Player Matchup

Fafnir
Fafnir
DevGo
Fafnir
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 37L
1,339 Elo+
Party 3
Kukulkan
Kukulkan
HMRaging
Kukulkan
Level 66
God Stats
8W - 10L
1,451 SR
Queue Stats
160W - 185L
1,382 Elo+
Party 1
Danzaburou
Danzaburou
OtakuOnzo
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,246 Elo+
Party 3
Sun Wukong
Sun Wukong
Procter 702
Sun Wukong
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 20L
1,395 Elo+
Solo
Bakasura
Bakasura
ROOKIE2222
Bakasura
Level 94
God Stats
34W - 24L
1,531 SR
Queue Stats
258W - 269L
1,426 Elo+
Party 1
Team Averages
Level 71
1,496 SR
1,357 Elo+

VS

Team Averages
Level 56
1,404 SR
1,324 Elo+
Cerberus
Cerberus
 
Cerberus
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Coodail
Ganesha
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
214W - 277L
1,323 Elo+
Solo
Bastet
Bastet
Ormthered34
Bastet
Level 64
God Stats
1W - 3L
1,134 SR
Queue Stats
149W - 208L
1,288 Elo+
Party 2
Ra
Ra
Qr_Reid
Ra
Level 48
God Stats
11W - 17L
1,372 SR
Queue Stats
131W - 186L
1,301 Elo+
Party 2
Awilix
Awilix
SJDR507
Awilix
Level 18
God Stats
3W - 5L
1,514 SR
Queue Stats
8W - 22L
1,207 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DevGo
Fafnir
9
1 / 4 / 1
7,040
414
2,918
10,146
9,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Kukulkan
HMRaging
Kukulkan
12
1 / 7 / 1
7,963
468
9,447
9,816
3,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
OtakuOnzo
Danzaburou
9
0 / 5 / 1
6,013
354
3,849
6,936
1,501
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Procter 702
Sun Wukong
13
2 / 3 / 0
7,885
464
7,512
10,696
5,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bakasura
ROOKIE2222
Bakasura
15
0 / 3 / 1
8,418
495
4,455
12,820
4,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
1 / 1 / 4
7,977
469
6,060
12,046
9,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
Coodail
Ganesha
12
0 / 2 / 10
7,905
465
3,487
9,475
5,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
13
10 / 0 / 4
8,681
511
10,348
8,696
3,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
2 / 0 / 7
9,553
562
6,702
6,737
2,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
SJDR507
Awilix
15
9 / 1 / 1
9,432
555
7,390
9,617
3,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
4
Kills
22
22
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
1
4
3
W
Ganesha
Coodail
Ganesha
0
2
10
2.5
L
Fafnir
DevGo
Fafnir
1
4
1
0.38
L
Kukulkan
HMRaging
Kukulkan
1
7
1
0.21
W
Bastet
10
0
4
12
L
Danzaburou
OtakuOnzo
Danzaburou
0
5
1
0.1
L
Sun Wukong
Procter 702
Sun Wukong
2
3
0
0.67
W
2
0
7
5.5
L
Bakasura
ROOKIE2222
Bakasura
0
3
1
0.17
W
Awilix
SJDR507
Awilix
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,181
Damage
33,987
50,414
Taken
46,571
24,104
Mitigated
24,594
7,314
Healing
20,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,060
607
0
4,824
12,046
9,526
592
1,158
10,098
35,515
0
W
Ganesha
Coodail
Ganesha
3,487
397
0
2,881
9,475
5,170
313
3,683
5,749
19,248
0
L
Fafnir
DevGo
Fafnir
2,918
1,263
0
1,295
10,146
9,359
0
3,083
6,593
16,277
0
L
Kukulkan
HMRaging
Kukulkan
9,447
1,611
0
412
9,816
3,154
283
4,480
5,030
51,847
0
W
Bastet
10,348
3,396
0
3,725
8,696
3,409
1,477
1,899
6,711
0
42,881
L
Danzaburou
OtakuOnzo
Danzaburou
3,849
1,453
0
307
6,936
1,501
0
1,546
5,133
0
18,945
L
Sun Wukong
Procter 702
Sun Wukong
7,512
1,805
0
3,393
10,696
5,918
8
4,389
5,621
0
41,442
W
6,702
390
1,453
3,634
6,737
2,764
1,087
3,509
3,158
68,814
0
L
Bakasura
ROOKIE2222
Bakasura
4,455
4,004
0
1,907
12,820
4,172
275
1,501
11,123
0
60,414
W
Awilix
SJDR507
Awilix
7,390
2,308
0
3,636
9,617
3,725
0
2,276
7,310
0
50,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,319
Gold Earned
43,548
357
Minions Killed
423
0
Camps Cleared
0
1,519,281
Distance Traveled
1,599,282
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,977
469
101
6
0
253,866
5
W
Ganesha
7,905
465
8
0
0
277,276
2
L
Fafnir
7,040
414
20
1
0
289,307
1
L
Kukulkan
7,963
468
101
6
0
280,623
3
W
Bastet
8,681
511
86
5
0
340,085
7
L
Danzaburou
6,013
354
33
2
0
275,721
0
L
Sun Wukong
7,885
464
76
4
0
320,362
6
W
Ra
9,553
562
143
8
0
356,976
9
L
Bakasura
8,418
495
127
7
0
353,268
0
W
Awilix
9,432
555
85
5
0
371,079
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role