Player Matchup

Anubis
Anubis
AustinlSantos
Anubis
Level 139
God Stats
2W - 4L
1,611 SR
Queue Stats
125W - 96L
1,585 Elo+
Party 2
Gilgamesh
Gilgamesh
BlaZeBM
Gilgamesh
Level 147
God Stats
15W - 8L
1,542 SR
Queue Stats
52W - 42L
1,545 Elo+
Party 2
Chaac
Chaac
ironclyde
Chaac
Level 49
God Stats
1W - 0L
1,545 SR
Queue Stats
68W - 82L
1,478 Elo+
Solo
Team Averages
Level 112
1,566 SR
1,536 Elo+

VS

Team Averages
Level 83
1,453 SR
1,426 Elo+
Odin
Odin
ESSENCES_hugo
Odin
Level 86
God Stats
0W - 2L
1,358 SR
Queue Stats
26W - 23L
1,428 Elo+
Party 1
Ao Kuang
Ao Kuang
Magnous_Confit
Ao Kuang
Level 37
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 29L
1,422 Elo+
Solo
Artemis
Artemis
alebleu
Artemis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 9 / 9
17,337
693
28,355
24,199
12,548
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
BlaZeBM
Gilgamesh
18
5 / 6 / 9
16,220
649
18,195
27,258
26,633
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
ironclyde
Chaac
20
5 / 0 / 12
16,493
660
22,283
22,801
27,909
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 7
15,382
615
18,130
28,533
44,427
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
17
4 / 10 / 6
14,399
576
10,813
25,748
11,646
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
alebleu
Artemis
20
4 / 6 / 7
15,301
612
21,817
22,447
11,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
35
21
Kills
15
15
Deaths
21
30
Assists
20
Player
Kills
Deaths
Assists
KDA
W
11
9
9
1.72
W
Gilgamesh
BlaZeBM
Gilgamesh
5
6
9
1.58
L
7
5
7
2.1
L
Ao Kuang
4
10
6
0.7
L
Artemis
alebleu
Artemis
4
6
7
1.25
W
Chaac
ironclyde
Chaac
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,833
Damage
50,760
74,258
Taken
76,728
67,090
Mitigated
67,156
22,930
Healing
12,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,355
2,123
0
7,223
24,199
12,548
940
3,814
20,385
76,483
0
W
Gilgamesh
BlaZeBM
Gilgamesh
18,195
5,567
0
3,215
27,258
26,633
251
6,392
20,866
0
43,061
L
18,130
2,315
0
3,465
28,533
44,427
0
10,341
17,775
1,869
38,102
L
Ao Kuang
10,813
2,972
0
4,984
25,748
11,646
0
10,870
14,575
39,647
0
L
Artemis
alebleu
Artemis
21,817
11,686
0
3,692
22,447
11,083
0
8,309
13,929
0
102,751
W
Chaac
ironclyde
Chaac
22,283
3,450
0
12,492
22,801
27,909
1,229
2,372
20,429
0
84,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,050
Gold Earned
45,082
274
Minions Killed
255
9
Camps Cleared
11
1,254,707
Distance Traveled
1,243,770
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
17,337
693
88
4
5
352,393
2
W
Gilgamesh
16,220
649
49
2
2
427,124
5
L
Odin
15,382
615
47
2
2
459,898
4
L
Ao Kuang
14,399
576
58
2
3
369,561
0
L
Artemis
15,301
612
150
6
6
414,311
3
W
Chaac
16,493
660
137
5
2
475,190
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role