Player Matchup

Achilles
Achilles
Afrobuffalo
Achilles
Level 160
God Stats
3W - 0L
1,620 SR
Queue Stats
185W - 55L
1,819 Elo+
Party 2
Janus
Janus
ThatGold
Janus
Level 157
God Stats
27W - 23L
1,621 SR
Queue Stats
1,329W - 586L
1,786 Elo+
Party 2
Gilgamesh
Gilgamesh
Vovnc
Gilgamesh
Level 67
God Stats
21W - 6L
1,755 SR
Queue Stats
337W - 154L
1,768 Elo+
Party 2
Team Averages
Level 128
1,665 SR
1,791 Elo+

VS

Team Averages
Level 73
1,557 SR
1,490 Elo+
Ullr
Ullr
BuGzis
Ullr
Level 51
God Stats
3W - 8L
1,500 SR
Queue Stats
33W - 42L
1,471 Elo+
Party 1
Persephone
Persephone
Wee5
Persephone
Level 14
God Stats
1W - 4L
1,705 SR
Queue Stats
20W - 25L
1,451 Elo+
Party 1
Artio
Artio
smashheadsxyxy
Artio
Level 153
God Stats
3W - 5L
1,467 SR
Queue Stats
166W - 164L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Afrobuffalo
Achilles
12
5 / 3 / 15
9,503
792
10,800
14,540
12,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
ThatGold
Janus
15
13 / 0 / 10
10,501
875
19,584
6,990
2,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Vovnc
Gilgamesh
13
5 / 2 / 11
8,881
740
8,638
14,418
7,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
BuGzis
Ullr
11
2 / 6 / 2
7,812
651
6,704
13,121
4,731
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Wee5
Persephone
9
0 / 7 / 3
6,838
570
2,287
10,494
3,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 9 / 2
7,564
630
5,646
20,610
17,466
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
23
Kills
5
5
Deaths
22
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
Afrobuffalo
Achilles
5
3
15
4.17
L
Ullr
BuGzis
Ullr
2
6
2
0.5
W
Janus
ThatGold
Janus
13
0
10
18
W
Gilgamesh
Vovnc
Gilgamesh
5
2
11
5.25
L
Persephone
Wee5
Persephone
0
7
3
0.21
L
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,022
Damage
14,637
35,948
Taken
44,225
22,299
Mitigated
25,664
9,582
Healing
6,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Afrobuffalo
Achilles
10,800
3,044
0
1,745
14,540
12,096
488
4,056
10,098
0
22,838
L
Ullr
BuGzis
Ullr
6,704
3,383
0
351
13,121
4,731
0
6,661
5,906
0
21,789
W
Janus
ThatGold
Janus
19,584
1,805
131
3,923
6,990
2,468
1,094
2,254
4,736
50,233
0
W
Gilgamesh
Vovnc
Gilgamesh
8,638
1,945
236
3,547
14,418
7,735
465
2,220
12,198
0
26,403
L
Persephone
Wee5
Persephone
2,287
233
0
744
10,494
3,467
0
5,726
4,472
7,584
0
L
5,646
486
694
4,250
20,610
17,466
0
7,308
12,300
22,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,885
Gold Earned
22,214
128
Minions Killed
70
9
Camps Cleared
1
742,072
Distance Traveled
544,929
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,503
792
26
2
2
239,683
3
L
Ullr
7,812
651
34
3
0
190,839
0
W
Janus
10,501
875
70
6
6
254,707
3
W
Gilgamesh
8,881
740
32
3
1
247,682
4
L
Persephone
6,838
570
10
1
0
170,855
0
L
Artio
7,564
630
26
2
1
183,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role