Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
ExtraSoftPillow
Ah Puch
Level 71
God Stats
7W - 7L
1,621 SR
Queue Stats
305W - 283L
1,533 Elo+
Solo
Erlang Shen
Erlang Shen
Myjn
Erlang Shen
Level 117
God Stats
0W - 3L
1,632 SR
Queue Stats
138W - 128L
1,547 Elo+
Solo
Terra
Terra
THATGUY3605
Terra
Level 87
God Stats
5W - 4L
1,648 SR
Queue Stats
9W - 13L
1,441 Elo+
Party 1
Hou Yi
Hou Yi
niinjatoad
Hou Yi
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,530 Elo+
Party 1
Team Averages
Level 103
1,580 SR
1,510 Elo+

VS

Team Averages
Level 121
1,627 SR
1,551 Elo+
Thanatos
Thanatos
Juice999Wrld
Thanatos
Level 103
God Stats
12W - 3L
1,775 SR
Queue Stats
223W - 218L
1,507 Elo+
Solo
Izanami
Izanami
LordPhlllp
Izanami
Level 137
God Stats
8W - 5L
1,634 SR
Queue Stats
166W - 182L
1,574 Elo+
Party 2
Camazotz
Camazotz
MindAmber
Camazotz
Level 111
God Stats
5W - 2L
1,639 SR
Queue Stats
437W - 406L
1,564 Elo+
Solo
Atlas
Atlas
SackkDaddy
Atlas
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 155L
1,527 Elo+
Party 2
Chronos
Chronos
toloza10
Chronos
Level 124
God Stats
19W - 17L
1,587 SR
Queue Stats
129W - 120L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
2 / 4 / 1
7,779
432
10,322
18,782
10,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 3 / 4
9,586
533
15,772
12,773
3,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Myjn
Erlang Shen
6
2 / 5 / 2
6,274
349
3,226
6,752
2,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 4 / 6
8,243
458
6,445
20,120
16,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
niinjatoad
Hou Yi
13
2 / 4 / 3
7,835
435
7,535
13,258
2,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Juice999Wrld
Thanatos
16
8 / 6 / 3
10,245
569
16,168
14,648
6,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
LordPhlllp
Izanami
17
7 / 2 / 1
10,369
576
13,721
12,670
4,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
MindAmber
Camazotz
15
2 / 1 / 4
9,475
526
9,392
13,161
8,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Atlas
13
0 / 4 / 5
8,370
465
7,845
14,053
11,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
toloza10
Chronos
15
1 / 1 / 5
9,540
530
9,937
10,169
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
36
13
Kills
18
20
Deaths
14
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
4
1
0.63
L
4
3
4
2
W
Thanatos
Juice999Wrld
Thanatos
8
6
3
1.58
W
Izanami
LordPhlllp
Izanami
7
2
1
3.75
W
Camazotz
MindAmber
Camazotz
2
1
4
4
L
Erlang Shen
Myjn
Erlang Shen
2
5
2
0.6
W
Atlas
0
4
5
0.63
L
3
4
6
1.5
L
Hou Yi
niinjatoad
Hou Yi
2
4
3
0.88
W
Chronos
toloza10
Chronos
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,300
Damage
57,063
71,685
Taken
64,701
35,519
Mitigated
34,493
17,040
Healing
32,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
10,322
2,681
152
4,507
18,782
10,254
0
3,518
14,745
1,899
39,551
L
15,772
310
0
4,689
12,773
3,535
0
3,130
9,598
68,164
0
W
Thanatos
Juice999Wrld
Thanatos
16,168
4,588
0
11,379
14,648
6,013
0
4,280
9,892
0
74,180
W
Izanami
LordPhlllp
Izanami
13,721
8,102
0
3,857
12,670
4,619
3,042
3,927
8,555
0
86,036
W
Camazotz
MindAmber
Camazotz
9,392
2,506
0
8,649
13,161
8,495
49
2,273
10,285
0
66,891
L
Erlang Shen
Myjn
Erlang Shen
3,226
1,897
0
1,048
6,752
2,271
0
976
5,706
0
15,357
W
Atlas
7,845
2,101
1,913
1,983
14,053
11,716
326
6,579
7,176
21,893
0
L
6,445
1,178
1,582
3,308
20,120
16,874
0
7,189
12,717
20,740
0
L
Hou Yi
niinjatoad
Hou Yi
7,535
2,835
0
1,754
13,258
2,585
0
3,309
9,903
0
53,472
W
Chronos
toloza10
Chronos
9,937
2,248
0
4,431
10,169
3,650
1,355
4,981
4,719
64,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,717
Gold Earned
47,999
344
Minions Killed
527
0
Camps Cleared
0
1,510,948
Distance Traveled
1,809,016
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,779
432
68
4
0
346,085
4
L
Ah Puch
9,586
533
128
7
0
347,516
8
W
Thanatos
10,245
569
96
5
0
356,032
0
W
Izanami
10,369
576
160
9
0
320,212
1
W
Camazotz
9,475
526
110
6
0
402,583
5
L
Erlang Shen
6,274
349
36
2
0
163,254
1
W
Atlas
8,370
465
23
1
0
334,515
4
L
Terra
8,243
458
14
1
0
344,017
0
L
Hou Yi
7,835
435
98
5
0
310,076
0
W
Chronos
9,540
530
138
8
0
395,674
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role