Player Matchup

Achilles
Achilles
Anesten
Achilles
Level 59
God Stats
1W - 3L
1,181 SR
Queue Stats
168W - 207L
1,373 Elo+
Solo
Neith
Neith
Fearz5740
Neith
Level 103
God Stats
96W - 87L
1,580 SR
Queue Stats
190W - 206L
1,502 Elo+
Solo
Xing Tian
Xing Tian
LegendaryOri
Xing Tian
Level 84
God Stats
4W - 0L
1,690 SR
Queue Stats
137W - 156L
1,528 Elo+
Party 1
Da Ji
Da Ji
NVerezza
Da Ji
Level 104
God Stats
3W - 1L
1,466 SR
Queue Stats
210W - 141L
1,600 Elo+
Party 1
Nu Wa
Nu Wa
dieHAxx
Nu Wa
Level 15
God Stats
8W - 3L
1,631 SR
Queue Stats
14W - 10L
1,521 Elo+
Party 1
Team Averages
Level 73
1,510 SR
1,505 Elo+

VS

Team Averages
Level 69
1,558 SR
1,439 Elo+
Pele
Pele
CrizObscure
Pele
Level 39
God Stats
2W - 3L
1,496 SR
Queue Stats
18W - 25L
1,369 Elo+
Solo
Vamana
Vamana
Kyttikay
Vamana
Level 87
God Stats
5W - 6L
1,440 SR
Queue Stats
765W - 828L
1,497 Elo+
Solo
Izanami
Izanami
Rawj20
Izanami
Level 85
God Stats
34W - 36L
1,449 SR
Queue Stats
460W - 513L
1,495 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VinsRocha
Morgan Le Fay
Level 48
God Stats
45W - 32L
1,602 SR
Queue Stats
113W - 100L
1,410 Elo+
Solo
Nike
Nike
lm 3dz daddy
Nike
Level 85
God Stats
2W - 1L
1,804 SR
Queue Stats
790W - 950L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Anesten
Achilles
18
8 / 2 / 15
11,281
1,128
16,163
14,734
17,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Fearz5740
Neith
18
4 / 5 / 16
10,682
1,068
14,175
11,054
5,164
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
LegendaryOri
Xing Tian
18
4 / 0 / 18
11,739
1,174
9,760
12,136
14,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
NVerezza
Da Ji
18
18 / 5 / 10
13,565
1,357
23,323
12,746
5,450
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
dieHAxx
Nu Wa
17
0 / 3 / 16
9,567
957
9,454
8,808
3,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

206

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 5
9,519
952
9,246
17,340
5,968
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
Kyttikay
Vamana
17
8 / 7 / 4
12,034
1,203
15,297
20,426
9,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Rawj20
Izanami
15
1 / 4 / 6
9,436
944
8,756
12,033
4,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
VinsRocha
Morgan Le Fay
16
4 / 7 / 6
10,831
1,083
13,144
16,530
5,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 6 / 6
9,568
957
6,827
16,357
9,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
42
34
Kills
15
15
Deaths
34
75
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Achilles
Anesten
Achilles
8
2
15
7.75
L
1
10
5
0.35
W
Neith
Fearz5740
Neith
4
5
16
2.4
L
Vamana
Kyttikay
Vamana
8
7
4
1.43
W
Xing Tian
LegendaryOri
Xing Tian
4
0
18
13
W
Da Ji
NVerezza
Da Ji
18
5
10
4.6
L
Izanami
Rawj20
Izanami
1
4
6
1
L
Morgan Le Fay
VinsRocha
Morgan Le Fay
4
7
6
1
W
Nu Wa
dieHAxx
Nu Wa
0
3
16
2.67
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,875
Damage
53,270
59,478
Taken
82,686
46,077
Mitigated
34,308
7,367
Healing
16,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Anesten
Achilles
16,163
4,141
0
1,535
14,734
17,527
0
2,288
11,832
0
24,868
L
9,246
1,952
61
3,011
17,340
5,968
0
2,280
14,712
0
30,573
W
Neith
Fearz5740
Neith
14,175
6,818
481
2,419
11,054
5,164
0
1,022
9,810
0
32,848
L
Vamana
Kyttikay
Vamana
15,297
7,340
1,277
6,343
20,426
9,192
0
7,066
13,040
0
33,298
W
Xing Tian
LegendaryOri
Xing Tian
9,760
595
452
2,190
12,136
14,373
0
3,153
8,344
23,564
0
W
Da Ji
NVerezza
Da Ji
23,323
11,305
0
0
12,746
5,450
0
3,561
8,824
0
35,778
L
Izanami
Rawj20
Izanami
8,756
6,964
0
2,356
12,033
4,051
0
2,663
9,134
0
28,116
L
Morgan Le Fay
VinsRocha
Morgan Le Fay
13,144
1,532
197
1,170
16,530
5,796
0
2,740
12,907
31,619
0
W
Nu Wa
dieHAxx
Nu Wa
9,454
2,099
0
290
8,808
3,563
0
2,378
6,224
26,044
0
L
6,827
1,168
0
1,931
16,357
9,301
0
4,465
11,091
1,792
20,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,834
Gold Earned
51,388
169
Minions Killed
183
6
Camps Cleared
4
930,557
Distance Traveled
924,993
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,281
1,128
19
2
0
197,168
0
L
Pele
9,519
952
38
4
0
177,313
0
W
Neith
10,682
1,068
67
7
2
157,355
0
L
Vamana
12,034
1,203
37
4
0
199,308
3
W
Xing Tian
11,739
1,174
25
3
1
218,619
0
W
Da Ji
13,565
1,357
24
2
3
189,978
0
L
Izanami
9,436
944
43
4
2
191,571
1
L
Morgan Le Fay
10,831
1,083
40
4
1
176,642
0
W
Nu Wa
9,567
957
34
3
0
167,437
1
L
Nike
9,568
957
25
3
1
180,159
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role