Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Astate8700
Medusa
Level 124
God Stats
1W - 0L
1,551 SR
Queue Stats
3W - 4L
1,520 Elo+
Party 1
Zeus
Zeus
CeeeeJayyy1
Zeus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Eset
Eset
SacredFIapjack
Eset
Level 134
God Stats
2W - 0L
1,877 SR
Queue Stats
20W - 14L
1,608 Elo+
Party 1
Ymir
Ymir
aallbbeeee
Ymir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,684 Elo+
Party 1
Team Averages
Level 92
1,586 SR
1,562 Elo+

VS

Team Averages
Level 46
1,494 SR
1,462 Elo+
Pele
Pele
Alajuela9
Pele
Level 66
God Stats
2W - 4L
1,385 SR
Queue Stats
101W - 97L
1,546 Elo+
Party 2
Ao Kuang
Ao Kuang
BaggyChimera27
Ao Kuang
Level 33
God Stats
10W - 9L
1,491 SR
Queue Stats
25W - 26L
1,480 Elo+
Party 2
Cthulhu
Cthulhu
DCR3ptar
Cthulhu
Level 48
God Stats
8W - 8L
1,580 SR
Queue Stats
93W - 100L
1,530 Elo+
Party 2
Hades
Hades
GioGoneWild
Hades
Level 35
God Stats
6W - 13L
1,359 SR
Queue Stats
9W - 19L
1,330 Elo+
Solo
Chiron
Chiron
Nausicaa27978
Chiron
Level 49
God Stats
4W - 4L
1,653 SR
Queue Stats
278W - 334L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
4 / 4 / 21
11,466
1,147
17,305
16,408
11,311
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Astate8700
Medusa
18
13 / 5 / 10
13,336
1,334
20,743
17,039
6,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
10 / 5 / 14
11,738
1,174
26,589
10,788
4,100
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
5 / 2 / 23
11,416
1,142
14,439
7,444
4,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
0 / 0 / 21
10,783
1,078
2,611
4,145
5,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

202

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
3 / 9 / 9
10,837
1,084
17,934
20,460
8,717
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ao Kuang
17
8 / 5 / 5
11,834
1,183
10,627
13,953
6,485
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
DCR3ptar
Cthulhu
17
2 / 5 / 9
11,035
1,104
8,900
23,149
32,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
0 / 8 / 11
9,919
992
5,034
17,244
12,425
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 5 / 5
10,772
1,077
8,698
15,053
5,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
55
32
Kills
16
16
Deaths
32
89
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
4
21
3.63
L
Pele
3
9
9
0.83
W
Medusa
Astate8700
Medusa
13
5
10
3.6
L
Ao Kuang
8
5
5
2.1
W
10
5
14
3.4
L
Cthulhu
DCR3ptar
Cthulhu
2
5
9
1.3
L
0
8
11
0.69
L
3
5
5
1.1
W
5
2
23
8.25
W
0
0
21
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,687
Damage
51,193
55,824
Taken
89,859
31,883
Mitigated
65,863
11,621
Healing
14,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
17,305
6,886
0
651
16,408
11,311
0
7,683
8,725
0
31,074
L
Pele
17,934
4,538
0
3,319
20,460
8,717
0
6,213
14,247
0
38,574
W
Medusa
Astate8700
Medusa
20,743
9,836
0
4,336
17,039
6,684
0
5,257
11,782
0
52,611
L
Ao Kuang
10,627
3,325
0
4,051
13,953
6,485
0
5,382
8,571
21,678
0
W
26,589
5,696
223
1,286
10,788
4,100
0
6,142
4,646
46,555
0
L
Cthulhu
DCR3ptar
Cthulhu
8,900
361
559
1,825
23,149
32,890
0
13,034
10,115
15,592
0
L
5,034
754
671
1,549
17,244
12,425
0
10,647
6,002
17,600
0
L
8,698
4,505
401
2,243
15,053
5,346
0
8,363
5,802
0
50,632
W
14,439
1,902
2,620
1,684
7,444
4,216
0
3,341
4,103
30,487
0
W
2,611
158
0
821
4,145
5,572
0
2,138
2,007
9,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,739
Gold Earned
54,397
199
Minions Killed
197
10
Camps Cleared
4
1,001,975
Distance Traveled
933,732
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,466
1,147
22
2
4
209,634
3
L
Pele
10,837
1,084
42
4
2
198,873
0
W
Medusa
13,336
1,334
74
7
4
190,434
1
L
Ao Kuang
11,834
1,183
21
2
1
159,333
1
W
Zeus
11,738
1,174
53
5
1
168,077
1
L
Cthulhu
11,035
1,104
19
2
0
208,139
1
L
Hades
9,919
992
28
3
1
173,805
0
L
Chiron
10,772
1,077
87
9
0
193,582
0
W
Eset
11,416
1,142
31
3
0
205,380
0
W
Ymir
10,783
1,078
19
2
1
228,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role