605
8,402
781
5,144
5,461
0
23,794
W
11,556
4,029
0
1,435
6,674
2,254
610
3,107
3,567
0
25,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,440
Gold Earned
25,820
68
Minions Killed
94
1
Camps Cleared
7
453,908
Distance Traveled
577,171
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,472
847
34
3
1
185,254
2
L
Chaac
6,563
656
22
2
1
175,731
2
L
Zeus
6,682
668
35
4
0
125,127
1
L
Atlas
6,195
620
11
1
0
153,050
0
W
Erlang Shen
8,900
890
32
3
5
179,321
1
W
Loki
8,448
845
28
3
1
212,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role