Player Matchup

Bellona
Bellona
Acuratee
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,732 Elo+
Party 1
Hades
Hades
Erictoski
Hades
Level 43
God Stats
8W - 8L
1,590 SR
Queue Stats
13W - 11L
1,500 Elo+
Party 1
Charybdis
Charybdis
xOPGMiLky
Charybdis
Level 133
God Stats
0W - 5L
1,301 SR
Queue Stats
35W - 36L
1,632 Elo+
Party 1
Team Averages
Level 68
1,464 SR
1,621 Elo+

VS

Team Averages
Level 82
1,569 SR
1,476 Elo+
Zeus
Zeus
Dreology
Zeus
Level 62
God Stats
19W - 17L
1,463 SR
Queue Stats
128W - 147L
1,288 Elo+
Solo
Guan Yu
Guan Yu
FifthDayOfApril
Guan Yu
Level 29
God Stats
7W - 2L
1,743 SR
Queue Stats
54W - 39L
1,526 Elo+
Party 2
Anhur
Anhur
Tena-No-Mikoto
Anhur
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 42L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Acuratee
Bellona
11
3 / 1 / 3
7,279
662
5,437
8,464
6,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hades
Erictoski
Hades
10
1 / 4 / 3
7,045
640
5,372
8,818
4,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
xOPGMiLky
Charybdis
10
3 / 7 / 2
7,476
680
7,857
9,636
2,006
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
2 / 3 / 7
8,243
749
9,062
6,134
1,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 3 / 7
7,959
724
5,189
11,753
7,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
8 / 1 / 1
9,029
821
9,147
8,181
3,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
7
Kills
12
12
Deaths
7
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bellona
Acuratee
Bellona
3
1
3
4.5
W
Zeus
2
3
7
1.83
L
Hades
Erictoski
Hades
1
4
3
0.63
W
2
3
7
1.83
W
8
1
1
8.5
L
Charybdis
xOPGMiLky
Charybdis
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,666
Damage
23,398
26,918
Taken
26,068
12,801
Mitigated
12,679
4,570
Healing
5,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Acuratee
Bellona
5,437
976
269
1,276
8,464
6,638
0
4,229
4,056
0
12,022
W
Zeus
9,062
2,406
0
500
6,134
1,719
425
2,805
3,295
30,455
0
L
Hades
Erictoski
Hades
5,372
94
550
1,774
8,818
4,157
0
3,534
5,175
17,628
0
W
5,189
960
347
2,265
11,753
7,616
341
2,238
9,149
587
12,180
W
9,147
4,335
0
2,163
8,181
3,344
1,928
749
7,180
0
40,226
L
Charybdis
xOPGMiLky
Charybdis
7,857
4,009
0
701
9,636
2,006
0
1,824
7,667
0
22,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,800
Gold Earned
25,231
90
Minions Killed
132
4
Camps Cleared
7
594,200
Distance Traveled
560,799
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,279
662
14
1
1
222,464
0
W
Zeus
8,243
749
55
5
1
177,293
0
L
Hades
7,045
640
39
4
2
208,536
0
W
Guan Yu
7,959
724
23
2
0
191,096
0
W
Anhur
9,029
821
54
5
6
192,410
3
L
Charybdis
7,476
680
37
3
1
163,200
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role