Player Matchup

Hel
Hel
 
Hel
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Chief_evy416
Fenrir
Level 128
God Stats
12W - 12L
1,504 SR
Queue Stats
340W - 333L
1,442 Elo+
Solo
Bastet
Bastet
EternaI Fox
Bastet
Level 106
God Stats
10W - 5L
1,593 SR
Queue Stats
382W - 407L
1,452 Elo+
Solo
Susano
Susano
Radamanthys999
Susano
Level 118
God Stats
29W - 28L
1,472 SR
Queue Stats
1,043W - 1,152L
1,418 Elo+
Solo
Atlas
Atlas
Red_Wolf_171
Atlas
Level 59
God Stats
4W - 9L
1,362 SR
Queue Stats
197W - 248L
1,377 Elo+
Party 2
Team Averages
Level 106
1,486 SR
1,438 Elo+

VS

Team Averages
Level 91
1,407 SR
1,336 Elo+
Arachne
Arachne
CDHXtreme
Arachne
Level 118
God Stats
2W - 3L
1,456 SR
Queue Stats
303W - 405L
1,397 Elo+
Party 1
Tiamat
Tiamat
Iceglave
Tiamat
Level 59
God Stats
17W - 22L
1,410 SR
Queue Stats
216W - 244L
1,398 Elo+
Solo
Osiris
Osiris
OldRyan Dubya
Osiris
Level 96
God Stats
3W - 6L
1,257 SR
Queue Stats
9W - 13L
1,271 Elo+
Solo
Izanami
Izanami
Scottiejr_246
Izanami
Level 69
God Stats
38W - 34L
1,507 SR
Queue Stats
196W - 302L
1,369 Elo+
Party 1
Ymir
Ymir
lion2464life
Ymir
Level 111
God Stats
4W - 0L
1,402 SR
Queue Stats
22W - 50L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
5
0 / 2 / 0
3,014
603
1,132
2,524
596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
1
0 / 0 / 0
2,448
490
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
6
0 / 0 / 0
3,407
681
1,093
1,858
609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

4
0 / 0 / 0
2,837
567
638
1,924
386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 0
2,954
591
954
3,072
1,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CDHXtreme
Arachne
5
1 / 0 / 0
3,317
663
1,147
2,544
545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tiamat
Iceglave
Tiamat
6
1 / 0 / 0
3,718
744
985
2,149
918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 0 / 0
3,371
674
514
2,009
1,267
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Izanami
5
0 / 0 / 0
3,212
642
291
705
210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 0 / 0
3,284
657
418
2,241
896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
2
2
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
2
0
0
W
Arachne
CDHXtreme
Arachne
1
0
0
1
L
Fenrir
0
0
0
0
L
Bastet
0
0
0
0
W
Tiamat
Iceglave
Tiamat
1
0
0
1
W
0
0
0
0
L
0
0
0
0
L
0
0
0
0
W
Izanami
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,817
Damage
3,355
9,378
Taken
9,648
2,733
Mitigated
3,836
3,353
Healing
4,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
1,132
33
0
608
2,524
596
0
985
1,539
9,549
0
W
Arachne
CDHXtreme
Arachne
1,147
886
0
1,431
2,544
545
0
97
2,429
0
8,274
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
Bastet
1,093
88
0
862
1,858
609
0
0
1,858
0
11,068
W
Tiamat
Iceglave
Tiamat
985
39
0
914
2,149
918
148
863
1,132
11,390
0
W
514
67
0
1,000
2,009
1,267
0
0
2,009
0
10,504
L
638
63
0
655
1,924
386
0
68
1,856
0
6,330
L
954
260
0
1,228
3,072
1,142
0
350
2,722
8,358
0
W
Izanami
291
291
0
285
705
210
112
491
214
0
16,324
W
418
185
0
602
2,241
896
0
463
1,778
5,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,660
Gold Earned
16,902
78
Minions Killed
128
0
Camps Cleared
0
390,523
Distance Traveled
467,349
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
3,014
603
15
3
0
90,095
0
W
Arachne
3,317
663
25
5
0
108,012
0
L
Fenrir
2,448
490
0
0
0
9,333
0
L
Bastet
3,407
681
30
6
0
107,374
0
W
Tiamat
3,718
744
25
5
0
95,520
0
W
Osiris
3,371
674
27
5
0
81,318
2
L
Susano
2,837
567
18
4
0
104,674
0
L
Atlas
2,954
591
15
3
0
79,047
1
W
Izanami
3,212
642
35
7
0
90,441
3
W
Ymir
3,284
657
16
3
0
92,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role