Player Matchup

Hun Batz
Hun Batz
Frusto88
Hun Batz
Level 85
God Stats
0W - 4L
1,272 SR
Queue Stats
105W - 152L
1,392 Elo+
Party 2
Chronos
Chronos
Papel-5
Chronos
Level 69
God Stats
2W - 2L
1,453 SR
Queue Stats
100W - 164L
1,372 Elo+
Party 2
Guan Yu
Guan Yu
zuzzurellino200
Guan Yu
Level 87
God Stats
1W - 2L
1,319 SR
Queue Stats
133W - 212L
1,392 Elo+
Party 2
Team Averages
Level 80
1,348 SR
1,386 Elo+

VS

Team Averages
Level 87
1,663 SR
1,545 Elo+
Khepri
Khepri
Balenciego
Khepri
Level 68
God Stats
3W - 0L
1,828 SR
Queue Stats
333W - 250L
1,530 Elo+
Party 1
Zeus
Zeus
hassan_original
Zeus
Level 129
God Stats
30W - 15L
1,662 SR
Queue Stats
475W - 320L
1,619 Elo+
Party 1
Kuzenbo
Kuzenbo
shaho-_
Kuzenbo
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 29L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Frusto88
Hun Batz
10
1 / 8 / 1
6,352
635
3,637
9,624
3,770
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
Papel-5
Chronos
9
2 / 5 / 1
6,430
643
5,955
8,310
3,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 3 / 2
5,780
578
3,442
11,555
8,782
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Balenciego
Khepri
11
0 / 1 / 14
7,614
761
4,777
7,282
7,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
16 / 2 / 0
9,564
956
16,745
6,963
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kuzenbo
shaho-_
Kuzenbo
11
0 / 0 / 13
7,472
747
4,097
6,245
6,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
3
Kills
16
16
Deaths
3
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Khepri
Balenciego
Khepri
0
1
14
7
L
Hun Batz
Frusto88
Hun Batz
1
8
1
0.19
L
Chronos
Papel-5
Chronos
2
5
1
0.5
W
16
2
0
8
W
Kuzenbo
shaho-_
Kuzenbo
0
0
13
6.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,034
Damage
25,619
29,489
Taken
20,490
16,108
Mitigated
16,531
3,468
Healing
6,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Balenciego
Khepri
4,777
585
0
3,337
7,282
7,848
235
2,041
5,241
15,661
0
L
Hun Batz
Frusto88
Hun Batz
3,637
230
0
330
9,624
3,770
0
8,704
920
0
17,961
L
Chronos
Papel-5
Chronos
5,955
1,023
0
700
8,310
3,556
0
7,724
586
17,740
0
W
16,745
2,285
375
1,608
6,963
2,313
736
1,907
5,056
38,942
0
W
Kuzenbo
shaho-_
Kuzenbo
4,097
1,369
0
1,044
6,245
6,370
327
2,181
4,064
6,746
0
L
3,442
467
546
1,892
11,555
8,782
0
9,713
1,842
0
10,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,562
Gold Earned
24,650
79
Minions Killed
89
3
Camps Cleared
6
474,437
Distance Traveled
574,280
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,614
761
25
3
2
199,870
3
L
Hun Batz
6,352
635
35
4
2
160,294
3
L
Chronos
6,430
643
28
3
0
145,218
1
W
Zeus
9,564
956
55
6
4
177,774
1
W
Kuzenbo
7,472
747
9
1
0
196,636
1
L
Guan Yu
5,780
578
16
2
1
168,925
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role