Player Matchup

Morgan Le Fay
Morgan Le Fay
Masters
Fads
Morgan Le Fay
Masters
Level 160
God Stats
1W - 2L
1,898 SR
Queue Stats
545W - 514L
3,181 MMR
Solo
Cabrakan
Cabrakan
Masters
Nimbility
Cabrakan
Masters
Level 86
God Stats
6W - 1L
1,748 SR
Queue Stats
205W - 169L
3,030 MMR
Party 1
Hachiman
Hachiman
Masters
Percüles
Hachiman
Masters
Level 108
God Stats
17W - 11L
1,719 SR
Queue Stats
300W - 211L
3,207 MMR
Party 1
Thor
Thor
Masters
Snaddy
Thor
Masters
Level 160
God Stats
10W - 12L
1,654 SR
Queue Stats
239W - 193L
3,180 MMR
Solo
Mercury
Mercury
Masters
oBlanki
Mercury
Masters
Level 123
God Stats
13W - 12L
1,658 SR
Queue Stats
518W - 483L
3,180 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 127
1,735 SR
3,156 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 119
1,623 SR
2,460 MMR
Chaac
Chaac
Masters
 
Chaac
Masters
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Masters
 
Anhur
Masters
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Masters
Nika
Ao Kuang
Masters
Level 160
God Stats
15W - 14L
1,646 SR
Queue Stats
992W - 881L
3,275 MMR
Solo
Amaterasu
Amaterasu
Masters
dHyperion
Amaterasu
Masters
Level 156
God Stats
3W - 0L
1,980 SR
Queue Stats
325W - 306L
2,932 MMR
Solo
Fenrir
Fenrir
Masters
godimhungry
Fenrir
Masters
Level 109
God Stats
2W - 2L
1,491 SR
Queue Stats
47W - 25L
3,090 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fads
Morgan Le Fay
15
0 / 7 / 5
8,693
435
12,111
13,810
6,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
Nimbility
Cabrakan
14
4 / 7 / 2
9,507
475
13,459
23,573
27,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
Percüles
Hachiman
17
2 / 4 / 5
10,115
506
16,537
15,090
4,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
Snaddy
Thor
16
3 / 6 / 3
10,022
501
12,523
26,244
19,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
oBlanki
Mercury
17
2 / 8 / 5
10,092
505
9,850
14,704
5,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
GebArtioYemojaCliodhna

VS

Bans
BastetCamazotzTsukuyomiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
6 / 2 / 12
12,963
648
18,646
20,912
18,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
 
Anhur
19
4 / 3 / 7
12,029
601
13,197
14,429
5,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
Nika
Ao Kuang
19
7 / 3 / 8
12,503
625
21,345
23,429
21,172
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
dHyperion
Amaterasu
17
3 / 2 / 17
11,485
574
6,205
19,079
16,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
20
12 / 1 / 11
12,980
649
18,475
21,228
13,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
87
11
Kills
32
32
Deaths
11
20
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
2
12
6
W
Anhur
 
Anhur
4
3
7
2.5
L
Morgan Le Fay
Fads
Morgan Le Fay
0
7
5
0.36
W
Ao Kuang
Nika
Ao Kuang
7
3
8
3.67
L
Cabrakan
Nimbility
Cabrakan
4
7
2
0.71
L
Hachiman
Percüles
Hachiman
2
4
5
1.13
L
Thor
Snaddy
Thor
3
6
3
0.75
W
Amaterasu
dHyperion
Amaterasu
3
2
17
5.75
W
Fenrir
12
1
11
17.5
L
Mercury
oBlanki
Mercury
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,480
Damage
77,868
93,421
Taken
99,077
63,278
Mitigated
74,458
20,348
Healing
53,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
18,646
4,028
0
12,269
20,912
18,050
2,115
8,809
12,103
0
107,584
W
Anhur
 
Anhur
13,197
7,823
0
6,593
14,429
5,077
2,160
2,489
11,898
0
98,382
L
Morgan Le Fay
Fads
Morgan Le Fay
12,111
992
0
1,687
13,810
6,259
0
2,226
11,584
63,220
0
W
Ao Kuang
Nika
Ao Kuang
21,345
5,015
446
13,650
23,429
21,172
1,915
4,097
18,569
93,591
0
L
Cabrakan
Nimbility
Cabrakan
13,459
1,316
1,743
3,114
23,573
27,109
0
2,337
21,236
31,037
0
L
Hachiman
Percüles
Hachiman
16,537
7,902
0
4,238
15,090
4,859
0
2,146
12,944
0
91,608
L
Thor
Snaddy
Thor
12,523
3,142
176
6,270
26,244
19,391
0
12,498
13,746
0
56,134
W
Amaterasu
dHyperion
Amaterasu
6,205
2,657
4,737
9,161
19,079
16,485
364
6,286
12,652
0
29,508
W
Fenrir
18,475
6,982
0
6,407
21,228
13,674
699
4,549
16,409
0
101,895
L
Mercury
oBlanki
Mercury
9,850
5,460
0
3,120
14,704
5,660
1,103
2,213
12,491
0
70,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,429
Gold Earned
61,960
535
Minions Killed
695
0
Camps Cleared
0
1,840,012
Distance Traveled
2,073,121
30
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,963
648
207
10
0
450,341
2
W
Anhur
12,029
601
171
9
0
362,882
5
L
Morgan Le Fay
8,693
435
118
6
0
375,609
7
W
Ao Kuang
12,503
625
151
8
0
382,923
2
L
Cabrakan
9,507
475
24
1
0
334,245
6
L
Hachiman
10,115
506
149
7
0
359,583
8
L
Thor
10,022
501
116
6
0
359,887
4
W
Amaterasu
11,485
574
33
2
0
413,122
3
W
Fenrir
12,980
649
133
7
0
463,853
6
L
Mercury
10,092
505
128
6
0
410,688
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role