Player Matchup

Scylla
Scylla
IQ IS THICCCER
Scylla
Level 18
God Stats
1W - 1L
1,790 SR
Queue Stats
21W - 7L
1,711 Elo+
Party 2
Vamana
Vamana
MistakePC
Vamana
Level 114
God Stats
0W - 1L
1,751 SR
Queue Stats
86W - 68L
1,615 Elo+
Party 2
Danzaburou
Danzaburou
Moist Torrid
Danzaburou
Level 18
God Stats
3W - 2L
1,709 SR
Queue Stats
32W - 27L
1,407 Elo+
Party 2
Team Averages
Level 50
1,750 SR
1,577 Elo+

VS

Team Averages
Level 66
1,560 SR
1,683 Elo+
Ra
Ra
Debro1627
Ra
Level 5
God Stats
1W - 0L
1,786 SR
Queue Stats
16W - 3L
1,845 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MittBama69
Ah Muzen Cab
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 5L
1,814 Elo+
Party 1
Atlas
Atlas
ookie82
Atlas
Level 155
God Stats
8W - 12L
1,393 SR
Queue Stats
313W - 325L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 3
9,435
590
10,402
13,019
5,254
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
MistakePC
Vamana
11
2 / 6 / 3
9,270
579
7,420
15,107
11,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Moist Torrid
Danzaburou
13
2 / 5 / 3
9,533
596
6,172
11,956
3,708
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 6
11,343
709
7,273
8,709
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
MittBama69
Ah Muzen Cab
16
9 / 0 / 5
11,677
730
19,625
12,270
5,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
ookie82
Atlas
13
0 / 5 / 10
10,781
674
7,186
18,142
18,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
7
Kills
15
15
Deaths
7
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
2
6
4.5
L
3
4
3
1.13
L
Vamana
MistakePC
Vamana
2
6
3
0.58
W
Ah Muzen Cab
MittBama69
Ah Muzen Cab
9
0
5
11.5
L
Danzaburou
Moist Torrid
Danzaburou
2
5
3
0.7
W
Atlas
ookie82
Atlas
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,994
Damage
34,084
40,082
Taken
39,121
20,123
Mitigated
28,168
8,394
Healing
15,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,273
372
2,831
3,668
8,709
3,317
287
3,619
4,859
49,892
0
L
10,402
842
103
3,257
13,019
5,254
0
3,937
8,514
43,514
0
L
Vamana
MistakePC
Vamana
7,420
2,652
0
4,312
15,107
11,161
0
6,642
7,838
0
20,255
W
Ah Muzen Cab
MittBama69
Ah Muzen Cab
19,625
8,143
0
5,836
12,270
5,945
2,329
2,545
9,521
0
65,281
L
Danzaburou
Moist Torrid
Danzaburou
6,172
2,841
0
722
11,956
3,708
69
4,229
7,301
0
28,397
W
Atlas
ookie82
Atlas
7,186
2,568
183
3,365
18,142
18,906
241
4,616
13,314
21,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,238
Gold Earned
33,801
165
Minions Killed
194
3
Camps Cleared
10
706,350
Distance Traveled
910,958
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,343
709
93
6
4
289,736
3
L
Scylla
9,435
590
81
5
1
261,964
5
L
Vamana
9,270
579
32
2
1
209,049
1
W
Ah Muzen Cab
11,677
730
79
5
5
327,408
2
L
Danzaburou
9,533
596
52
3
1
235,337
1
W
Atlas
10,781
674
22
1
1
293,814
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role