Player Matchup

Khepri
Khepri
Iruizu
Khepri
Level 23
God Stats
5W - 0L
1,785 SR
Queue Stats
81W - 34L
1,702 Elo+
Party 2
Izanami
Izanami
MrProPo
Izanami
Level 160
God Stats
8W - 2L
1,736 SR
Queue Stats
298W - 206L
1,759 Elo+
Party 2
Atlas
Atlas
xXZeroTwo02Xx
Atlas
Level 67
God Stats
16W - 16L
1,472 SR
Queue Stats
166W - 209L
1,441 Elo+
Solo
Team Averages
Level 83
1,664 SR
1,634 Elo+

VS

Team Averages
Level 82
1,444 SR
1,485 Elo+
Agni
Agni
CCC00211
Agni
Level 85
God Stats
0W - 1L
1,429 SR
Queue Stats
64W - 67L
1,529 Elo+
Party 1
Sobek
Sobek
TalonMan
Sobek
Level 95
God Stats
1W - 7L
1,462 SR
Queue Stats
135W - 142L
1,544 Elo+
Party 1
Skadi
Skadi
ghostshadow82
Skadi
Level 67
God Stats
21W - 31L
1,442 SR
Queue Stats
91W - 151L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Iruizu
Khepri
10
2 / 2 / 7
7,738
774
4,521
9,604
8,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
MrProPo
Izanami
13
6 / 1 / 2
8,272
827
10,438
6,814
2,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 3 / 5
6,947
695
6,105
7,120
2,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
2 / 5 / 2
6,640
664
7,476
6,635
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
TalonMan
Sobek
11
0 / 1 / 5
6,899
690
4,067
11,500
7,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
4 / 4 / 2
7,228
723
7,119
7,350
1,716
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
10
Kills
6
6
Deaths
10
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Agni
2
5
2
0.6
W
Khepri
Iruizu
Khepri
2
2
7
2.75
W
Izanami
MrProPo
Izanami
6
1
2
7
L
Sobek
TalonMan
Sobek
0
1
5
2.5
L
4
4
2
1.25
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,064
Damage
18,662
23,538
Taken
25,485
13,202
Mitigated
11,093
2,990
Healing
5,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
7,476
423
0
1,051
6,635
1,525
0
2,599
4,036
21,637
0
W
Khepri
Iruizu
Khepri
4,521
456
64
1,183
9,604
8,160
0
3,479
6,125
7,856
0
W
Izanami
MrProPo
Izanami
10,438
5,945
0
1,100
6,814
2,273
909
3,502
3,312
0
40,882
L
Sobek
TalonMan
Sobek
4,067
453
0
4,511
11,500
7,852
0
5,571
5,929
10,506
0
L
7,119
2,470
0
0
7,350
1,716
28
2,609
4,741
0
25,880
W
6,105
2,497
0
643
7,120
2,769
0
4,750
2,370
13,834
1,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,957
Gold Earned
20,767
110
Minions Killed
97
4
Camps Cleared
5
558,401
Distance Traveled
502,705
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,640
664
22
2
1
160,411
0
W
Khepri
7,738
774
5
1
0
192,166
1
W
Izanami
8,272
827
90
9
2
187,500
5
L
Sobek
6,899
690
20
2
2
192,077
3
L
Skadi
7,228
723
55
6
2
150,217
0
W
Atlas
6,947
695
15
2
2
178,735
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role