Player Matchup

Da Ji
Da Ji
KillerKris10490
Da Ji
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 8L
1,675 Elo+
Party 1
Chernobog
Chernobog
Rickstick320
Chernobog
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 30L
1,433 Elo+
Solo
Gilgamesh
Gilgamesh
The B1G Salami
Gilgamesh
Level 157
God Stats
1W - 3L
1,423 SR
Queue Stats
203W - 158L
1,546 Elo+
Party 1
Anubis
Anubis
cLuTch homeboy
Anubis
Level 126
God Stats
4W - 9L
1,283 SR
Queue Stats
351W - 346L
1,464 Elo+
Party 1
Sobek
Sobek
iCornman
Sobek
Level 92
God Stats
2W - 2L
1,441 SR
Queue Stats
108W - 93L
1,452 Elo+
Party 1
Team Averages
Level 104
1,429 SR
1,514 Elo+

VS

Team Averages
Level 63
1,475 SR
1,422 Elo+
Ganesha
Ganesha
BrayanD117
Ganesha
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,329 Elo+
Party 2
Sobek
Sobek
Maoneven
Sobek
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 37L
1,389 Elo+
Party 2
Tiamat
Tiamat
OnlyRengar12
Tiamat
Level 26
God Stats
2W - 0L
1,704 SR
Queue Stats
49W - 44L
1,538 Elo+
Solo
Cthulhu
Cthulhu
PROTOSOUND8712
Cthulhu
Level 101
God Stats
4W - 2L
1,483 SR
Queue Stats
249W - 267L
1,439 Elo+
Solo
Awilix
Awilix
RaizonDetreLove
Awilix
Level 126
God Stats
1W - 2L
1,191 SR
Queue Stats
182W - 212L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 14
8,956
746
10,945
21,091
14,265
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chernobog
Rickstick320
Chernobog
11
1 / 4 / 7
7,523
627
2,610
6,105
2,635
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
The B1G Salami
Gilgamesh
16
5 / 4 / 12
9,478
790
16,308
15,588
8,027
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
6 / 2 / 10
9,660
805
20,226
9,504
5,946
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
iCornman
Sobek
16
5 / 2 / 14
10,171
848
8,865
17,156
20,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BrayanD117
Ganesha
16
0 / 6 / 9
8,827
736
7,020
16,742
12,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
Maoneven
Sobek
15
3 / 4 / 8
9,488
791
5,609
17,017
17,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
15
1 / 3 / 11
8,888
741
19,501
9,836
6,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
7 / 4 / 6
10,526
877
18,436
21,426
19,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 4 / 5
8,919
743
7,863
9,566
6,594
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
53
21
Kills
14
15
Deaths
21
57
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BrayanD117
Ganesha
0
6
9
0.75
L
4
3
14
3.67
W
Sobek
Maoneven
Sobek
3
4
8
1.75
W
Tiamat
1
3
11
2.17
W
7
4
6
2.5
W
3
4
5
1.38
L
Chernobog
Rickstick320
Chernobog
1
4
7
1.13
L
Gilgamesh
The B1G Salami
Gilgamesh
5
4
12
2.75
L
6
2
10
5.5
L
Sobek
iCornman
Sobek
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,954
Damage
58,429
69,444
Taken
74,587
50,965
Mitigated
62,544
33,904
Healing
23,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BrayanD117
Ganesha
7,020
521
705
1,366
16,742
12,288
0
5,832
10,910
11,275
0
L
10,945
1,922
2,768
8,933
21,091
14,265
488
13,073
7,550
0
16,236
W
Sobek
Maoneven
Sobek
5,609
331
809
5,334
17,017
17,662
116
6,909
10,108
10,463
0
W
Tiamat
19,501
430
2,282
3,804
9,836
6,534
653
3,764
6,072
31,787
0
W
18,436
1,176
483
7,289
21,426
19,466
243
8,633
12,793
33,013
0
W
7,863
2,770
204
921
9,566
6,594
1,142
3,953
5,613
533
13,791
L
Chernobog
Rickstick320
Chernobog
2,610
1,403
0
0
6,105
2,635
18
5,549
291
0
4,906
L
Gilgamesh
The B1G Salami
Gilgamesh
16,308
5,215
2,733
3,890
15,588
8,027
255
10,890
4,339
0
27,507
L
20,226
1,227
2,935
2,900
9,504
5,946
332
8,875
543
34,842
0
L
Sobek
iCornman
Sobek
8,865
371
3,322
6,423
17,156
20,092
261
10,424
6,035
19,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,788
Gold Earned
46,648
103
Minions Killed
103
0
Camps Cleared
0
1,041,953
Distance Traveled
1,218,812
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,827
736
0
0
0
221,165
0
L
Da Ji
8,956
746
8
1
0
238,569
3
W
Sobek
9,488
791
13
1
0
255,798
0
W
Tiamat
8,888
741
35
3
0
257,832
1
W
Cthulhu
10,526
877
35
3
0
244,252
3
W
Awilix
8,919
743
20
2
0
239,765
0
L
Chernobog
7,523
627
10
1
0
100,231
0
L
Gilgamesh
9,478
790
19
2
0
225,567
1
L
Anubis
9,660
805
40
3
0
232,860
0
L
Sobek
10,171
848
26
2
0
244,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role