Player Matchup

Artio
Artio
 
Artio
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AntaresAQP
Izanami
Level 128
God Stats
7W - 6L
1,666 SR
Queue Stats
313W - 317L
1,431 Elo+
Solo
Neith
Neith
MirandaBelica
Neith
Level 47
God Stats
0W - 1L
1,266 SR
Queue Stats
9W - 10L
1,488 Elo+
Party 1
Chang'e
Chang'e
YokaiAinsworth
Chang'e
Level 73
God Stats
1W - 1L
1,507 SR
Queue Stats
16W - 13L
1,566 Elo+
Party 1
Freya
Freya
inquernon16
Freya
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 86
1,488 SR
1,497 Elo+

VS

Team Averages
Level 80
1,564 SR
1,458 Elo+
Khepri
Khepri
 
Khepri
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
IAmPikamike
He Bo
Level 60
God Stats
2W - 0L
1,733 SR
Queue Stats
34W - 39L
1,434 Elo+
Solo
Nox
Nox
Kiiritoo_yui
Nox
Level 119
God Stats
10W - 6L
1,586 SR
Queue Stats
771W - 768L
1,414 Elo+
Solo
Sobek
Sobek
WessTheBest
Sobek
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,315 Elo+
Solo
Guan Yu
Guan Yu
k4gan
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
7
0 / 1 / 4
5,713
635
1,441
3,033
2,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
AntaresAQP
Izanami
11
4 / 6 / 2
7,178
798
9,467
8,647
2,882
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
1 / 5 / 7
7,162
796
7,200
8,077
2,936
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 5 / 3
8,249
917
12,065
10,755
3,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 7 / 3
6,324
703
3,346
10,458
3,849
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
3 / 2 / 17
8,502
945
4,519
13,414
13,501
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
6 / 3 / 11
8,888
988
8,054
6,805
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 2 / 13
9,290
1,032
7,718
5,777
2,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 1 / 14
9,054
1,006
8,353
12,132
13,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
k4gan
Guan Yu
14
6 / 2 / 11
8,863
985
6,469
12,913
13,786
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
90
10
Kills
24
24
Deaths
10
19
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
1
4
2
W
Khepri
 
Khepri
3
2
17
5.75
L
Izanami
AntaresAQP
Izanami
4
6
2
0.83
W
6
3
11
3.83
W
5
2
13
5.75
L
1
5
7
0.9
W
4
1
14
11
L
5
5
3
1.3
L
0
7
3
0.21
W
Guan Yu
k4gan
Guan Yu
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,519
Damage
35,113
40,970
Taken
51,041
16,380
Mitigated
46,507
11,562
Healing
26,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,441
103
494
1,067
3,033
2,841
0
1,426
1,607
2,147
0
W
Khepri
 
Khepri
4,519
439
1,665
3,625
13,414
13,501
22
3,131
10,216
11,214
0
L
Izanami
AntaresAQP
Izanami
9,467
7,180
402
499
8,647
2,882
0
5,942
2,705
0
17,453
W
8,054
857
0
917
6,805
2,913
809
3,304
3,476
20,784
0
W
7,718
1,016
1,716
489
5,777
2,689
1,791
2,328
3,415
25,089
0
L
7,200
4,003
263
581
8,077
2,936
0
6,912
1,165
0
12,501
W
8,353
459
770
4,522
12,132
13,618
909
3,244
8,755
14,120
0
L
12,065
498
3,094
3,731
10,755
3,872
0
6,871
3,884
23,036
0
L
3,346
1,205
437
994
10,458
3,849
0
7,493
2,965
8,033
0
W
Guan Yu
k4gan
Guan Yu
6,469
1,083
6,891
6,014
12,913
13,786
1,208
4,571
8,327
0
10,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,626
Gold Earned
44,597
56
Minions Killed
87
0
Camps Cleared
0
588,707
Distance Traveled
909,412
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,713
635
0
0
0
50,953
0
W
Khepri
8,502
945
11
1
0
182,013
0
L
Izanami
7,178
798
21
2
0
125,633
0
W
He Bo
8,888
988
29
3
0
173,138
0
W
Nox
9,290
1,032
31
3
0
163,049
1
L
Neith
7,162
796
12
1
0
138,579
0
W
Sobek
9,054
1,006
11
1
0
194,889
0
L
Chang'e
8,249
917
19
2
0
149,017
0
L
Freya
6,324
703
4
0
0
124,525
2
W
Guan Yu
8,863
985
5
1
0
196,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role