Player Matchup

Tiamat
Tiamat
Haktuenken
Tiamat
Level 28
God Stats
0W - 3L
1,109 SR
Queue Stats
0W - 5L
1,091 Elo+
Party 1
Mercury
Mercury
Kookookadanga
Mercury
Level 60
God Stats
0W - 2L
1,491 SR
Queue Stats
7W - 26L
1,301 Elo+
Party 1
Ymir
Ymir
LittleHalfGhost
Ymir
Level 18
God Stats
0W - 1L
1,162 SR
Queue Stats
1W - 3L
1,260 Elo+
Party 1
Team Averages
Level 35
1,254 SR
1,217 Elo+

VS

Team Averages
Level 99
1,467 SR
1,473 Elo+
Cupid
Cupid
CeJaNeGrAGaMeR
Cupid
Level 140
God Stats
1W - 4L
1,401 SR
Queue Stats
213W - 237L
1,478 Elo+
Solo
Persephone
Persephone
ThiefSain
Persephone
Level 71
God Stats
2W - 0L
1,523 SR
Queue Stats
53W - 114L
1,369 Elo+
Party 2
Mulan
Mulan
redwallmoss
Mulan
Level 87
God Stats
14W - 13L
1,478 SR
Queue Stats
83W - 95L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Haktuenken
Tiamat
11
0 / 5 / 0
7,781
519
6,538
11,954
6,306
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
11
0 / 6 / 0
7,732
515
4,237
13,219
4,891
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 7 / 0
8,497
566
5,147
20,070
17,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 9
10,682
712
13,462
7,818
3,109
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
ThiefSain
Persephone
15
6 / 0 / 12
10,710
714
15,608
6,500
2,676
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
4 / 0 / 12
10,820
721
8,903
14,410
13,912
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
51
0
Kills
18
18
Deaths
0
0
Assists
33
Player
Kills
Deaths
Assists
KDA
W
8
0
9
12.5
L
Tiamat
Haktuenken
Tiamat
0
5
0
0
L
Mercury
0
6
0
0
L
0
7
0
0
W
Persephone
ThiefSain
Persephone
6
0
12
12
W
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,922
Damage
37,973
45,243
Taken
28,728
29,042
Mitigated
19,697
8,387
Healing
15,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,462
8,055
1,529
2,869
7,818
3,109
2,139
3,450
4,368
0
49,968
L
Tiamat
Haktuenken
Tiamat
6,538
559
55
3,278
11,954
6,306
0
5,030
6,924
26,017
0
L
Mercury
4,237
1,083
345
1,071
13,219
4,891
0
5,001
8,218
0
22,076
L
5,147
247
96
3,542
20,070
17,845
0
7,968
12,102
17,322
0
W
Persephone
ThiefSain
Persephone
15,608
950
0
3,135
6,500
2,676
393
2,563
3,937
39,565
0
W
8,903
727
1,091
6,909
14,410
13,912
46
6,492
7,918
6,338
28,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,010
Gold Earned
32,212
118
Minions Killed
203
4
Camps Cleared
7
785,992
Distance Traveled
794,629
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,682
712
108
7
2
241,228
1
L
Tiamat
7,781
519
49
3
1
245,809
1
L
Mercury
7,732
515
44
3
3
296,363
3
L
Ymir
8,497
566
25
2
0
243,820
2
W
Persephone
10,710
714
43
3
0
260,300
2
W
Mulan
10,820
721
52
3
5
293,101
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role