Player Matchup

Fenrir
Fenrir
LTS_Hizaky
Fenrir
Level 28
God Stats
8W - 6L
1,580 SR
Queue Stats
24W - 19L
1,440 Elo+
Party 2
Skadi
Skadi
MemelLT
Skadi
Level 132
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 8L
1,456 Elo+
Party 2
Nike
Nike
Meyukii
Nike
Level 88
God Stats
2W - 2L
1,302 SR
Queue Stats
90W - 103L
1,423 Elo+
Party 2
Cabrakan
Cabrakan
goulda
Cabrakan
Level 140
God Stats
0W - 1L
1,502 SR
Queue Stats
3W - 1L
1,692 Elo+
Party 2
Hel
Hel
maxisannoying
Hel
Level 69
God Stats
7W - 7L
1,521 SR
Queue Stats
390W - 397L
1,456 Elo+
Solo
Team Averages
Level 91
1,481 SR
1,493 Elo+

VS

Team Averages
Level 51
1,560 SR
1,451 Elo+
Achilles
Achilles
AdriAres_5
Achilles
Level 111
God Stats
5W - 3L
1,416 SR
Queue Stats
254W - 234L
1,444 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ElMuncio
Ah Muzen Cab
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,429 Elo+
Party 1
Poseidon
Poseidon
Panlocg
Poseidon
Level 28
God Stats
24W - 14L
1,595 SR
Queue Stats
56W - 49L
1,436 Elo+
Party 1
Bacchus
Bacchus
Rookie_29_
Bacchus
Level 27
God Stats
8W - 4L
1,500 SR
Queue Stats
55W - 51L
1,422 Elo+
Party 1
Thanatos
Thanatos
lorgatto
Thanatos
Level 81
God Stats
5W - 1L
1,790 SR
Queue Stats
249W - 251L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LTS_Hizaky
Fenrir
20
8 / 9 / 7
14,590
503
14,006
22,387
18,100
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
MemelLT
Skadi
20
18 / 10 / 3
16,620
573
31,147
28,411
10,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
Meyukii
Nike
19
1 / 10 / 9
12,543
433
14,185
27,712
25,611
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
goulda
Cabrakan
17
2 / 9 / 19
12,219
421
12,409
39,026
53,540
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
3 / 11 / 10
13,349
460
16,436
24,941
9,335
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AdriAres_5
Achilles
20
13 / 3 / 23
15,969
551
25,430
32,103
47,899
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
ElMuncio
Ah Muzen Cab
20
13 / 8 / 18
16,152
557
33,495
21,360
9,587
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
Panlocg
Poseidon
20
8 / 10 / 14
14,393
496
19,630
19,611
7,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Rookie_29_
Bacchus
19
2 / 6 / 32
13,883
479
21,259
25,454
34,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
lorgatto
Thanatos
20
13 / 5 / 14
15,874
547
15,167
23,435
9,954
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
150
32
Kills
49
49
Deaths
32
48
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Achilles
AdriAres_5
Achilles
13
3
23
8.17
W
Ah Muzen Cab
ElMuncio
Ah Muzen Cab
13
8
18
2.75
L
Fenrir
LTS_Hizaky
Fenrir
8
9
7
1.28
L
Skadi
MemelLT
Skadi
18
10
3
1.95
L
Nike
Meyukii
Nike
1
10
9
0.55
W
Poseidon
Panlocg
Poseidon
8
10
14
1.5
W
Bacchus
Rookie_29_
Bacchus
2
6
32
3
L
Cabrakan
goulda
Cabrakan
2
9
19
1.28
W
Thanatos
lorgatto
Thanatos
13
5
14
4
L
3
11
10
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,183
Damage
114,981
142,477
Taken
121,963
116,828
Mitigated
109,581
31,985
Healing
35,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AdriAres_5
Achilles
25,430
3,627
0
4,707
32,103
47,899
438
4,210
27,893
12,489
70,083
W
Ah Muzen Cab
ElMuncio
Ah Muzen Cab
33,495
9,382
0
2,671
21,360
9,587
5,346
2,848
18,512
0
134,467
L
Fenrir
LTS_Hizaky
Fenrir
14,006
2,381
0
4,309
22,387
18,100
0
6,996
14,922
0
68,941
L
Skadi
MemelLT
Skadi
31,147
16,748
0
3,407
28,411
10,242
5,812
10,470
17,613
0
125,989
L
Nike
Meyukii
Nike
14,185
2,353
0
1,737
27,712
25,611
638
6,306
19,912
0
80,637
W
Poseidon
Panlocg
Poseidon
19,630
2,115
0
2,532
19,611
7,628
743
10,058
9,553
92,610
0
W
Bacchus
Rookie_29_
Bacchus
21,259
1,243
2,031
3,990
25,454
34,513
642
5,264
20,190
52,106
0
L
Cabrakan
goulda
Cabrakan
12,409
2,435
1,854
6,561
39,026
53,540
0
13,076
24,903
25,528
0
W
Thanatos
lorgatto
Thanatos
15,167
2,525
0
19,098
23,435
9,954
3,387
6,465
16,970
0
105,166
L
16,436
645
5,650
8,467
24,941
9,335
0
9,623
15,214
110,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,321
Gold Earned
76,271
632
Minions Killed
669
0
Camps Cleared
0
2,474,366
Distance Traveled
2,687,498
28
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
15,969
551
133
5
0
564,122
7
W
Ah Muzen Cab
16,152
557
197
7
0
512,009
0
L
Fenrir
14,590
503
93
3
0
546,989
0
L
Skadi
16,620
573
210
7
0
415,881
6
L
Nike
12,543
433
138
5
0
509,261
6
W
Poseidon
14,393
496
136
5
0
480,743
3
W
Bacchus
13,883
479
51
2
0
577,102
4
L
Cabrakan
12,219
421
35
1
0
530,217
12
W
Thanatos
15,874
547
152
5
0
553,522
14
L
Hel
13,349
460
156
5
0
472,018
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role