Player Matchup

Apollo
Apollo
ErrorCodeChicken
Apollo
Level 129
God Stats
1W - 2L
1,772 SR
Queue Stats
60W - 57L
1,468 Elo+
Party 2
Anhur
Anhur
OrbKaiser
Anhur
Level 77
God Stats
0W - 3L
1,236 SR
Queue Stats
36W - 41L
1,508 Elo+
Party 2
Terra
Terra
PeanutLemonade
Terra
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 111L
1,471 Elo+
Party 2
Loki
Loki
VLTxGinge
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,462 Elo+
Party 2
Anubis
Anubis
mattyroscoe
Anubis
Level 20
God Stats
0W - 2L
1,277 SR
Queue Stats
20W - 30L
1,392 Elo+
Party 2
Team Averages
Level 67
1,457 SR
1,460 Elo+

VS

Team Averages
Level 92
1,693 SR
1,514 Elo+
Fenrir
Fenrir
Cryoxity
Fenrir
Level 154
God Stats
8W - 3L
1,611 SR
Queue Stats
763W - 705L
1,534 Elo+
Party 1
Ne Zha
Ne Zha
OfficialMrBeast
Ne Zha
Level 121
God Stats
13W - 12L
1,715 SR
Queue Stats
475W - 425L
1,576 Elo+
Party 1
Medusa
Medusa
SlinkyLet6
Medusa
Level 62
God Stats
10W - 5L
1,870 SR
Queue Stats
194W - 179L
1,516 Elo+
Party 1
Fafnir
Fafnir
knotstho
Fafnir
Level 29
God Stats
12W - 5L
1,628 SR
Queue Stats
66W - 50L
1,589 Elo+
Party 1
Scylla
Scylla
nagm
Scylla
Level 96
God Stats
3W - 1L
1,642 SR
Queue Stats
162W - 185L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 1
10,506
500
8,074
16,191
7,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
OrbKaiser
Anhur
16
4 / 4 / 2
10,281
490
9,628
15,240
5,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 2 / 2
9,003
429
4,793
20,016
21,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
15
1 / 9 / 1
9,279
442
6,236
18,004
6,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
14
0 / 9 / 0
8,563
408
4,877
12,483
5,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cryoxity
Fenrir
20
13 / 1 / 6
13,575
646
15,563
13,348
14,726
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
11 / 2 / 11
12,991
619
17,800
20,385
13,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
SlinkyLet6
Medusa
19
4 / 3 / 8
12,311
586
14,846
14,318
4,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
knotstho
Fafnir
14
0 / 2 / 6
9,959
474
2,654
11,470
10,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
nagm
Scylla
19
6 / 0 / 11
12,584
599
11,047
9,104
3,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
76
8
Kills
34
34
Deaths
8
6
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Cryoxity
Fenrir
13
1
6
16
L
2
10
1
0.25
W
11
2
11
8.25
L
Anhur
OrbKaiser
Anhur
4
4
2
1.25
L
1
2
2
1
W
Medusa
SlinkyLet6
Medusa
4
3
8
2.67
L
Loki
1
9
1
0.17
W
Fafnir
knotstho
Fafnir
0
2
6
1.5
L
Anubis
0
9
0
0
W
Scylla
nagm
Scylla
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,608
Damage
61,910
81,934
Taken
68,625
48,120
Mitigated
46,526
17,532
Healing
24,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Cryoxity
Fenrir
15,563
2,796
0
3,405
13,348
14,726
135
894
12,414
0
75,038
L
8,074
3,883
0
2,454
16,191
7,654
0
0
15,399
0
55,932
W
17,800
7,188
0
6,542
20,385
13,782
1,587
2,941
17,318
0
110,446
L
Anhur
OrbKaiser
Anhur
9,628
4,915
0
2,471
15,240
5,936
282
1,427
13,673
0
84,892
L
4,793
568
1,564
4,992
20,016
21,924
0
5,722
13,271
35,585
0
W
Medusa
SlinkyLet6
Medusa
14,846
5,874
0
5,812
14,318
4,293
4,050
3,176
11,112
0
102,138
L
Loki
6,236
1,579
0
4,600
18,004
6,829
0
1,785
16,079
0
57,825
W
Fafnir
knotstho
Fafnir
2,654
497
0
4,035
11,470
10,690
144
2,569
8,751
20,161
0
L
Anubis
4,877
92
0
1,451
12,483
5,777
260
3,639
8,533
45,535
0
W
Scylla
nagm
Scylla
11,047
1,136
249
4,288
9,104
3,035
420
2,949
5,927
69,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,632
Gold Earned
61,420
552
Minions Killed
609
0
Camps Cleared
0
1,821,505
Distance Traveled
2,070,495
11
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,575
646
138
7
0
431,770
5
L
Apollo
10,506
500
123
6
0
348,819
3
W
Ne Zha
12,991
619
139
7
0
437,851
6
L
Anhur
10,281
490
157
7
0
365,603
0
L
Terra
9,003
429
48
2
0
433,401
5
W
Medusa
12,311
586
159
8
0
393,131
9
L
Loki
9,279
442
102
5
0
326,822
0
W
Fafnir
9,959
474
26
1
0
392,209
7
L
Anubis
8,563
408
122
6
0
346,860
3
W
Scylla
12,584
599
147
7
0
415,534
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role