Player Matchup

Fenrir
Fenrir
BeezQueen9
Fenrir
Level 68
God Stats
1W - 0L
1,429 SR
Queue Stats
23W - 39L
1,372 Elo+
Party 1
Raijin
Raijin
MilitantFir3168
Raijin
Level 120
God Stats
5W - 10L
1,428 SR
Queue Stats
258W - 284L
1,433 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SingingGhoul
Kumbhakarna
Level 129
God Stats
1W - 0L
1,510 SR
Queue Stats
1W - 4L
1,180 Elo+
Solo
Odin
Odin
beeskneezitem9
Odin
Level 160
God Stats
2W - 3L
1,561 SR
Queue Stats
121W - 130L
1,497 Elo+
Party 1
Chronos
Chronos
x DeSoLaTiioNz
Chronos
Level 144
God Stats
5W - 9L
1,365 SR
Queue Stats
438W - 477L
1,512 Elo+
Solo
Team Averages
Level 124
1,458 SR
1,399 Elo+

VS

Team Averages
Level 100
1,522 SR
1,442 Elo+
Pele
Pele
 
Pele
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Ashton Ave
Cu Chulainn
Level 129
God Stats
2W - 2L
1,606 SR
Queue Stats
99W - 91L
1,491 Elo+
Party 2
Ah Puch
Ah Puch
Hoyt2
Ah Puch
Level 125
God Stats
2W - 3L
1,556 SR
Queue Stats
194W - 170L
1,495 Elo+
Solo
Zhong Kui
Zhong Kui
MtnDewPirate
Zhong Kui
Level 28
God Stats
5W - 3L
1,449 SR
Queue Stats
121W - 143L
1,410 Elo+
Solo
Chaac
Chaac
tbird743
Chaac
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 24L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BeezQueen9
Fenrir
13
1 / 2 / 10
7,716
772
5,204
7,291
7,903
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
5 / 0 / 9
8,580
858
10,766
5,996
3,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
SingingGhoul
Kumbhakarna
15
5 / 4 / 10
9,303
930
9,882
14,931
16,574
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
1 / 1 / 15
8,031
803
5,348
10,726
9,953
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
6 / 1 / 8
9,161
916
10,698
8,091
4,051
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
2 / 4 / 2
6,730
673
6,006
5,945
2,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cu Chulainn
Ashton Ave
Cu Chulainn
13
2 / 3 / 5
7,298
730
5,936
12,908
6,579
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
Hoyt2
Ah Puch
13
1 / 3 / 5
7,473
747
7,314
7,254
3,418
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
MtnDewPirate
Zhong Kui
14
0 / 4 / 7
7,730
773
8,505
11,002
7,310
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chaac
tbird743
Chaac
13
3 / 4 / 4
7,409
741
10,234
12,217
10,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
31
18
Kills
8
8
Deaths
18
52
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
4
2
0.75
L
Cu Chulainn
Ashton Ave
Cu Chulainn
2
3
5
1.5
W
Fenrir
BeezQueen9
Fenrir
1
2
10
3
L
Ah Puch
Hoyt2
Ah Puch
1
3
5
1.17
W
5
0
9
9.5
L
Zhong Kui
MtnDewPirate
Zhong Kui
0
4
7
0.88
W
Kumbhakarna
SingingGhoul
Kumbhakarna
5
4
10
2.5
W
1
1
15
8.5
L
Chaac
tbird743
Chaac
3
4
4
1.25
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,898
Damage
37,995
47,035
Taken
49,326
41,569
Mitigated
30,178
18,304
Healing
14,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
6,006
1,593
611
658
5,945
2,706
0
3,345
2,428
0
10,123
L
Cu Chulainn
Ashton Ave
Cu Chulainn
5,936
1,046
570
3,226
12,908
6,579
0
6,552
6,094
297
12,081
W
Fenrir
BeezQueen9
Fenrir
5,204
1,644
991
1,205
7,291
7,903
95
2,547
4,543
0
8,789
L
Ah Puch
Hoyt2
Ah Puch
7,314
409
368
980
7,254
3,418
0
5,467
1,741
14,442
0
W
10,766
740
1,552
905
5,996
3,088
100
2,083
3,873
18,485
0
L
Zhong Kui
MtnDewPirate
Zhong Kui
8,505
645
884
3,585
11,002
7,310
375
7,561
3,081
26,519
0
W
Kumbhakarna
SingingGhoul
Kumbhakarna
9,882
2,134
1,374
2,029
14,931
16,574
0
4,683
10,004
18,304
0
W
5,348
642
3,049
2,569
10,726
9,953
244
4,412
6,147
0
12,597
L
Chaac
tbird743
Chaac
10,234
1,461
307
3,081
12,217
10,165
297
7,210
4,636
0
14,307
W
10,698
3,361
1,730
2,900
8,091
4,051
625
2,233
5,700
27,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,791
Gold Earned
36,640
125
Minions Killed
94
0
Camps Cleared
0
1,042,497
Distance Traveled
769,411
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,730
673
16
2
0
93,760
1
L
Cu Chulainn
7,298
730
11
1
0
170,305
2
W
Fenrir
7,716
772
12
1
0
213,545
2
L
Ah Puch
7,473
747
19
2
0
170,562
1
W
Raijin
8,580
858
19
2
0
202,852
1
L
Zhong Kui
7,730
773
41
4
0
147,164
0
W
Kumbhakarna
9,303
930
19
2
0
192,316
1
W
Odin
8,031
803
15
2
0
212,022
2
L
Chaac
7,409
741
7
1
0
187,620
1
W
Chronos
9,161
916
60
6
0
221,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role