Player Matchup

Kumbhakarna
Kumbhakarna
Danibo17
Kumbhakarna
Level 46
God Stats
2W - 3L
1,500 SR
Queue Stats
159W - 161L
1,512 Elo+
Party 1
Bastet
Bastet
Fearsome x7
Bastet
Level 108
God Stats
1W - 0L
1,214 SR
Queue Stats
100W - 80L
1,487 Elo+
Party 3
Danzaburou
Danzaburou
FosterWP0
Danzaburou
Level 26
God Stats
13W - 12L
1,610 SR
Queue Stats
24W - 33L
1,423 Elo+
Party 3
Discordia
Discordia
RedSpartan1577
Discordia
Level 107
God Stats
13W - 7L
1,616 SR
Queue Stats
261W - 249L
1,498 Elo+
Party 1
Achilles
Achilles
madman21804
Achilles
Level 65
God Stats
33W - 34L
1,507 SR
Queue Stats
303W - 269L
1,519 Elo+
Party 1
Team Averages
Level 70
1,489 SR
1,488 Elo+

VS

Team Averages
Level 76
1,462 SR
1,471 Elo+
Ymir
Ymir
Gh0stfàce
Ymir
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,463 Elo+
Party 4
Awilix
Awilix
Its ProIific
Awilix
Level 89
God Stats
4W - 5L
1,211 SR
Queue Stats
173W - 171L
1,430 Elo+
Party 2
Ra
Ra
KapuaKapua
Ra
Level 104
God Stats
19W - 16L
1,590 SR
Queue Stats
131W - 86L
1,564 Elo+
Party 2
Neith
Neith
NaTupac
Neith
Level 27
God Stats
8W - 6L
1,631 SR
Queue Stats
9W - 9L
1,519 Elo+
Party 4
Medusa
Medusa
Viinci
Medusa
Level 18
God Stats
5W - 6L
1,380 SR
Queue Stats
17W - 23L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Danibo17
Kumbhakarna
14
1 / 3 / 14
9,786
425
5,973
19,658
23,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bastet
20
9 / 0 / 11
12,952
563
16,579
14,808
6,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
FosterWP0
Danzaburou
18
5 / 9 / 3
11,845
515
14,853
18,894
7,300
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
RedSpartan1577
Discordia
19
8 / 3 / 10
12,518
544
25,005
7,635
2,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
madman21804
Achilles
20
4 / 0 / 2
12,048
524
10,728
11,959
13,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 12
11,490
500
11,016
30,188
36,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Awilix
16
3 / 8 / 2
10,572
460
5,996
20,565
7,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
2 / 6 / 2
11,088
482
8,912
14,097
5,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
NaTupac
Neith
16
7 / 4 / 4
10,657
463
10,340
15,305
6,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Viinci
Medusa
16
0 / 3 / 2
10,511
457
8,764
14,736
6,139
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
37
27
Kills
15
15
Deaths
27
40
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Danibo17
Kumbhakarna
1
3
14
2.67
W
Bastet
9
0
11
14.5
W
Danzaburou
FosterWP0
Danzaburou
5
9
3
0.72
L
3
6
12
1.5
L
Awilix
3
8
2
0.5
L
2
6
2
0.5
L
Neith
NaTupac
Neith
7
4
4
2.25
W
Discordia
RedSpartan1577
Discordia
8
3
10
4.33
L
Medusa
Viinci
Medusa
0
3
2
0.33
W
Achilles
madman21804
Achilles
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,138
Damage
45,028
72,954
Taken
94,891
54,343
Mitigated
61,678
22,083
Healing
23,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Danibo17
Kumbhakarna
5,973
822
0
1,992
19,658
23,789
310
7,146
12,512
21,314
0
W
Bastet
16,579
6,117
0
11,195
14,808
6,942
0
2,803
12,005
0
108,814
W
Danzaburou
FosterWP0
Danzaburou
14,853
5,788
0
5,013
18,894
7,300
1,925
6,934
11,960
0
106,834
L
11,016
1,768
517
5,877
30,188
36,460
90
10,033
19,480
42,131
0
L
Awilix
5,996
2,361
0
4,544
20,565
7,438
155
5,124
15,063
0
45,785
L
8,912
256
2,868
4,060
14,097
5,125
0
5,770
7,727
90,093
0
L
Neith
NaTupac
Neith
10,340
3,198
0
2,681
15,305
6,516
1,626
5,262
9,822
0
64,216
W
Discordia
RedSpartan1577
Discordia
25,005
877
0
350
7,635
2,935
543
1,827
5,808
102,597
0
L
Medusa
Viinci
Medusa
8,764
4,360
0
3,001
14,736
6,139
0
3,257
10,909
0
65,162
W
Achilles
madman21804
Achilles
10,728
1,456
0
3,533
11,959
13,377
336
1,288
10,671
0
83,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,149
Gold Earned
54,318
675
Minions Killed
562
0
Camps Cleared
0
2,134,030
Distance Traveled
2,127,978
15
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,786
425
42
2
0
356,677
1
W
Bastet
12,952
563
167
7
0
503,733
5
W
Danzaburou
11,845
515
142
6
0
381,272
2
L
Ymir
11,490
500
43
2
0
387,274
5
L
Awilix
10,572
460
74
3
0
441,246
5
L
Ra
11,088
482
183
8
0
452,041
11
L
Neith
10,657
463
117
5
0
403,069
2
W
Discordia
12,518
544
170
7
0
451,830
2
L
Medusa
10,511
457
145
6
0
444,348
5
W
Achilles
12,048
524
154
7
0
440,518
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role