Player Matchup

Rama
Rama
 
Rama
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
MrShooterSir
Nemesis
Level 107
God Stats
0W - 1L
1,300 SR
Queue Stats
186W - 226L
1,395 Elo+
Party 1
Sobek
Sobek
Vaerhoor
Sobek
Level 129
God Stats
2W - 5L
1,570 SR
Queue Stats
234W - 278L
1,405 Elo+
Party 1
Team Averages
Level 101
1,457 SR
1,433 Elo+

VS

Team Averages
Level 71
1,521 SR
1,520 Elo+
Vamana
Vamana
BuGzis
Vamana
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 42L
1,475 Elo+
Party 2
Baron Samedi
Baron Samedi
Sengra
Baron Samedi
Level 148
God Stats
14W - 25L
1,564 SR
Queue Stats
234W - 238L
1,627 Elo+
Solo
Persephone
Persephone
Wee5
Persephone
Level 14
God Stats
1W - 4L
1,500 SR
Queue Stats
20W - 25L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
8
0 / 6 / 1
6,037
549
3,459
7,385
2,246
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
MrShooterSir
Nemesis
10
2 / 5 / 0
7,230
657
4,818
9,974
4,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Vaerhoor
Sobek
8
0 / 7 / 2
6,863
624
4,123
12,717
12,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BuGzis
Vamana
12
10 / 1 / 7
9,158
833
11,447
9,853
7,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Sengra
Baron Samedi
13
5 / 0 / 12
8,497
772
11,182
6,533
2,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Wee5
Persephone
11
3 / 1 / 13
8,056
732
3,804
5,171
1,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
2
Kills
18
18
Deaths
2
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
6
1
0.08
W
Vamana
BuGzis
Vamana
10
1
7
13.5
L
Nemesis
MrShooterSir
Nemesis
2
5
0
0.4
W
Baron Samedi
Sengra
Baron Samedi
5
0
12
11
L
Sobek
Vaerhoor
Sobek
0
7
2
0.14
W
Persephone
Wee5
Persephone
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,400
Damage
26,433
30,076
Taken
21,557
18,868
Mitigated
11,791
2,331
Healing
10,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,459
2,462
0
233
7,385
2,246
0
2,902
4,231
0
11,336
W
Vamana
BuGzis
Vamana
11,447
5,477
0
2,743
9,853
7,443
30
1,592
8,261
0
26,086
L
Nemesis
MrShooterSir
Nemesis
4,818
1,743
0
903
9,974
4,226
0
4,765
4,981
0
19,074
W
Baron Samedi
Sengra
Baron Samedi
11,182
1,520
1,629
4,680
6,533
2,807
647
1,655
4,878
42,447
0
L
Sobek
Vaerhoor
Sobek
4,123
256
0
1,195
12,717
12,396
0
7,551
4,871
6,332
0
W
Persephone
Wee5
Persephone
3,804
506
0
1,710
5,171
1,541
887
1,716
3,454
7,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,130
Gold Earned
25,711
57
Minions Killed
106
2
Camps Cleared
8
540,369
Distance Traveled
584,672
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,037
549
26
2
1
164,602
0
W
Vamana
9,158
833
34
3
2
212,403
1
L
Nemesis
7,230
657
28
3
1
205,379
1
W
Baron Samedi
8,497
772
64
6
5
206,879
5
L
Sobek
6,863
624
3
0
0
170,388
0
W
Persephone
8,056
732
8
1
1
165,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role