Player Matchup

Ares
Ares
LoryxOmega
Ares
Level 27
God Stats
3W - 0L
1,733 SR
Queue Stats
26W - 44L
1,171 Elo+
Party 2
Chaac
Chaac
Ruki-chan64
Chaac
Level 36
God Stats
20W - 11L
1,657 SR
Queue Stats
88W - 113L
1,400 Elo+
Party 2
Neith
Neith
Xx_JuanchoTIO_xX
Neith
Level 29
God Stats
7W - 15L
1,300 SR
Queue Stats
34W - 57L
1,240 Elo+
Party 2
Team Averages
Level 31
1,563 SR
1,270 Elo+

VS

Team Averages
Level 26
1,393 SR
1,220 Elo+
Medusa
Medusa
Algarrobo75
Medusa
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,210 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JoseGG2006
Morgan Le Fay
Level 16
God Stats
0W - 6L
1,272 SR
Queue Stats
7W - 34L
1,164 Elo+
Party 1
Bacchus
Bacchus
PabloGG_2
Bacchus
Level 58
God Stats
0W - 2L
1,407 SR
Queue Stats
28W - 51L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 9
10,513
701
7,388
12,839
14,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
7 / 1 / 4
10,841
723
17,205
11,011
9,018
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 1 / 6
9,827
655
12,392
7,765
4,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
0 / 8 / 2
7,924
528
7,560
13,579
5,827
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
JoseGG2006
Morgan Le Fay
13
1 / 4 / 2
8,776
585
5,694
12,570
5,914
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
PabloGG_2
Bacchus
14
2 / 1 / 1
9,577
638
10,213
16,698
22,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
13
Kills
3
3
Deaths
13
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
8
2
0.13
L
Morgan Le Fay
JoseGG2006
Morgan Le Fay
1
4
2
0.5
W
2
1
9
6.5
L
Bacchus
PabloGG_2
Bacchus
2
1
1
2.5
W
7
1
4
9
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,985
Damage
23,467
31,615
Taken
42,847
27,566
Mitigated
33,850
11,360
Healing
6,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
7,560
3,560
55
356
13,579
5,827
0
2,785
10,794
0
15,027
L
Morgan Le Fay
JoseGG2006
Morgan Le Fay
5,694
781
199
1,521
12,570
5,914
0
1,929
10,641
27,919
0
W
7,388
520
329
3,439
12,839
14,455
236
5,098
7,741
19,509
0
L
Bacchus
PabloGG_2
Bacchus
10,213
599
0
4,312
16,698
22,109
0
3,093
13,605
34,479
0
W
17,205
1,402
0
5,712
11,011
9,018
1,379
5,735
5,276
0
50,141
W
12,392
5,201
0
1,880
7,765
4,093
976
5,350
2,415
0
40,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,181
Gold Earned
26,277
173
Minions Killed
135
7
Camps Cleared
4
838,922
Distance Traveled
822,577
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,924
528
21
1
0
263,110
3
L
Morgan Le Fay
8,776
585
56
4
1
259,927
0
W
Ares
10,513
701
32
2
1
278,308
2
L
Bacchus
9,577
638
58
4
3
299,540
2
W
Chaac
10,841
723
75
5
3
307,386
0
W
Neith
9,827
655
66
4
3
253,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role