Player Matchup

Arachne
Arachne
ImmortalBlood
Arachne
Level 102
God Stats
2W - 1L
1,381 SR
Queue Stats
64W - 75L
1,315 Elo+
Solo
Ymir
Ymir
Mass_Khaos420
Ymir
Level 47
God Stats
1W - 0L
1,685 SR
Queue Stats
20W - 25L
1,369 Elo+
Party 3
Janus
Janus
PANDAMASTA
Janus
Level 114
God Stats
31W - 29L
1,533 SR
Queue Stats
535W - 573L
1,480 Elo+
Party 2
Neith
Neith
QMPanda
Neith
Level 86
God Stats
46W - 22L
1,649 SR
Queue Stats
282W - 344L
1,415 Elo+
Party 2
Cthulhu
Cthulhu
TheeHomey
Cthulhu
Level 121
God Stats
2W - 2L
1,562 SR
Queue Stats
27W - 34L
1,348 Elo+
Party 3
Team Averages
Level 94
1,562 SR
1,385 Elo+

VS

Team Averages
Level 50
1,361 SR
1,391 Elo+
Kukulkan
Kukulkan
Bere321
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
CrypticRebel7
Thanatos
Level 87
God Stats
0W - 2L
1,181 SR
Queue Stats
22W - 18L
1,442 Elo+
Solo
Baron Samedi
Baron Samedi
PsychoMagna
Baron Samedi
Level 88
God Stats
1W - 4L
1,359 SR
Queue Stats
18W - 36L
1,385 Elo+
Party 1
Medusa
Medusa
Yess19
Medusa
Level 16
God Stats
0W - 2L
1,370 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
King Arthur
King Arthur
iamoutofideas1
King Arthur
Level 29
God Stats
0W - 2L
1,397 SR
Queue Stats
0W - 3L
1,127 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
2 / 4 / 11
10,488
656
6,627
15,302
6,029
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
4 / 4 / 15
12,853
803
7,096
13,834
18,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
20
6 / 0 / 12
13,311
832
19,258
5,911
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
QMPanda
Neith
19
8 / 1 / 8
12,870
804
11,743
8,317
3,615
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
TheeHomey
Cthulhu
19
7 / 1 / 15
12,943
809
21,618
14,134
23,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bere321
Kukulkan
17
0 / 3 / 1
9,522
595
7,595
12,746
4,787
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
CrypticRebel7
Thanatos
17
2 / 7 / 2
10,134
633
7,061
19,561
8,254
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
PsychoMagna
Baron Samedi
18
4 / 1 / 1
10,987
687
7,380
9,408
5,907
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Yess19
Medusa
13
0 / 7 / 4
8,797
550
4,082
11,702
3,830
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
iamoutofideas1
King Arthur
16
4 / 9 / 4
11,340
709
13,840
23,772
17,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
22
27
Kills
10
10
Deaths
27
61
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Bere321
Kukulkan
0
3
1
0.17
L
Thanatos
CrypticRebel7
Thanatos
2
7
2
0.43
W
Arachne
2
4
11
1.88
W
4
4
15
2.88
W
Janus
6
0
12
12
L
Baron Samedi
PsychoMagna
Baron Samedi
4
1
1
4.5
W
Neith
QMPanda
Neith
8
1
8
12
W
Cthulhu
TheeHomey
Cthulhu
7
1
15
14.5
L
Medusa
Yess19
Medusa
0
7
4
0.29
L
King Arthur
iamoutofideas1
King Arthur
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,342
Damage
39,958
57,498
Taken
77,189
54,252
Mitigated
40,089
16,263
Healing
14,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Bere321
Kukulkan
7,595
103
0
0
12,746
4,787
0
8,596
3,256
37,316
0
L
Thanatos
CrypticRebel7
Thanatos
7,061
1,286
0
9,220
19,561
8,254
0
10,961
7,685
0
40,314
W
Arachne
6,627
4,543
0
5,066
15,302
6,029
605
5,013
10,124
0
19,095
W
7,096
156
0
2,711
13,834
18,371
405
4,813
8,751
16,865
0
W
Janus
19,258
855
326
1,590
5,911
2,548
1,251
714
5,021
68,615
0
L
Baron Samedi
PsychoMagna
Baron Samedi
7,380
496
1,118
2,517
9,408
5,907
0
5,717
3,213
50,361
0
W
Neith
QMPanda
Neith
11,743
7,133
0
3,131
8,317
3,615
4,251
1,835
6,404
0
44,011
W
Cthulhu
TheeHomey
Cthulhu
21,618
1,575
404
3,035
14,134
23,689
461
4,201
9,657
52,288
0
L
Medusa
Yess19
Medusa
4,082
2,199
0
250
11,702
3,830
0
5,653
5,737
0
15,737
L
King Arthur
iamoutofideas1
King Arthur
13,840
783
0
1,413
23,772
17,311
0
13,429
9,240
2,149
26,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,465
Gold Earned
50,780
307
Minions Killed
337
6
Camps Cleared
3
1,568,959
Distance Traveled
1,139,617
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,522
595
79
5
0
257,943
0
L
Thanatos
10,134
633
90
6
2
254,484
1
W
Arachne
10,488
656
12
1
1
320,354
1
W
Ymir
12,853
803
30
2
0
266,709
1
W
Janus
13,311
832
124
8
1
343,630
5
L
Baron Samedi
10,987
687
100
6
0
279,954
2
W
Neith
12,870
804
88
6
4
306,193
5
W
Cthulhu
12,943
809
53
3
0
332,073
1
L
Medusa
8,797
550
36
2
0
131,775
0
L
King Arthur
11,340
709
32
2
1
215,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role