Player Matchup

Bacchus
Bacchus
Lord Geminll
Bacchus
Level 108
God Stats
2W - 0L
1,681 SR
Queue Stats
17W - 21L
1,419 Elo+
Solo
Mercury
Mercury
Meliodas713
Mercury
Level 56
God Stats
10W - 8L
1,446 SR
Queue Stats
59W - 98L
1,304 Elo+
Party 2
Zeus
Zeus
WG RED WOLVES
Zeus
Level 68
God Stats
14W - 18L
1,410 SR
Queue Stats
118W - 151L
1,316 Elo+
Solo
Cu Chulainn
Cu Chulainn
lilmex713
Cu Chulainn
Level 96
God Stats
7W - 6L
1,471 SR
Queue Stats
102W - 141L
1,379 Elo+
Party 2
Danzaburou
Danzaburou
lochness_basilis
Danzaburou
Level 83
God Stats
32W - 23L
1,550 SR
Queue Stats
94W - 108L
1,351 Elo+
Party 2
Team Averages
Level 82
1,512 SR
1,354 Elo+

VS

Team Averages
Level 79
1,423 SR
1,356 Elo+
Discordia
Discordia
BluButtJuice
Discordia
Level 75
God Stats
0W - 2L
1,145 SR
Queue Stats
110W - 102L
1,572 Elo+
Solo
Ra
Ra
DevGo
Ra
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 37L
1,299 Elo+
Party 1
Susano
Susano
HH Saerus
Susano
Level 68
God Stats
2W - 3L
1,559 SR
Queue Stats
72W - 70L
1,419 Elo+
Solo
Bacchus
Bacchus
OtakuOnzo
Bacchus
Level 27
God Stats
2W - 5L
1,500 SR
Queue Stats
17W - 28L
1,183 Elo+
Party 1
Charybdis
Charybdis
reyj2nv
Charybdis
Level 124
God Stats
20W - 31L
1,413 SR
Queue Stats
265W - 300L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Lord Geminll
Bacchus
18
3 / 1 / 14
12,795
492
9,552
20,021
33,233
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Meliodas713
Mercury
20
7 / 4 / 6
13,477
518
9,034
17,623
7,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
14 / 3 / 4
15,393
592
18,029
14,029
4,585
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
lilmex713
Cu Chulainn
20
2 / 4 / 8
13,063
502
11,766
19,828
21,187
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
lochness_basilis
Danzaburou
20
7 / 3 / 7
13,936
536
16,183
20,108
9,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BluButtJuice
Discordia
18
1 / 6 / 0
11,547
444
9,169
14,271
5,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ra
18
4 / 7 / 3
12,061
464
13,492
16,364
17,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Susano
HH Saerus
Susano
18
10 / 12 / 2
12,813
493
17,428
24,143
9,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
OtakuOnzo
Bacchus
16
0 / 4 / 3
9,198
354
5,410
15,069
19,841
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
reyj2nv
Charybdis
18
0 / 4 / 6
10,853
417
10,946
16,061
6,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
29
33
Kills
15
15
Deaths
33
39
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Discordia
BluButtJuice
Discordia
1
6
0
0.17
L
Ra
4
7
3
0.79
L
Susano
HH Saerus
Susano
10
12
2
0.92
W
Bacchus
Lord Geminll
Bacchus
3
1
14
10
W
Mercury
Meliodas713
Mercury
7
4
6
2.5
L
Bacchus
OtakuOnzo
Bacchus
0
4
3
0.38
W
14
3
4
5.33
W
Cu Chulainn
lilmex713
Cu Chulainn
2
4
8
1.5
W
Danzaburou
lochness_basilis
Danzaburou
7
3
7
3.5
L
Charybdis
reyj2nv
Charybdis
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,564
Damage
56,445
91,609
Taken
85,908
75,639
Mitigated
58,296
21,463
Healing
17,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BluButtJuice
Discordia
9,169
385
0
2,484
14,271
5,154
669
6,753
7,518
91,394
0
L
Ra
13,492
731
381
4,483
16,364
17,499
365
3,366
12,998
64,375
0
L
Susano
HH Saerus
Susano
17,428
3,345
0
4,052
24,143
9,258
0
8,398
15,745
0
85,171
W
Bacchus
Lord Geminll
Bacchus
9,552
984
1,659
2,837
20,021
33,233
1,165
3,843
15,831
44,109
0
W
Mercury
Meliodas713
Mercury
9,034
4,722
0
0
17,623
7,448
1,397
5,414
11,763
0
101,590
L
Bacchus
OtakuOnzo
Bacchus
5,410
132
0
0
15,069
19,841
315
5,170
9,899
26,704
0
W
18,029
4,049
0
5,185
14,029
4,585
3,104
4,936
8,242
82,075
0
W
Cu Chulainn
lilmex713
Cu Chulainn
11,766
2,624
0
1,517
19,828
21,187
389
5,855
13,239
0
86,398
W
Danzaburou
lochness_basilis
Danzaburou
16,183
6,786
0
10,265
20,108
9,186
6,436
5,852
14,059
0
102,250
L
Charybdis
reyj2nv
Charybdis
10,946
4,663
0
6,267
16,061
6,544
0
3,894
12,167
0
82,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,664
Gold Earned
56,472
629
Minions Killed
585
0
Camps Cleared
0
2,493,198
Distance Traveled
2,178,386
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,547
444
164
6
0
405,433
3
L
Ra
12,061
464
124
5
0
450,219
3
L
Susano
12,813
493
114
4
0
448,542
1
W
Bacchus
12,795
492
51
2
0
495,497
2
W
Mercury
13,477
518
144
6
0
555,833
3
L
Bacchus
9,198
354
45
2
0
503,186
0
W
Zeus
15,393
592
144
6
0
466,330
10
W
Cu Chulainn
13,063
502
140
5
0
477,741
4
W
Danzaburou
13,936
536
150
6
0
497,797
1
L
Charybdis
10,853
417
138
5
0
371,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role