Player Matchup

Artemis
Artemis
 
Artemis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
Juicebox228190
Arachne
Level 44
God Stats
3W - 5L
1,500 SR
Queue Stats
130W - 164L
1,376 Elo+
Solo
Vulcan
Vulcan
Manshock8728
Vulcan
Level 150
God Stats
30W - 37L
1,513 SR
Queue Stats
833W - 895L
1,415 Elo+
Solo
Sol
Sol
Pre7569
Sol
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Odin
Odin
Shmeu
Odin
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,746 Elo+
Party 3
Team Averages
Level 66
1,503 SR
1,508 Elo+

VS

Team Averages
Level 90
1,484 SR
1,426 Elo+
Aphrodite
Aphrodite
MrMemes23
Aphrodite
Level 67
God Stats
6W - 13L
1,350 SR
Queue Stats
180W - 245L
1,391 Elo+
Party 2
Achilles
Achilles
SN-_Dingle
Achilles
Level 100
God Stats
3W - 2L
1,761 SR
Queue Stats
121W - 102L
1,451 Elo+
Party 1
Sol
Sol
TrevmitMK
Sol
Level 108
God Stats
4W - 5L
1,510 SR
Queue Stats
155W - 134L
1,484 Elo+
Party 1
Hel
Hel
brickyknome
Hel
Level 84
God Stats
2W - 4L
1,295 SR
Queue Stats
283W - 361L
1,394 Elo+
Party 2
Loki
Loki
zTrueGodd_
Loki
Level 91
God Stats
5W - 4L
1,502 SR
Queue Stats
75W - 85L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
0 / 1 / 2
5,070
362
4,763
4,832
1,349
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 0
6,846
489
2,623
11,128
3,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vulcan
11
1 / 2 / 1
6,124
437
7,110
4,835
1,341
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sol
11
2 / 7 / 2
6,587
471
9,466
10,516
3,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Odin
Shmeu
Odin
10
2 / 3 / 1
6,124
437
3,876
7,375
5,584
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MrMemes23
Aphrodite
11
1 / 1 / 3
6,151
439
1,635
8,339
4,216
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
SN-_Dingle
Achilles
13
3 / 0 / 2
7,676
548
4,865
6,952
4,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
7 / 2 / 3
8,223
587
8,797
8,051
2,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 1 / 1
6,734
481
6,784
10,624
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 3 / 3
6,831
488
4,165
6,135
2,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
7
Kills
14
14
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
1
2
1
L
2
1
0
2
L
Vulcan
1
2
1
0.75
W
Aphrodite
MrMemes23
Aphrodite
1
1
3
2.5
L
Sol
2
7
2
0.43
W
Achilles
SN-_Dingle
Achilles
3
0
2
4
L
Odin
Shmeu
Odin
2
3
1
0.83
W
7
2
3
4.25
W
3
1
1
3.5
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,838
Damage
26,246
38,686
Taken
40,101
15,593
Mitigated
16,852
10,542
Healing
22,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,763
195
0
648
4,832
1,349
0
2,069
2,763
0
20,388
L
2,623
1,669
0
4,282
11,128
3,605
0
2,742
8,239
0
28,595
L
Vulcan
7,110
2,112
0
1,751
4,835
1,341
0
3,737
1,098
35,437
0
W
Aphrodite
MrMemes23
Aphrodite
1,635
227
4,716
4,554
8,339
4,216
659
4,847
3,492
22,029
0
L
Sol
9,466
3,599
0
1,368
10,516
3,714
0
6,729
3,745
31,479
3,777
W
Achilles
SN-_Dingle
Achilles
4,865
614
0
2,800
6,952
4,326
0
435
6,517
0
40,342
L
Odin
Shmeu
Odin
3,876
1,090
0
2,493
7,375
5,584
0
940
5,946
0
23,333
W
8,797
3,744
29
4,028
8,051
2,860
1,202
4,093
3,958
42,634
5,385
W
6,784
447
1,360
3,805
10,624
2,947
943
5,236
5,388
45,023
0
W
4,165
547
0
1,210
6,135
2,503
0
932
5,203
0
34,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,751
Gold Earned
35,615
264
Minions Killed
360
0
Camps Cleared
0
1,195,438
Distance Traveled
1,366,340
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,070
362
31
2
0
243,297
4
L
Arachne
6,846
489
70
5
0
221,371
0
L
Vulcan
6,124
437
66
5
0
268,657
2
W
Aphrodite
6,151
439
34
2
0
248,528
1
L
Sol
6,587
471
58
4
0
208,170
0
W
Achilles
7,676
548
78
6
0
335,109
0
L
Odin
6,124
437
39
3
0
253,943
3
W
Sol
8,223
587
90
6
0
255,817
2
W
Hel
6,734
481
87
6
0
261,453
3
W
Loki
6,831
488
71
5
0
265,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role