Player Matchup

Tyr
Tyr
Anedgyboi
Tyr
Level 73
God Stats
2W - 1L
1,566 SR
Queue Stats
99W - 94L
1,526 Elo+
Party 4
Charybdis
Charybdis
KazuTheAssassin
Charybdis
Level 112
God Stats
5W - 2L
1,549 SR
Queue Stats
225W - 177L
1,510 Elo+
Party 1
Vulcan
Vulcan
MainStarBoy19
Vulcan
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 136L
1,536 Elo+
Party 1
Bacchus
Bacchus
Uknown_Lies
Bacchus
Level 113
God Stats
12W - 3L
1,772 SR
Queue Stats
143W - 122L
1,521 Elo+
Party 1
Susano
Susano
zaheer191
Susano
Level 80
God Stats
3W - 1L
1,770 SR
Queue Stats
146W - 131L
1,540 Elo+
Party 4
Team Averages
Level 99
1,631 SR
1,527 Elo+

VS

Team Averages
Level 62
1,631 SR
1,518 Elo+
Ra
Ra
Marz6401
Ra
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 119L
1,543 Elo+
Party 3
Sun Wukong
Sun Wukong
MeltedKnight961
Sun Wukong
Level 60
God Stats
3W - 1L
1,879 SR
Queue Stats
56W - 48L
1,537 Elo+
Solo
Ares
Ares
The_Best_4967
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 44L
1,492 Elo+
Party 2
Medusa
Medusa
ValleyGod-
Medusa
Level 35
God Stats
1W - 2L
1,742 SR
Queue Stats
52W - 53L
1,480 Elo+
Party 2
Loki
Loki
jiro321
Loki
Level 121
God Stats
15W - 16L
1,535 SR
Queue Stats
623W - 559L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 1
10,850
571
13,370
15,752
12,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
KazuTheAssassin
Charybdis
16
5 / 2 / 4
10,231
538
10,448
13,287
4,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 4 / 2
10,572
556
10,397
8,558
3,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Uknown_Lies
Bacchus
14
2 / 3 / 8
9,487
499
6,821
15,481
17,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
zaheer191
Susano
17
5 / 4 / 3
10,299
542
13,597
16,004
6,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 4
9,582
504
6,971
12,607
5,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
MeltedKnight961
Sun Wukong
14
0 / 3 / 3
8,462
445
7,128
14,545
10,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 3 / 7
8,371
441
6,460
17,603
15,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
ValleyGod-
Medusa
13
1 / 6 / 4
7,647
402
6,830
13,200
3,626
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
jiro321
Loki
17
9 / 7 / 3
10,717
564
15,172
14,832
6,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
35
25
Kills
14
15
Deaths
25
18
Assists
21
Player
Kills
Deaths
Assists
KDA
W
7
2
1
3.75
W
Charybdis
KazuTheAssassin
Charybdis
5
2
4
3.5
W
6
4
2
1.75
L
3
6
4
0.83
L
Sun Wukong
MeltedKnight961
Sun Wukong
0
3
3
0.5
L
1
3
7
1.5
W
Bacchus
Uknown_Lies
Bacchus
2
3
8
2
L
Medusa
ValleyGod-
Medusa
1
6
4
0.5
L
Loki
jiro321
Loki
9
7
3
1.5
W
Susano
zaheer191
Susano
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,633
Damage
42,561
69,082
Taken
72,787
44,992
Mitigated
41,897
23,011
Healing
16,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,370
2,473
0
5,562
15,752
12,636
226
1,806
13,166
6,098
47,868
W
Charybdis
KazuTheAssassin
Charybdis
10,448
5,332
0
5,915
13,287
4,861
3,672
2,164
11,051
0
91,283
W
10,397
3,221
0
988
8,558
3,219
275
3,662
4,663
69,429
0
L
6,971
528
651
2,786
12,607
5,604
252
5,172
7,387
62,742
0
L
Sun Wukong
MeltedKnight961
Sun Wukong
7,128
1,351
0
3,621
14,545
10,284
328
1,448
12,634
2,086
41,342
L
6,460
759
670
4,338
17,603
15,595
0
7,213
10,304
18,836
0
W
Bacchus
Uknown_Lies
Bacchus
6,821
960
2,447
3,954
15,481
17,739
81
3,217
12,172
18,686
0
L
Medusa
ValleyGod-
Medusa
6,830
3,167
0
2,577
13,200
3,626
0
2,423
10,707
0
42,784
L
Loki
jiro321
Loki
15,172
5,457
0
1,730
14,832
6,788
0
3,681
10,967
0
65,647
W
Susano
zaheer191
Susano
13,597
3,045
0
4,145
16,004
6,537
0
3,023
12,602
0
64,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,439
Gold Earned
44,779
510
Minions Killed
393
0
Camps Cleared
0
1,723,254
Distance Traveled
1,657,967
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,850
571
112
6
0
340,925
3
W
Charybdis
10,231
538
143
8
0
312,286
1
W
Vulcan
10,572
556
136
7
0
361,241
0
L
Ra
9,582
504
122
6
0
295,403
1
L
Sun Wukong
8,462
445
83
4
0
334,441
7
L
Ares
8,371
441
20
1
0
355,060
3
W
Bacchus
9,487
499
15
1
0
343,540
4
L
Medusa
7,647
402
69
4
0
313,114
0
L
Loki
10,717
564
99
5
0
359,949
3
W
Susano
10,299
542
104
5
0
365,262
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role