Player Matchup

Horus
Horus
MrUnacceptableYT
Horus
Level 121
God Stats
0W - 1L
1,698 SR
Queue Stats
3W - 3L
1,530 Elo+
Solo
Cthulhu
Cthulhu
TheD1zZler
Cthulhu
Level 84
God Stats
14W - 19L
1,445 SR
Queue Stats
196W - 233L
1,341 Elo+
Solo
Set
Set
URO DIAZ
Set
Level 42
God Stats
4W - 7L
1,551 SR
Queue Stats
51W - 69L
1,292 Elo+
Solo
Anubis
Anubis
XxFaLcoNVeNoMxX
Anubis
Level 89
God Stats
1W - 1L
1,693 SR
Queue Stats
80W - 82L
1,382 Elo+
Solo
Izanami
Izanami
leeme__13
Izanami
Level 108
God Stats
38W - 34L
1,456 SR
Queue Stats
255W - 306L
1,385 Elo+
Solo
Team Averages
Level 89
1,569 SR
1,386 Elo+

VS

Team Averages
Level 84
1,453 SR
1,371 Elo+
Khepri
Khepri
Bear 343863
Khepri
Level 68
God Stats
1W - 1L
1,178 SR
Queue Stats
7W - 11L
1,278 Elo+
Party 1
Gilgamesh
Gilgamesh
EL Bunker6262
Gilgamesh
Level 141
God Stats
9W - 5L
1,541 SR
Queue Stats
431W - 472L
1,386 Elo+
Solo
Hou Yi
Hou Yi
Killertheman342
Hou Yi
Level 68
God Stats
8W - 4L
1,554 SR
Queue Stats
245W - 228L
1,435 Elo+
Solo
Pele
Pele
Kittyskulls3
Pele
Level 66
God Stats
31W - 28L
1,531 SR
Queue Stats
217W - 274L
1,321 Elo+
Party 1
Nox
Nox
Medcrafter
Nox
Level 79
God Stats
21W - 27L
1,463 SR
Queue Stats
273W - 333L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,749
411
3,399
10,563
6,254
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
TheD1zZler
Cthulhu
10
0 / 3 / 1
6,183
442
4,524
10,350
8,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 3 / 0
6,962
497
2,772
10,193
3,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 5 / 0
7,820
559
6,465
9,808
4,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
leeme__13
Izanami
10
0 / 3 / 1
6,255
447
2,443
7,195
1,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
0 / 1 / 5
6,948
496
3,475
7,349
4,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
EL Bunker6262
Gilgamesh
15
4 / 0 / 0
8,614
615
8,173
8,557
4,928
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 0 / 1
6,658
476
5,760
4,883
1,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
8 / 0 / 4
8,515
608
8,050
8,760
2,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 4 / 8
7,864
562
5,298
7,431
2,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
4
Kills
15
15
Deaths
5
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Khepri
0
1
5
2.5
W
Gilgamesh
EL Bunker6262
Gilgamesh
4
0
0
4
W
2
0
1
2.5
W
8
0
4
10
W
1
4
8
1.25
L
0
1
0
0
L
Cthulhu
TheD1zZler
Cthulhu
0
3
1
0.17
L
1
3
0
0.33
L
3
5
0
0.6
L
Izanami
leeme__13
Izanami
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,603
Damage
30,756
48,109
Taken
36,980
24,135
Mitigated
16,766
14,797
Healing
9,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
3,475
138
223
2,122
7,349
4,982
154
2,247
5,102
20,051
0
W
Gilgamesh
EL Bunker6262
Gilgamesh
8,173
2,346
0
2,306
8,557
4,928
558
0
8,557
0
51,484
W
5,760
2,991
0
2,037
4,883
1,958
1,004
1,811
3,072
0
45,416
W
8,050
1,840
0
1,008
8,760
2,713
0
3,550
5,210
0
45,936
W
5,298
475
0
1,339
7,431
2,185
1,164
3,381
4,050
45,229
0
L
3,399
1,595
185
3,984
10,563
6,254
75
117
10,446
0
20,067
L
Cthulhu
TheD1zZler
Cthulhu
4,524
441
461
2,429
10,350
8,342
0
3,098
7,195
22,388
0
L
2,772
1,321
0
3,936
10,193
3,450
0
431
9,719
0
40,379
L
6,465
245
0
2,989
9,808
4,318
726
3,069
6,341
52,222
0
L
Izanami
leeme__13
Izanami
2,443
2,011
0
813
7,195
1,771
0
1,754
5,401
0
43,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,969
Gold Earned
38,599
326
Minions Killed
359
0
Camps Cleared
0
1,216,234
Distance Traveled
1,355,963
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,948
496
23
2
0
257,288
1
W
Gilgamesh
8,614
615
107
8
0
266,662
3
W
Hou Yi
6,658
476
75
5
0
254,874
0
W
Pele
8,515
608
71
5
0
317,176
0
W
Nox
7,864
562
83
6
0
259,963
3
L
Horus
5,749
411
33
2
0
215,914
2
L
Cthulhu
6,183
442
19
1
0
252,252
4
L
Set
6,962
497
90
6
0
285,765
2
L
Anubis
7,820
559
89
6
0
232,283
4
L
Izanami
6,255
447
95
7
0
230,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role