Player Matchup

Arachne
Arachne
Silver III
 
Arachne
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver IV
BigChiefJacob
Cupid
Silver IV
Level 117
God Stats
14W - 31L
1,342 SR
Queue Stats
204W - 202L
672 MMR
Solo
Ares
Ares
Silver V
IIII Zachy IIII
Ares
Silver V
Level 148
God Stats
58W - 77L
1,456 SR
Queue Stats
326W - 352L
533 MMR
Solo
Sun Wukong
Sun Wukong
Silver V
OscarBG14
Sun Wukong
Silver V
Level 127
God Stats
113W - 89L
1,542 SR
Queue Stats
512W - 522L
517 MMR
Solo
Nu Wa
Nu Wa
Silver III
ZBO36
Nu Wa
Silver III
Level 73
God Stats
59W - 60L
1,479 SR
Queue Stats
185W - 197L
851 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,464 SR
815 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,515 SR
679 MMR
Danzaburou
Danzaburou
Silver V
Kruciphy
Danzaburou
Silver V
Level 98
God Stats
16W - 15L
1,519 SR
Queue Stats
388W - 393L
459 MMR
Solo
Merlin
Merlin
Bronze I
Mob MNCE
Merlin
Bronze I
Level 109
God Stats
18W - 18L
1,398 SR
Queue Stats
89W - 108L
438 MMR
Solo
Sylvanus
Sylvanus
Silver III
NyTe-_-WolF
Sylvanus
Silver III
Level 141
God Stats
25W - 19L
1,521 SR
Queue Stats
1,038W - 1,053L
769 MMR
Solo
Kali
Kali
Silver IV
TzTeefy
Kali
Silver IV
Level 127
God Stats
30W - 17L
1,583 SR
Queue Stats
623W - 665L
767 MMR
Party 1
Bellona
Bellona
Silver II
XENOPHILIAXO
Bellona
Silver II
Level 116
God Stats
8W - 5L
1,552 SR
Queue Stats
266W - 289L
962 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
1 / 7 / 1
8,792
419
3,197
15,245
5,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
4 / 7 / 1
9,679
461
11,197
15,833
4,853
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 6 / 4
8,198
390
9,026
17,160
16,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
OscarBG14
Sun Wukong
15
1 / 2 / 1
9,623
458
6,780
9,658
6,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
ZBO36
Nu Wa
18
0 / 4 / 2
10,925
520
6,321
10,687
3,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AthenaArtioPersephoneMulan

VS

Bans
CharybdisGebGilgameshCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kruciphy
Danzaburou
17
5 / 3 / 7
11,717
558
10,648
14,711
4,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Mob MNCE
Merlin
19
3 / 0 / 4
12,077
575
7,399
8,342
3,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
NyTe-_-WolF
Sylvanus
16
1 / 1 / 12
11,385
542
6,396
16,432
16,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
TzTeefy
Kali
20
16 / 1 / 3
13,960
665
15,801
20,291
11,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
XENOPHILIAXO
Bellona
18
1 / 2 / 3
11,662
555
6,554
13,859
13,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
7
Kills
26
26
Deaths
7
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
7
1
0.21
L
4
7
1
0.64
L
1
6
4
0.5
W
Danzaburou
Kruciphy
Danzaburou
5
3
7
2.83
W
Merlin
Mob MNCE
Merlin
3
0
4
5
W
Sylvanus
NyTe-_-WolF
Sylvanus
1
1
12
7
L
Sun Wukong
OscarBG14
Sun Wukong
1
2
1
0.75
W
Kali
TzTeefy
Kali
16
1
3
17.5
W
Bellona
XENOPHILIAXO
Bellona
1
2
3
1.25
L
Nu Wa
ZBO36
Nu Wa
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,521
Damage
46,798
68,583
Taken
73,635
36,746
Mitigated
49,424
20,512
Healing
35,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,197
2,525
0
5,517
15,245
5,013
0
667
14,451
0
58,576
L
11,197
5,865
132
3,566
15,833
4,853
0
2,687
13,076
0
69,807
L
9,026
26
234
5,043
17,160
16,380
0
4,470
12,518
30,772
0
W
Danzaburou
Kruciphy
Danzaburou
10,648
4,218
0
5,561
14,711
4,760
3,752
3,986
10,725
0
91,263
W
Merlin
Mob MNCE
Merlin
7,399
176
0
2,789
8,342
3,123
1,325
3,559
4,783
104,677
0
W
Sylvanus
NyTe-_-WolF
Sylvanus
6,396
1,287
5,987
8,000
16,432
16,821
832
4,923
11,463
30,885
0
L
Sun Wukong
OscarBG14
Sun Wukong
6,780
979
0
1,999
9,658
6,874
0
102
9,082
4,412
53,967
W
Kali
TzTeefy
Kali
15,801
8,911
0
10,028
20,291
11,151
2,948
2,819
17,318
0
95,655
W
Bellona
XENOPHILIAXO
Bellona
6,554
2,982
0
3,439
13,859
13,569
2,878
2,810
10,324
274
82,013
L
Nu Wa
ZBO36
Nu Wa
6,321
2,414
0
4,021
10,687
3,626
1,429
5,405
5,000
97,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,217
Gold Earned
60,801
594
Minions Killed
690
0
Camps Cleared
0
1,748,179
Distance Traveled
1,945,697
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,792
419
103
5
0
420,280
4
L
Cupid
9,679
461
136
6
0
337,438
1
L
Ares
8,198
390
31
1
0
324,530
3
W
Danzaburou
11,717
558
136
6
0
388,212
6
W
Merlin
12,077
575
195
9
0
349,710
5
W
Sylvanus
11,385
542
40
2
0
385,211
5
L
Sun Wukong
9,623
458
141
7
0
321,675
4
W
Kali
13,960
665
139
7
0
419,456
0
W
Bellona
11,662
555
180
9
0
403,108
3
L
Nu Wa
10,925
520
183
9
0
344,256
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role