Player Matchup

Artio
Artio
 
Artio
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
Goldenstar_Pwns
Charybdis
Level 157
God Stats
22W - 32L
1,456 SR
Queue Stats
492W - 508L
1,419 Elo+
Party 3
Amaterasu
Amaterasu
MagmaPengu
Amaterasu
Level 76
God Stats
8W - 10L
1,441 SR
Queue Stats
387W - 422L
1,491 Elo+
Party 1
Fenrir
Fenrir
jold54
Fenrir
Level 27
God Stats
9W - 12L
1,486 SR
Queue Stats
32W - 47L
1,426 Elo+
Party 1
Hera
Hera
reokia
Hera
Level 44
God Stats
17W - 20L
1,432 SR
Queue Stats
150W - 183L
1,345 Elo+
Party 1
Team Averages
Level 85
1,463 SR
1,436 Elo+

VS

Team Averages
Level 79
1,514 SR
1,465 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
FerrariChriss
Ymir
Level 67
God Stats
8W - 11L
1,420 SR
Queue Stats
85W - 89L
1,427 Elo+
Solo
Da Ji
Da Ji
PrivatBros
Da Ji
Level 142
God Stats
13W - 11L
1,582 SR
Queue Stats
222W - 234L
1,436 Elo+
Solo
Medusa
Medusa
squatney4729
Medusa
Level 45
God Stats
7W - 4L
1,567 SR
Queue Stats
51W - 41L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
3 / 6 / 1
6,544
503
2,996
13,767
8,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
Goldenstar_Pwns
Charybdis
11
1 / 5 / 2
6,398
492
4,371
10,046
2,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
MagmaPengu
Amaterasu
10
3 / 7 / 0
6,582
506
5,040
13,115
7,671
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
jold54
Fenrir
8
2 / 6 / 1
5,895
453
2,173
9,041
2,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hera
reokia
Hera
8
0 / 10 / 1
5,225
402
3,587
8,129
2,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
16 / 0 / 5
9,481
729
12,793
6,768
2,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
 
King Arthur
14
5 / 1 / 3
8,430
648
8,274
8,925
6,232
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
3 / 2 / 8
7,401
569
5,167
10,130
8,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
12
6 / 5 / 3
7,489
576
4,498
8,676
3,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
12
3 / 1 / 5
7,231
556
7,641
5,816
1,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
9
Kills
33
34
Deaths
9
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
3
6
1
0.58
W
Morgan Le Fay
 
Morgan Le Fay
16
0
5
18.5
W
King Arthur
 
King Arthur
5
1
3
6.5
W
3
2
8
3.5
L
Charybdis
Goldenstar_Pwns
Charybdis
1
5
2
0.4
L
Amaterasu
MagmaPengu
Amaterasu
3
7
0
0.43
W
Da Ji
6
5
3
1.5
L
Fenrir
jold54
Fenrir
2
6
1
0.42
L
Hera
reokia
Hera
0
10
1
0.05
W
Medusa
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,167
Damage
38,373
54,098
Taken
40,315
24,818
Mitigated
22,975
9,932
Healing
11,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,996
633
1,343
2,382
13,767
8,960
0
3,425
10,342
12,517
0
W
Morgan Le Fay
 
Morgan Le Fay
12,793
2,895
0
3,254
6,768
2,833
819
2,062
4,524
53,728
0
W
King Arthur
 
King Arthur
8,274
1,400
0
2,700
8,925
6,232
200
1,076
7,765
1,339
48,178
W
5,167
1,210
0
1,653
10,130
8,673
175
1,467
8,663
22,199
0
L
Charybdis
Goldenstar_Pwns
Charybdis
4,371
1,781
0
2,342
10,046
2,737
0
3,519
6,527
0
37,375
L
Amaterasu
MagmaPengu
Amaterasu
5,040
2,253
0
2,036
13,115
7,671
0
2,877
10,238
0
30,658
W
Da Ji
4,498
694
0
1,872
8,676
3,543
849
878
7,758
0
35,259
L
Fenrir
jold54
Fenrir
2,173
523
0
1,345
9,041
2,898
0
4,180
4,861
0
27,291
L
Hera
reokia
Hera
3,587
1,531
0
484
8,129
2,552
0
4,438
3,691
16,377
0
W
Medusa
7,641
5,241
0
2,016
5,816
1,694
114
794
5,022
0
38,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,644
Gold Earned
40,032
246
Minions Killed
343
0
Camps Cleared
0
1,118,082
Distance Traveled
1,317,539
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,544
503
20
2
0
223,056
4
W
Morgan Le Fay
9,481
729
68
5
0
260,962
4
W
King Arthur
8,430
648
103
8
0
279,285
2
W
Ymir
7,401
569
33
3
0
251,574
5
L
Charybdis
6,398
492
85
7
0
205,718
2
L
Amaterasu
6,582
506
63
5
0
258,981
2
W
Da Ji
7,489
576
69
5
0
264,354
3
L
Fenrir
5,895
453
46
4
0
212,253
0
L
Hera
5,225
402
32
2
0
218,074
0
W
Medusa
7,231
556
70
5
0
261,364
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role