Player Matchup

Geb
Geb
OHHHJEV
Geb
Level 149
God Stats
20W - 10L
1,640 SR
Queue Stats
356W - 390L
1,425 Elo+
Party 1
Ne Zha
Ne Zha
SmilyDrop974790
Ne Zha
Level 148
God Stats
21W - 14L
1,661 SR
Queue Stats
505W - 585L
1,457 Elo+
Party 1
Sobek
Sobek
Spades42
Sobek
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 29L
1,625 Elo+
Party 3
Nu Wa
Nu Wa
king-baskiel
Nu Wa
Level 127
God Stats
12W - 9L
1,606 SR
Queue Stats
277W - 268L
1,527 Elo+
Solo
Chernobog
Chernobog
superepicmickey
Chernobog
Level 109
God Stats
9W - 7L
1,640 SR
Queue Stats
276W - 259L
1,553 Elo+
Party 3
Team Averages
Level 112
1,609 SR
1,517 Elo+

VS

Team Averages
Level 55
1,554 SR
1,515 Elo+
Neith
Neith
Jahnuge
Neith
Level 102
God Stats
4W - 5L
1,633 SR
Queue Stats
165W - 163L
1,501 Elo+
Party 2
Loki
Loki
KillSecuredSon
Loki
Level 40
God Stats
3W - 7L
1,504 SR
Queue Stats
67W - 62L
1,576 Elo+
Solo
Zeus
Zeus
MikesPlays
Zeus
Level 29
God Stats
2W - 2L
1,666 SR
Queue Stats
91W - 87L
1,504 Elo+
Party 2
Cerberus
Cerberus
MilkCreamer
Cerberus
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 120L
1,481 Elo+
Solo
Achilles
Achilles
NickyKSZ
Achilles
Level 62
God Stats
13W - 17L
1,466 SR
Queue Stats
211W - 229L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
10
1 / 1 / 6
6,243
520
3,842
7,504
4,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 2 / 3
6,985
582
5,876
7,248
3,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Spades42
Sobek
12
2 / 0 / 3
6,716
560
6,053
8,922
8,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 1 / 3
7,142
595
7,033
4,965
1,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
superepicmickey
Chernobog
12
2 / 2 / 3
6,746
562
4,833
8,486
2,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jahnuge
Neith
10
1 / 2 / 0
5,685
474
6,449
6,730
2,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 4 / 2
6,858
572
4,046
8,925
2,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 4 / 0
6,614
551
4,418
7,021
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
MilkCreamer
Cerberus
7
0 / 1 / 1
4,913
409
5,102
10,238
5,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
NickyKSZ
Achilles
11
0 / 3 / 0
5,956
496
3,746
8,825
4,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
13
Kills
6
6
Deaths
14
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
Jahnuge
Neith
1
2
0
0.5
L
3
4
2
1
L
2
4
0
0.5
L
Cerberus
MilkCreamer
Cerberus
0
1
1
0.5
L
Achilles
NickyKSZ
Achilles
0
3
0
0
W
Geb
1
1
6
4
W
5
2
3
3.25
W
Sobek
Spades42
Sobek
2
0
3
3.5
W
3
1
3
4.5
W
Chernobog
superepicmickey
Chernobog
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,637
Damage
23,761
37,125
Taken
41,739
20,445
Mitigated
16,667
15,174
Healing
13,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Jahnuge
Neith
6,449
2,394
0
2,615
6,730
2,119
108
1,332
5,360
0
33,910
L
4,046
806
0
3,580
8,925
2,599
0
1,732
6,985
0
40,295
L
4,418
627
0
2,118
7,021
2,057
210
4,161
2,598
42,499
0
L
Cerberus
MilkCreamer
Cerberus
5,102
571
665
2,866
10,238
5,016
0
3,949
5,921
15,832
0
L
Achilles
NickyKSZ
Achilles
3,746
1,062
0
1,197
8,825
4,876
0
4,209
3,947
0
29,777
W
Geb
3,842
666
688
2,394
7,504
4,781
216
2,607
4,897
10,982
0
W
5,876
1,984
0
2,258
7,248
3,132
454
439
6,772
0
42,124
W
Sobek
Spades42
Sobek
6,053
586
0
6,324
8,922
8,512
306
807
7,559
34,109
0
W
7,033
1,264
0
600
4,965
1,725
229
3,923
1,042
44,879
0
W
Chernobog
superepicmickey
Chernobog
4,833
2,475
0
2,910
8,486
2,295
628
1,744
6,742
0
35,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,832
Gold Earned
30,026
340
Minions Killed
326
0
Camps Cleared
0
1,162,654
Distance Traveled
1,120,701
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,685
474
53
4
0
205,122
1
L
Loki
6,858
572
88
7
0
244,830
5
L
Zeus
6,614
551
84
7
0
201,228
2
L
Cerberus
4,913
409
35
3
0
245,141
5
L
Achilles
5,956
496
66
6
0
224,380
1
W
Geb
6,243
520
19
2
0
242,392
3
W
Ne Zha
6,985
582
68
6
0
264,970
4
W
Sobek
6,716
560
72
6
0
201,424
1
W
Nu Wa
7,142
595
102
9
0
218,251
4
W
Chernobog
6,746
562
79
7
0
235,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role