Player Matchup

Horus
Horus
Bulk1211
Horus
Level 21
God Stats
0W - 1L
1,310 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
CHAOTICWAFFLE45
Aphrodite
Level 85
God Stats
0W - 1L
1,608 SR
Queue Stats
5W - 12L
1,396 Elo+
Party 2
Bacchus
Bacchus
Immij
Bacchus
Level 146
God Stats
0W - 1L
1,309 SR
Queue Stats
6W - 9L
1,264 Elo+
Party 3
Awilix
Awilix
WitchMagic666
Awilix
Level 76
God Stats
0W - 2L
1,135 SR
Queue Stats
0W - 3L
1,271 Elo+
Party 2
Team Averages
Level 82
1,341 SR
1,358 Elo+

VS

Team Averages
Level 79
1,494 SR
1,531 Elo+
Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
COMRADELOBSTER
Mulan
Level 84
God Stats
6W - 1L
1,693 SR
Queue Stats
7W - 2L
1,712 Elo+
Party 1
King Arthur
King Arthur
DEUS MARCELO
King Arthur
Level 60
God Stats
9W - 12L
1,484 SR
Queue Stats
44W - 54L
1,349 Elo+
Solo
Olorun
Olorun
TerpMagician
Olorun
Level 143
God Stats
2W - 0L
1,300 SR
Queue Stats
11W - 5L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bulk1211
Horus
10
0 / 5 / 4
6,077
760
3,436
9,461
5,270
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
CHAOTICWAFFLE45
Aphrodite
11
0 / 5 / 2
6,068
759
2,312
8,840
3,782
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
Immij
Bacchus
12
4 / 3 / 0
7,371
921
6,140
12,369
12,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 5 / 0
5,814
727
2,222
9,108
3,298
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
9 / 1 / 4
8,807
1,101
15,388
7,830
3,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 2 / 9
8,102
1,013
6,607
9,149
6,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
DEUS MARCELO
King Arthur
13
2 / 0 / 8
7,875
984
4,130
6,142
3,916
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
13
3 / 1 / 12
8,066
1,008
7,397
4,900
1,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
4
Kills
18
18
Deaths
4
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
1
4
11
L
Horus
Bulk1211
Horus
0
5
4
0.4
L
Aphrodite
CHAOTICWAFFLE45
Aphrodite
0
5
2
0.2
W
4
2
9
4.25
W
King Arthur
DEUS MARCELO
King Arthur
2
0
8
6
L
Bacchus
Immij
Bacchus
4
3
0
1.33
W
Olorun
3
1
12
9
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,110
Damage
33,522
39,778
Taken
28,021
24,392
Mitigated
15,790
6,747
Healing
9,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,388
7,182
0
3,295
7,830
3,033
3,038
3,106
4,724
34,752
3,495
L
Horus
Bulk1211
Horus
3,436
1,676
502
810
9,461
5,270
0
7,269
2,161
0
7,009
L
Aphrodite
CHAOTICWAFFLE45
Aphrodite
2,312
668
689
2,183
8,840
3,782
24
4,496
4,224
13,372
0
W
6,607
665
572
1,758
9,149
6,848
238
2,332
6,817
1,513
11,479
W
King Arthur
DEUS MARCELO
King Arthur
4,130
281
343
1,938
6,142
3,916
193
1,031
5,111
4,232
19,200
L
Bacchus
Immij
Bacchus
6,140
1,032
0
1,675
12,369
12,042
0
7,184
5,022
14,411
0
W
Olorun
7,397
3,742
131
1,138
4,900
1,993
3,728
2,345
2,555
20,678
1,578
L
2,222
784
100
788
9,108
3,298
0
3,138
5,813
0
15,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,330
Gold Earned
32,850
84
Minions Killed
126
3
Camps Cleared
8
507,933
Distance Traveled
662,534
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,807
1,101
41
5
3
161,061
0
L
Horus
6,077
760
9
1
0
115,513
0
L
Aphrodite
6,068
759
30
4
1
115,424
2
W
Mulan
8,102
1,013
13
2
0
169,703
0
W
King Arthur
7,875
984
46
6
4
181,514
2
L
Bacchus
7,371
921
17
2
1
143,643
1
W
Olorun
8,066
1,008
26
3
1
150,256
0
L
Awilix
5,814
727
28
4
1
133,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role