Player Matchup

Ullr
Ullr
Atrа
Ullr
Level 160
God Stats
16W - 2L
2,042 SR
Queue Stats
849W - 92L
1,999 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Hуdе
Morgan Le Fay
Level 157
God Stats
9W - 2L
1,886 SR
Queue Stats
743W - 241L
1,914 Elo+
Party 1
Ne Zha
Ne Zha
WhipMeGrandad
Ne Zha
Level 159
God Stats
3W - 1L
1,737 SR
Queue Stats
207W - 108L
1,791 Elo+
Party 1
Team Averages
Level 159
1,888 SR
1,901 Elo+

VS

Team Averages
Level 54
1,457 SR
1,268 Elo+
Sol
Sol
FDGoDz
Sol
Level 13
God Stats
5W - 10L
1,432 SR
Queue Stats
5W - 21L
1,151 Elo+
Party 2
Atlas
Atlas
Freakkky
Atlas
Level 89
God Stats
0W - 1L
1,742 SR
Queue Stats
28W - 44L
1,329 Elo+
Party 2
Neith
Neith
GoDDay
Neith
Level 59
God Stats
0W - 3L
1,196 SR
Queue Stats
25W - 42L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Atrа
Ullr
14
13 / 1 / 12
10,328
939
13,085
8,356
3,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Hуdе
Morgan Le Fay
15
10 / 1 / 17
10,307
937
16,567
6,603
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
6 / 3 / 13
9,119
829
10,178
11,750
6,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
FDGoDz
Sol
12
3 / 6 / 2
8,816
801
4,341
13,592
3,430
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
Freakkky
Atlas
9
0 / 10 / 2
6,803
618
4,612
18,418
12,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
GoDDay
Neith
10
2 / 13 / 3
7,902
718
6,242
14,776
4,441
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
12
29
Kills
5
5
Deaths
29
42
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ullr
Atrа
Ullr
13
1
12
19
L
Sol
FDGoDz
Sol
3
6
2
0.67
L
Atlas
Freakkky
Atlas
0
10
2
0.1
L
Neith
GoDDay
Neith
2
13
3
0.27
W
Morgan Le Fay
Hуdе
Morgan Le Fay
10
1
17
18.5
W
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,830
Damage
15,195
26,709
Taken
46,786
11,761
Mitigated
20,671
8,303
Healing
3,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Atrа
Ullr
13,085
5,320
0
2,867
8,356
3,001
856
3,705
4,651
0
38,798
L
Sol
FDGoDz
Sol
4,341
1,232
0
1,190
13,592
3,430
0
3,808
9,575
20,422
0
L
Atlas
Freakkky
Atlas
4,612
1,967
12
1,694
18,418
12,800
0
7,919
10,251
11,396
0
L
Neith
GoDDay
Neith
6,242
2,813
0
850
14,776
4,441
0
4,956
9,556
0
13,644
W
Morgan Le Fay
Hуdе
Morgan Le Fay
16,567
2,755
0
2,326
6,603
2,383
621
2,903
3,700
36,577
0
W
10,178
3,302
0
3,110
11,750
6,377
541
2,716
7,458
0
30,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,754
Gold Earned
23,521
135
Minions Killed
61
9
Camps Cleared
1
592,813
Distance Traveled
457,262
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,328
939
71
6
3
218,254
1
L
Sol
8,816
801
36
3
0
181,758
1
L
Atlas
6,803
618
9
1
1
151,062
1
L
Neith
7,902
718
16
1
0
124,442
1
W
Morgan Le Fay
10,307
937
39
4
2
194,634
1
W
Ne Zha
9,119
829
25
2
4
179,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role