Player Matchup

Khepri
Khepri
SisterFyster214
Khepri
Level 35
God Stats
8W - 5L
1,647 SR
Queue Stats
88W - 91L
1,441 Elo+
Solo
Ao Kuang
Ao Kuang
TheMilkman5917
Ao Kuang
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 63L
1,530 Elo+
Party 1
Neith
Neith
TheRealMoose199
Neith
Level 44
God Stats
2W - 1L
1,524 SR
Queue Stats
5W - 8L
1,531 Elo+
Solo
Bellona
Bellona
YoungNanasss
Bellona
Level 39
God Stats
8W - 4L
1,923 SR
Queue Stats
78W - 86L
1,541 Elo+
Solo
Skadi
Skadi
iLegit ChimpanZ
Skadi
Level 128
God Stats
72W - 47L
1,663 SR
Queue Stats
800W - 775L
1,505 Elo+
Party 1
Team Averages
Level 52
1,652 SR
1,510 Elo+

VS

Team Averages
Level 68
1,502 SR
1,559 Elo+
Odin
Odin
LigmaToes
Odin
Level 29
God Stats
2W - 4L
1,749 SR
Queue Stats
87W - 74L
1,623 Elo+
Party 2
Jormungandr
Jormungandr
OBXAJ
Jormungandr
Level 120
God Stats
4W - 6L
1,490 SR
Queue Stats
458W - 426L
1,662 Elo+
Party 2
Mercury
Mercury
R3NAGAD342001
Mercury
Level 39
God Stats
2W - 3L
1,335 SR
Queue Stats
55W - 74L
1,404 Elo+
Solo
Heimdallr
Heimdallr
RadSpladle
Heimdallr
Level 121
God Stats
3W - 9L
1,399 SR
Queue Stats
187W - 177L
1,637 Elo+
Party 2
Scylla
Scylla
xXxSuiciedxXx
Scylla
Level 33
God Stats
3W - 5L
1,536 SR
Queue Stats
29W - 40L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 4
5,227
523
1,893
7,933
3,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
11
9 / 1 / 3
7,205
721
6,029
6,407
1,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 0 / 4
6,461
646
5,670
4,392
1,398
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
YoungNanasss
Bellona
9
4 / 0 / 2
5,639
564
3,825
6,214
5,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
1 / 5 / 1
5,484
548
4,638
7,195
1,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
9
2 / 2 / 5
5,384
538
5,099
7,653
3,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
OBXAJ
Jormungandr
8
0 / 4 / 0
5,168
517
3,597
8,390
5,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
7
0 / 6 / 1
4,573
457
1,977
7,996
2,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
RadSpladle
Heimdallr
10
6 / 1 / 1
6,223
622
8,342
6,554
1,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 4 / 0
4,579
458
2,289
4,613
1,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
17
Kills
8
8
Deaths
17
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Odin
2
2
5
2.25
L
Jormungandr
OBXAJ
Jormungandr
0
4
0
0
L
Mercury
0
6
1
0.08
L
Heimdallr
RadSpladle
Heimdallr
6
1
1
6.5
W
0
2
4
1
W
Ao Kuang
9
1
3
10.5
W
3
0
4
5
W
Bellona
YoungNanasss
Bellona
4
0
2
5
W
1
5
1
0.3
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,055
Damage
21,304
32,141
Taken
35,206
12,618
Mitigated
14,085
11,179
Healing
7,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
5,099
1,525
192
2,397
7,653
3,311
0
1,017
6,636
0
24,928
L
Jormungandr
OBXAJ
Jormungandr
3,597
2,009
0
1,710
8,390
5,607
8
1,916
6,474
26,617
0
L
Mercury
1,977
996
0
1,195
7,996
2,157
0
2,103
5,893
0
15,119
L
Heimdallr
RadSpladle
Heimdallr
8,342
4,555
0
2,358
6,554
1,794
10
1,746
4,808
0
35,768
W
1,893
99
815
1,759
7,933
3,017
0
274
7,457
9,099
0
W
Ao Kuang
6,029
1,876
0
4,440
6,407
1,654
0
605
5,762
31,462
0
W
5,670
1,826
0
1,265
4,392
1,398
0
1,362
2,761
0
37,109
W
Bellona
YoungNanasss
Bellona
3,825
1,227
0
2,035
6,214
5,183
944
3,433
2,707
0
21,814
W
4,638
2,204
0
865
7,195
1,366
242
0
7,061
0
33,479
L
2,289
131
0
65
4,613
1,216
32
1,140
3,473
17,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,016
Gold Earned
25,927
259
Minions Killed
239
0
Camps Cleared
0
992,264
Distance Traveled
934,017
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,384
538
41
4
0
213,734
3
L
Jormungandr
5,168
517
64
6
0
173,879
0
L
Mercury
4,573
457
35
4
0
203,122
3
L
Heimdallr
6,223
622
59
6
0
177,948
1
W
Khepri
5,227
523
10
1
0
215,214
0
W
Ao Kuang
7,205
721
62
6
0
202,119
0
W
Neith
6,461
646
77
8
0
188,828
2
W
Bellona
5,639
564
48
5
0
193,337
0
W
Skadi
5,484
548
62
6
0
192,766
0
L
Scylla
4,579
458
40
4
0
165,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role