Player Matchup

Merlin
Merlin
Deadman5229
Merlin
Level 119
God Stats
0W - 1L
1,531 SR
Queue Stats
29W - 31L
1,422 Elo+
Party 1
Cernunnos
Cernunnos
MataNoooBB
Cernunnos
Level 49
God Stats
1W - 6L
1,271 SR
Queue Stats
186W - 216L
1,453 Elo+
Solo
Atlas
Atlas
SenseiSuper0
Atlas
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 57L
1,331 Elo+
Party 4
Thanatos
Thanatos
VETRANREBORN
Thanatos
Level 51
God Stats
2W - 8L
1,312 SR
Queue Stats
11W - 20L
1,340 Elo+
Party 1
Tyr
Tyr
Zooblecorn
Tyr
Level 106
God Stats
13W - 21L
1,543 SR
Queue Stats
547W - 618L
1,529 Elo+
Party 4
Team Averages
Level 77
1,431 SR
1,415 Elo+

VS

Team Averages
Level 56
1,513 SR
1,419 Elo+
Charybdis
Charybdis
 
Charybdis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ElDeaveid
Morgan Le Fay
Level 25
God Stats
6W - 2L
1,642 SR
Queue Stats
32W - 57L
1,320 Elo+
Party 3
Kali
Kali
KingxSlayer1223
Kali
Level 44
God Stats
4W - 2L
1,421 SR
Queue Stats
106W - 97L
1,522 Elo+
Solo
Ares
Ares
MAY0NESA
Ares
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,386 Elo+
Party 2
King Arthur
King Arthur
NeikGrim
King Arthur
Level 106
God Stats
4W - 0L
1,500 SR
Queue Stats
658W - 854L
1,369 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
4 / 2 / 2
5,792
579
5,180
7,319
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
MataNoooBB
Cernunnos
8
1 / 2 / 0
4,872
487
2,252
4,441
1,016
Short Bow

Short Bow

+15%
Attack Speed

7
0 / 2 / 1
4,553
455
2,252
6,893
3,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
VETRANREBORN
Thanatos
8
3 / 3 / 2
5,422
542
4,042
7,310
1,830
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 0
5,603
560
2,990
6,790
3,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
1 / 0 / 4
5,185
519
2,886
3,496
845
Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
ElDeaveid
Morgan Le Fay
10
0 / 3 / 1
5,523
552
4,038
5,538
1,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
6 / 3 / 3
6,501
650
6,208
7,080
2,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
8
1 / 2 / 2
5,248
525
3,366
7,459
4,752
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
NeikGrim
King Arthur
11
2 / 0 / 0
6,137
614
4,491
5,993
2,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
8
Kills
10
10
Deaths
8
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
0
4
3
L
Merlin
4
2
2
2.5
W
Morgan Le Fay
ElDeaveid
Morgan Le Fay
0
3
1
0.17
W
6
3
3
2.5
W
Ares
1
2
2
1
L
Cernunnos
MataNoooBB
Cernunnos
1
2
0
0.5
W
King Arthur
NeikGrim
King Arthur
2
0
0
2
L
0
2
1
0.25
L
Thanatos
VETRANREBORN
Thanatos
3
3
2
1.33
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,716
Damage
20,989
32,753
Taken
29,566
11,561
Mitigated
12,451
10,633
Healing
10,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
2,886
1,489
0
1,139
3,496
845
1,096
1,135
2,263
0
21,552
L
Merlin
5,180
674
146
1,934
7,319
1,859
0
3,193
3,873
21,082
0
W
Morgan Le Fay
ElDeaveid
Morgan Le Fay
4,038
984
0
845
5,538
1,516
838
2,586
2,598
28,551
0
W
6,208
2,013
0
2,903
7,080
2,588
0
1,365
5,581
0
30,792
W
Ares
3,366
252
111
2,535
7,459
4,752
305
1,704
5,699
17,078
0
L
Cernunnos
MataNoooBB
Cernunnos
2,252
847
0
835
4,441
1,016
0
815
3,626
0
25,679
W
King Arthur
NeikGrim
King Arthur
4,491
615
0
2,636
5,993
2,750
0
0
5,474
0
27,153
L
2,252
893
0
1,206
6,893
3,227
0
2,285
4,608
11,531
0
L
Thanatos
VETRANREBORN
Thanatos
4,042
1,399
164
3,039
7,310
1,830
0
1,079
6,133
0
18,770
L
2,990
465
0
3,309
6,790
3,629
0
0
6,100
0
28,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,242
Gold Earned
28,594
186
Minions Killed
237
0
Camps Cleared
0
930,720
Distance Traveled
1,018,729
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,185
519
50
5
0
194,036
3
L
Merlin
5,792
579
35
4
0
172,403
0
W
Morgan Le Fay
5,523
552
59
6
0
189,187
0
W
Kali
6,501
650
56
6
0
215,176
0
W
Ares
5,248
525
18
2
0
211,373
2
L
Cernunnos
4,872
487
57
6
0
143,542
1
W
King Arthur
6,137
614
54
5
0
208,957
3
L
Atlas
4,553
455
11
1
0
182,422
4
L
Thanatos
5,422
542
29
3
0
222,395
0
L
Tyr
5,603
560
54
5
0
209,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role